I am trying to convert Immersive Armors but I am not sure if this or how this tool works with Mod Organizer. I guess I need to direct it to the Mod Organizer Immersive Armors folder because MO installs mods not in the skyrim directory.
I do get in a browse-window after 1 question but I can only select C:\ not E:\
Yeah I tried using this and then it started messing with literally EVERY GAME I have installed on my computer. And it would not close when i kept pressing the X. I don't really know what's up with that but I'm not messing with it
I can't seem to get this to run. I hit the exe and go through the starting process and I can go through 1 file but it crashes right after. Anyone else have this issue or anything that might fix it?
Hey, this mod looks primising, however I'm curious if it will work with the immersive armors mod. I tried doing it manually but when i extract the immersive armors mod there's no meshes folder, just a bunch of files.
Hello, It's because the mod is packed in a bsa. You'll have to extract everything from this file to your data folder using one of the Tools on the nexus
A lovely work of minor genius thank you! Works a treat, though I use it only on one armour at a time - just in case...! Having written that, the armour I'm doing now, the app goes through the process but does not check with me on the nifs to convert. It bolts ahead to say "finished"" without actually doing anything. Looks like unexpected file names throws it? I think a handy addition would be a simple "kill process" button - something to allow you to cease the process and exit. My game stuff is not on C drive and I wanted to close the program to make some adjustments, and had to kill it via Task Master. The usual X close was greyed out. But that's a quibble.
Hello, Concerning the opportunity to "kill" the proccess, you can do it from the tray icon (right click -> exit or something like that and finally close the current dialog) Next concerning your problem, This program do something for each file starting with 1st, if it does nothing, it probably means that there is no file with that kind of name in your folder.
1 have a little question which files i have to choose the first1person thingy files in every folder? (by the way really good pogramm but i can´t figure out which data i have to choose for 100 percent)....but its to 100 percent what i have search like a week because the most costum races...dont show her body with joy
Hello, sorry I can't do that because I don't know how, however if the team add some informations about animation conversion and if it's not too hard to automatize, I'll do it.
I do not understand the question. Actually, the conversion consist in the replacement of all 1st person meshes by their 3rd person counterpart so for me placing the replacement in another folder does not make sense. If you want to backup your files, just pack an uninstaller that behave just like a self-extracting archive (the software prompt you for that at the end). If you don't want to be prompted a second time for all the confirmations, save a reinstaller somewhere when prompted.
I wish that all the meshes converted from 3rd person to 1st person could be stored in a folder instead of automatically replacing the original 1st person meshes.
Like the tool would make a meshes folder in the desktop instead of replacing the meshes Skyrim/Data/Mehses.
This way it would be easier for me to backup all files with Wrye Bash.
38 comments
I am trying to convert Immersive Armors but I am not sure if this or how this tool works with Mod Organizer. I guess I need to direct it to the Mod Organizer Immersive Armors folder because MO installs mods not in the skyrim directory.
I do get in a browse-window after 1 question but I can only select C:\ not E:\
Can you help me dear sir?
Having written that, the armour I'm doing now, the app goes through the process but does not check with me on the nifs to convert. It bolts ahead to say "finished"" without actually doing anything. Looks like unexpected file names throws it?
I think a handy addition would be a simple "kill process" button - something to allow you to cease the process and exit. My game stuff is not on C drive and I wanted to close the program to make some adjustments, and had to kill it via Task Master. The usual X close was greyed out. But that's a quibble.
Next concerning your problem, This program do something for each file starting with 1st, if it does nothing, it probably means that there is no file with that kind of name in your folder.
* Open '1stXXX_0.nif' in NifSkope - Observe that only arms are visble
* Open '1stXXX_1.nif' in NifSkope - Observe that only arms are visble
* Open 'Armorname_0.nif' in NifSkope - Observe that armor is visble
* Open 'Armorname_1.nif' in NifSkope - Observe that armor is visble
* For '1stXXX_0.nif' choose 'Armorname_0.nif'
* For '1stXXX_1.nif' choose 'Armorname_1.nif'
That you allow me to backup the conversions and make a rar file of them.
That would be great for Wrye Bash users.
If you don't want to be prompted a second time for all the confirmations, save a reinstaller somewhere when prompted.
I wish that all the meshes converted from 3rd person to 1st person could be stored in a folder instead of automatically replacing the original 1st person meshes.
Like the tool would make a meshes folder in the desktop instead of replacing the meshes Skyrim/Data/Mehses.
This way it would be easier for me to backup all files with Wrye Bash.
Thanks a lot man!