I was wondering this also. Especially since this patch alters the weather effects in DB. My other question in addition to Valatarien's one is:
Will this mod's additional compatibility patch override CoT's weather system? So we get this mod's weather instead of CoT weather when on Solestheim? Or is the purpose of this mod's compatibility patch only to make it work with the existing CoT mod weather?
I'd rather keep CoT's weather for the sake of consistency and reduce the amount of unnecessary scripts running during game play. I'm still trying to figure out why weather was included in a non-weather oriented mod. The Skyrim one for the base game doesn't do this to the existing CoT weather. So why go to all the trouble to make weather changes in this DLC? :/
I know this was an old post, but just in case anyone else is still interested in this...
It was my understanding that this mod caused unwanted weather changes, because changing the region names caused certain weather mods to not recognize the renamed regions anymore. So, it wasn't a matter of a non-weather mod introducing weather changes, so much as a non-weather mod renaming regions so that other weather mods no longer recognized them properly, so they just stopped working altogether in those "unknown" regions now. I hope that's right, but that's how I understood how the changes were implemented anyway.
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Will this mod's additional compatibility patch override CoT's weather system? So we get this mod's weather instead of CoT weather when on Solestheim? Or is the purpose of this mod's compatibility patch only to make it work with the existing CoT mod weather?
I'd rather keep CoT's weather for the sake of consistency and reduce the amount of unnecessary scripts running during game play. I'm still trying to figure out why weather was included in a non-weather oriented mod. The Skyrim one for the base game doesn't do this to the existing CoT weather. So why go to all the trouble to make weather changes in this DLC? :/
It was my understanding that this mod caused unwanted weather changes, because changing the region names caused certain weather mods to not recognize the renamed regions anymore. So, it wasn't a matter of a non-weather mod introducing weather changes, so much as a non-weather mod renaming regions so that other weather mods no longer recognized them properly, so they just stopped working altogether in those "unknown" regions now. I hope that's right, but that's how I understood how the changes were implemented anyway.
It should be Isinfier Plain instead of Insinfier Plain