0 of 0
File information
Last updated
Original upload
Created by
GopherUploaded by
GopherVirus scan
Safe to use
Current section
Activity logs
This page was last updated on 16 October 2016, 9:17PM
- Changelogs
-
-
Version 3.0.03
- Fixed a bug I introduced in 3.0.02 where active effects would not get hidden.
-
Version 3.0.01
- Fixed a couple of bugs that added error spam to Papyrus logs.
-
Version 3.0
- Cleaned up the debug a little
- Cleaned up the MCM menu system to be more user friendly.
- Added a toggle or hold option for compass. You can now set it to show when held, or to toggle.
- The SkyUI widget (active effects etc) has been seperated. Active effects can be controller without controlling other mods such as iNEED, Frostfall etc.
-
Version 2.4
- Bug fix: Fast fade on stamina, magicka and health now work correctly and can be turned on or off any time
- Bug fix: Health, stamina and magicka bar transparency now works regardless of other options selected
-
Version 2.3
- Hide the crosshair during killcams
- Hide the crosshair when opening books (works most of the time).
- Added options to hide and show the new SkyUI widgets (Active Spelll Effects etc)
-
Version 2.2
- Fixed the hide enemy health bar otption to prevent it forgetting the setting when loading the game.
- Hides the crosshair whilst in dialogue.
- Added a slider option in MCM to control how often the script updates.
-
Version 1.6b
- Removed the requirement for Script Dragon
- Made the default toggle key 'x'
- Toggle key no longer configured in iHUD.cfg
- Added the option to change the toggle key in game
-
Version 1.4
- Now a single installation with NMM
- No activation message on loading
-
Version 1.2
- Fixed floating quest markers to work correctly with TOGGLE on compass.
- Fixed target info overflow for languages such as German (hopefully).
-
Version 1.1.1
- Fixed a bug when using the Script Dragon plugin when not using the toggle compass option
-
Version 1.1
- Fixed a small visual bug with enemy health when swtiched off
- Added the option to toggle the compass on/off (Requires Script Dragon)
- Added the option to set the crosshair to appear when weapon/spell is drawn (Requires SKSE and Script Dragon)
-
Version 1.0.2
- Some minor fixes to the installer.
-
Version 1.0.1
- Possible fix for audio problems on installer.
-
Version 1.0
- Added the option to disable the enemy health indicator.
- Added a user friendly installer.
-
Version 0.7b
- Made the crosshair visible when sneaking, IF the stealth indicator is disabled.
- Added the option to have floating quest markers only appear when the compass is visible.
- Added the option to turn off markers on the compass. They can all be removed or specific types.
-
Version 0.6b
- Fixed justification for quest updates
- Added the option to disable stealth meter
- Added the option to have crosshair on or off always
- Added a number of new options for both compass and crosshair
-
Version 0.5b
- Added the option to show compass while sneaking.
- Added a config file to allow more options to be added easily. iHUD.cfg
- Fixed the stealth messages to appear below the stealth indicator.
- Fixed the fonts for Level Up and Skill Increase (and maybe dragon soul absorbed).
-
Version 0.4b
- Fixed positioning of location indicater.
- Fixed positioning of the subtitles.
- Crosshair no longer shows when stealth indicator is visible.
-
Version 0.3b
- Now compatible with font replacer mods
- Fixed colors for stamina and magicka meters
-
Version 0.2b
- Fixed the random text problem in super high resolution.
- Fixed the charge meters.
-
- Author's activity
- Load more items
- Mod page activity
-
April 2024
-
26 Apr 2024, 9:33PM | Action by: Nomadi123
Endorsed
'Immersive HUD - iHUD'
-
26 Apr 2024, 7:49PM | Action by: ledesnico
Tracked
'Immersive HUD - iHUD'
-
26 Apr 2024, 6:36PM | Action by: truestoriescomics
Tracked
'Immersive HUD - iHUD'
-
26 Apr 2024, 6:29PM | Action by: v3rt1x17
Endorsed
'Immersive HUD - iHUD'
-
26 Apr 2024, 5:42PM | Action by: Natscobaj
Endorsed
'Immersive HUD - iHUD'
-
26 Apr 2024, 5:27PM | Action by: Nishto
Endorsed
'Immersive HUD - iHUD'
-
26 Apr 2024, 4:46PM | Action by: Illidan3794
Endorsed
'Immersive HUD - iHUD'
-
26 Apr 2024, 2:28PM | Action by: rasmusagren
Endorsed
'Immersive HUD - iHUD'
-
26 Apr 2024, 1:44PM | Action by: nb1646
Untracked
'Immersive HUD - iHUD'
-
26 Apr 2024, 6:57AM | Action by: XAkaviri
Endorsed
'Immersive HUD - iHUD'
-
26 Apr 2024, 5:43AM | Action by: bosofthemer
Endorsed
'Immersive HUD - iHUD'
-
26 Apr 2024, 4:49AM | Action by: altax7
Tracked
'Immersive HUD - iHUD'
-
26 Apr 2024, 4:25AM | Action by: Waywardson71
Endorsed
'Immersive HUD - iHUD'
-
26 Apr 2024, 12:01AM | Action by: nallatheryth
Endorsed
'Immersive HUD - iHUD'
-
25 Apr 2024, 11:42PM | Action by: nb1646
Tracked
'Immersive HUD - iHUD'
-
25 Apr 2024, 9:36PM | Action by: nb1646
Untracked
'Immersive HUD - iHUD'
-
25 Apr 2024, 8:25PM | Action by: Dmitriy1205
Endorsed
'Immersive HUD - iHUD'
-
25 Apr 2024, 8:12PM | Action by: nb1646
Tracked
'Immersive HUD - iHUD'
-
25 Apr 2024, 2:06PM | Action by: alexeysoltan
Endorsed
'Immersive HUD - iHUD'
-
25 Apr 2024, 12:52PM | Action by: NaniMo123
Endorsed
'Immersive HUD - iHUD'
-