DFB - Random Encounters - MCM by Darkfirebird and lifestorock
Skyrim » Gameplay Effects and Changes
Added: 25/02/2013 - 07:59PM
Updated: 06/02/2014 - 02:26PM

3,783 Endorsements

v1.2 Latest version

44,638 Unique D/Ls

80,328 Total D/Ls

252,099 Total Views

Uploaded by lifestorock


Last updated at 14:26, 6 Feb 2014 Uploaded at 19:59, 25 Feb 2013

Version: v1.2
Date: 02/03/2014
Author: Darkfirebird & lifestorock

Please endorse the original mod: DFB - Random Encounters

A Version for Skyrim Special Edition can be found here!

This is an update, with permission of the original author, for one of my favourite mods: DFB - Random Encounters.

This mod adds 230 new spawn points into the wilderness of Skyrim. DFB uses a completely separate spawning system and is pretty much compatible with everything. The mod is fully customizable. The spawn type, amount and difficulty can be altered to fit all playstyles.


General Changes:
  • added Giant, Alikr, Vigilantes of Stendarr and ambient animal encounter
  • added 15 new spawn points (contains currently 230 new dynamic spawn points)
  • rebuilt MCM -> use of option states instead of option variables
  • fixed several minor issues
  • added new MCM option to choose an "Immersive Preset"

New Immersive Preset:
  • Vampires, Werewolves, Draugr & Ghosts only spawn at night
  • Dwemer Automatons & Falmer spawn only near Falmer dens and / or Dwemer Ruins
  • Forsworn will now only spawn in the Reach
  • implemented a region check to spawn either normal or snow animals / creatures

New MCM Configuration Menu:

Click on the README button to read the full mod description!

Installation / Upgrading:

Requires Skyrim + SKSE + SkyUI 3.4

  • Download & Install the mod - installing the original mod is NOT required anymore
  • Make sure no loose files from previous versions are present


Permission Note:
You must contact the original author Darkfirebird for any permission requests.