Skyrim

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Dryblood

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dryblood

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30 comments

  1. tiejian123
    tiejian123
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    I like this mod very much but I am a SE version user Can you make a SE version? I tried to convert to SE version with a converter, but it was unsuccessful.
  2. AmosJolthead
    AmosJolthead
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    This is a nice thought - to have a flea market somewhere. However, this one could be vastly improved upon. The location is out in the middle of nowhere, with no guards, surrounded by giants and mammoths with elk, deer and other animals running through the middle. Some of the merchants have an incredible amounts of money and armor and weapon stocks and some will take your money, but when you sell them things, your money doesn't increase. On others, however, the transactions work fine. I am assuming this mod is dead, but this is just for others who may be interested in downloading.
  3. UltimaST
    UltimaST
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    I don't know if someone mention this yet I haven't seen however there seems to be a problem with some merchants that have or gain too much money. If I sell to them the money wont go to my inventory and stays in theirs. Its like I'm giving them the items for free. After some money threshold is reached the money stop transferring upon trade. In any way this mod is one of the best ideas out there. If this bug can be fixed it probably going to be THE biggest thing yet.
  4. AliferVonKail
    AliferVonKail
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    For your second mod you did pretty good but I had only one problem and that was with the layout everything was to close together making navigating the area a challenge and with your plan to add more stuff I think it would be wise to spreed the people out a bit, and I also found it odd that the stalls were facing away from the street rather then tourdes it with it being right at an intersection and all, just a suggestion.
  5. Graywolfe
    Graywolfe
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    Ok i have been all over west of Fort Greymoor east of Rorikstead and i can not find this market at all. Am i looking in the wrong area?

    ok after reinstalling it and redoing my load order i finally got it to show up.
  6. Kole13
    Kole13
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    Good mod.. endorsed!
    But what's with the NPC called Valentina there? She looks similar to Carlotta Valentina in Whiterun. She also has her house key in her inventory.
    Once "FleaMarketValentina" even started to travel back to Whiterun on some occasion , but stopped at the main gate and she didn't move anymore. I entered Whiterun and the "OriginalCarlottaValentina" was there at her stall. Then I went back to the city gates and by that time FleaMarketValentina disappeared and showed up only much later at the FleaMarket again. Other times I traveled back and forth between Whitetun and the Flea Market to check on both Valentinas and sometimes FMV disappears and only reappears later.
    Plus there are times when that mannequin spawns at different spots.

    As I said good mod though. I prefer that idea of moving the market closer to Whiterun and adding some guards to it.
  7. CxR2262
    CxR2262
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    I love the idea of this, but was wondering if you had considered including it in a separate world space similar to the major cities? You could present it as being walled from the world about it.
  8. iyulian
    iyulian
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    I think I have a problem, I installed the mod, it is active but I can't find the market anywhere.
    It is not shown on the map and I looked for it near whitrerun but I can't find it
    -- found it
  9. scoterman1
    scoterman1
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    I love the concept of this mod. I hate going from town to town just to sell off a few thousand dollars worth of enchanted crap. For me it seems to have an issue. Whenever I have this mod enabled and I travel to the market it takes a much longer time to load as compared to normal. Also, the game plays choppily. That is not normal either. I've had the game get stuck before as well.
  10. SnowyOmen
    SnowyOmen
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    The term "Flea Market" feels a little... well, I don't like it. Is there a more lore-friendly word we could use?

    "Market" is nice, but I feel like "Flea Market" is a modern term.
    1. Kedavix
      Kedavix
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      I can understand that, although it doesn't bother me much. Should the author consider to select a new name, perhaps "Field Market" since the mod setting is out in the fields, on flat terrain.
    2. dryblood
      dryblood
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      Well, author got burnout due to upcoming ESO and other MMOs. Also he got tired of snow and tundra and same old cities visited with 30+ characters. So he got crazy and decided to make new land independent from Nirn and apologize to everybody.