Skyrim

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Phreejazz

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phreejazz

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33 comments

  1. DrDolphinrider
    DrDolphinrider
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    • 0 kudos
    I really love the execution of this. Any chance of an SE port?
  2. pragon977
    pragon977
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    • 0 kudos
    For all the pets, please add some more behaviour animations, which provides more immersion, like sitting, and slightly roaming around when idle!
  3. wynter_z
    wynter_z
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    • 1 kudos
    Hoping to see this in the special edition.
  4. BloodyMaryTheirin
    BloodyMaryTheirin
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    I used that mod on every playthrough. But now that I've reinstalled Skyrim and all of my mods, the pets won't follow my DragonBorn anymore. What do I do?
  5. Klloud
    Klloud
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    • 1 kudos
    Not sure if anyone else is having this issue, but I noticed that in dawnstar, most of the buildings were gone after I'd activated this mod! The outlines, and doors were still there, but the walls and rooftops were not! I'm curious as to what could cause this issue, because I've isolated it to this particular mod.

    I hope I can figure it out though, this looks fun! I want a mudcrab pet!
    1. Voyager23
      Voyager23
      • supporter
      • 20 kudos
      Thank you thank you thank you! I was way beyond tracking down that issue and link it to this tiny mod I installed ages ago!
      Indeed, in Dawnstar several of the walls and rooftops were not only invisible, but gone, and only the doors and steps remained...
      I can confirm that deactivating this mod brought Dawnstar back to it's intended glory! *kudos*
      The greatest fun with the mudcrab was that it occasionally should dig up misc. stuff, but a missing Dawnstar and some issues with
      Amazing Followers doesn't make it all worth it, I believe Hearthfire has some mudcrabs ^_^
  6. miguelorum
    miguelorum
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    I need help, I bought the wolf in the pet shop orc, and although I have the skin of saber-toothed tiger and book rights not get to follow me or give orders. What I have to do?
  7. Voyager23
    Voyager23
    • supporter
    • 20 kudos
    Quite a nice mod, and quite alone in it's category (?).
    I was missing the pet-shops I use in Oblivion so I found this, and
    it works well... One character has the sabre-cat and another the
    wolf as a vault guard-dog ^-^ *endorsed*

    The only issue I have is that the pets often attack Khajiit merchants who
    just happen to travel by the cages at the shop, and with all being 'essential'
    it just makes it a never ending battle... and difficult to speak with someone.
    1. 1SupremeBeing
      1SupremeBeing
      • member
      • 3 kudos
      I have a similar problem with the tiger and crab. They attack horses & other domestic animals and sometimes attack random NCPs. The wolf doesn't do this and only attacks If I attack something first. The crab has even attacked the guy I bought him from.
  8. r2rex
    r2rex
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    • 0 kudos
    add mutts to the shop(also the hounds from dawnguard, without their armor)
    make cats and add them......yes, small domestic cats
    and please add skeevers
    thanks
    1. workingwolf
      workingwolf
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      • 0 kudos
      since you wan't a skewer pet i'l have you know that if you have :
      heartfire DLC
      adopted child
      upon entering your home there is a small chance you will see one of your kids in the enterance to the main hall with a small neutral skewer and the kid asking if he can keep the skewer. if you allow him to keep it the skewer will follow your kid around the house ( i saw the skewer sitting on my child's face when he was sleeping )
      i don't think the developer should add a feature that is already there.
  9. grosbill1973
    grosbill1973
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    Is the pet gain Lv ? or no ?
    1. Voyager23
      Voyager23
      • supporter
      • 20 kudos
      "Notes:
      Each is essential, and levels with the Dragonborn, from 6-55. "
  10. kageryu001
    kageryu001
    • member
    • 1 kudos
    Is there ANYWAY you can make the pet follow a certain NPC by giving the item to that specific NPC?