* JK's Skaal Village -- http://www.nexusmods.com/skyrim/mods/79163/ -- some possible navmesh edits; new bridge outskirts arches may overwrite lightposts. * Solstheim Extended - Skaal Village -- http://www.nexusmods.com/skyrim/mods/34231/ -- some possible navmesh edits due to added mine and other structures. * Greater Skaal Village -- http://www.nexusmods.com/skyrim/mods/78250/? -- Now has a compatibility patch.
I downloaded this mod for Xbox one and it keeps crashing everytime I get close to this home. I've moved it around in my single edits on my load order but it still crashes. :( Help?
Make sure you aren't using a mod that alters the Skaal village -- the crashes are mainly caused by navmesh conflicts between this mod and such village modification mods.
Great mod, just a tiny little problem I'm having, that is I'm not locating Bran or finding his body. My Directional awareness is really crap at the moment and just have no clue. I've run throw the camp both on the Shoal and on the shore, no luck. Could someone give me some direction as to where I might locate the keys. Thanks heaps.
I installed the mod since over a year, I never had a problem textures. I wanted to do an update .. I uninstalled the old version and installed the latest I have missing textures and only in this part from home please can you post the textures file so I can fix it. Thanks in advance.
It's not the fault of this mod. I think you may have to verify Skyrim through Steam since it appears you're missing the vanilla textures or you're using a mesh mod pack such as SMIM.
I've loaded the module and found the door nearest the village, but I do not see any note describing where the key is. I'd appreciate either the note contents or the key location. Thanks!
On a second playthru (first one 1800 hrs+) and finally got over to Solsteim again.
Cannot understand the low endorsements on this first class house. Was a perfect location in Solsteim first time around - central basement ideal for smithing and alchemy/enchanting - plus enough beds for a small gang of followers. Very, very picturesque.
Excellent work. Endorsed ages ago. Unfortunately can't try the Whiterun mod - right where my base of Riverside Lodge is placed, and no way I change that!.
81 comments
* JK's Skaal Village -- http://www.nexusmods.com/skyrim/mods/79163/ -- some possible navmesh edits; new bridge outskirts arches may overwrite lightposts.
* Solstheim Extended - Skaal Village -- http://www.nexusmods.com/skyrim/mods/34231/ -- some possible navmesh edits due to added mine and other structures.
* Greater Skaal Village -- http://www.nexusmods.com/skyrim/mods/78250/? -- Now has a compatibility patch.
Translations with only the plugin, yes, just message me.
But the whole mod... Nope.
Happy Mod Author Appreciation Day.
this mod deserves more success !!
Just beautiful useful.
(see the problem in the "images" file)
I installed the mod since over a year, I never had a problem textures.
I wanted to do an update ..
I uninstalled the old version and installed the latest
I have missing textures and only in this part from home
please can you post the textures file so I can fix it.
Thanks in advance.
Even unequip player and followers Works,re-equip doesn't work in pool inside
Cannot understand the low endorsements on this first class house. Was a perfect location in Solsteim first time around - central basement ideal for smithing and alchemy/enchanting - plus enough beds for a small gang of followers. Very, very picturesque.
Excellent work. Endorsed ages ago. Unfortunately can't try the Whiterun mod - right where my base of Riverside Lodge is placed, and no way I change that!.