Skyrim

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Countercruel

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countercruel

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64 comments

  1. penguin0918
    penguin0918
    • member
    • 12 kudos
    Nice mod.. but the npc's walking into trees/objects and getting stuck there is a little disheartening unfortunately. If you would fix that this would be an awesome mod! I love your Riverwood Reborn mod as well.... too bad you're not working on your mods anymore as they look very nice! I did notice some other stuff but I can easily remove those issues with the console.. however, the npc's paths are something I have no idea on how to fix.
  2. malkassassin
    malkassassin
    • member
    • 0 kudos
    The backstory you wrote is a good start, but Falkreath is supposed to be the town of death and grief, the images show something much more cheerful and vivid.
  3. MsRae
    MsRae
    • supporter
    • 86 kudos
    Love the look of this mod, but has anyone else had problems with the guards' patrol routes with this mod installed? They keep walking into things, especially the fountain behind the Jarl's building. Does anyone know if simply moving the idle markers might work? Or if new ones would have to be added.
  4. Dyscrasite
    Dyscrasite
    • supporter
    • 0 kudos
    When are you going to upload updates to this file it has been over a year now.
  5. Kacknoob123
    Kacknoob123
    • member
    • 0 kudos
    PLS which ENB is dis??
    1. Lotus97
      Lotus97
      • member
      • 6 kudos
      Matso
  6. Nebedj001
    Nebedj001
    • member
    • 0 kudos
    @ kingwulf and 666sparta666

    For deleting the Floating gate :

    1 - Make a new safe save, better be careful ;-)
    2 - approach the gate : bring down the console and write tcl (for toggle collision off)
    3 - Fly (like a bird) to the gate.
    4 - next to the gate, bring down the console and left clic on the gate, it make appear a code (xxxxxxx)
    5 - in console, type : markfordelete and press enter key. if you left clic again, the code is now (xxxxxxx)[D], the [D] confirm it's marked for deletion
    6 - go to the ground an in console, retype tcl to make collision on again.
    7 - go to another cell, solitude for exemple
    8 - go back where the gate was, normaly, the gate is no moreFor deleting ths Floating gate :


    i hope it's clear enought ;-) (Desolé, pas l'habitude d'ecrire en englais ^^)
    1. Sophy5
      Sophy5
      • BANNED
      • 5 kudos
      and to make the fix permanent even in new games, from point 4,

      4 - next to the gate, bring down the console and left clic on the gate, it make appear a code (xxxxxxx)

      continue like this:

      type the code (xxxxxxxx) in the tes5edit search box, wait 1 second till it finds the entry, press delete
      when exiting make sure the checkmark is ticked, click the exit button
  7. kingwulf
    kingwulf
    • member
    • 7 kudos
    very nice mod, but why near whiterun is now a floating gate? (maybe 100 meters hight) console say item comes from falkreach reborn esp?
    1. hiivatti
      hiivatti
      • member
      • 0 kudos
      Yes, same problem. I deleted the mod and it went away. But I really want it :/
  8. shadowtigers
    shadowtigers
    • premium
    • 134 kudos
    I just wanted to say Falkreath was already my favorite town, and by the pics you made it way look better. Definitely trying out- Thanks!!
    1. Nebedj001
      Nebedj001
      • member
      • 0 kudos
      Ouups worng place ^^
  9. 666sparta666
    666sparta666
    • supporter
    • 0 kudos
    @kingwulf your right about the floating gate ! is there a way to remove it ?
  10. burakcanaksit
    burakcanaksit
    • member
    • 3 kudos
    This mod looks great, but in the next update, can you consider removing the aspen trees since there aren't any in that area of Skyrim.
    Also, is it compatible with Civil War Overhaul?