Skyrim

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goatk

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goatk

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356 comments

  1. goatk
    goatk
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    Farewell and License

    After 1000 hours playtime and five mods published, I(author) am leaving SKYRIM.
    Now, you are free to modify all my five TNF house mods; including releasing bug fixes or improving on the features my file adds to the game, and upload it as a separate file, publish it as your own mod without asking, as long as you give me proper credits.
    1. vinnyviking1955
      vinnyviking1955
      • member
      • 0 kudos
      Cannot say a thanks.
      after removing your mod from your Steam account all my work with materails just fanished into thin air.

      Must say, however, i liked your mod untill you behaved so badly with removing it and with that from all our accounts that used the mod via steam
    2. xtoturnwithinx
      xtoturnwithinx
      • member
      • 3 kudos
      Any chance you could do an all-in-one of the houses for us before you go for good? They're amazing, but I'm trying to keep my load list under 235? I'm sure all of us would greatly appreciate it.
    3. psychoslaphead
      psychoslaphead
      • BANNED
      • 60 kudos
      Thanks for the mods! I uploaded a modification that adds undressing/dressing scripting and triggers for the bath areas on all of your houses.

      http://www.nexusmods.com/skyrim/mods/67323/?
  2. goatk
    goatk
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    UPDATE NOTICE
    v2.5 to v2.8 : Just replace BHTNF.esp

    Updating from version 1.0~2.1, you must UNINSTALL old version first, then install v2.8 as a totally new mod! Or items will lost.
    1. Evacuate all Items and NPCs from the house.
    2. Uninstall and make clean save in other interior cell.
    3. Install v2.8
    Notice1: Specimen on trophy stands and plants on planters will remain their position, before using new updated stands and planters, you will need to [disable] them first.
    Notice2: v2.5up no longer compatible with Enchanced Light and FX. Please use ELnFX-NoBreezehom which is contained in ELnFX main file. Or use TES5Edit to remove the edit in Breezehome of ELnFX, and don't use ELnFX-NoBreezehom(this is the best way).
    1. soupdragon1234
      soupdragon1234
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      ***NOTES FOR ALL USERS! READ THIS IF YOU HAVE PROBLEMS!***

      Q: Help! I gave a child a doll to play with and she keeps vanishing into thin air and the doll is invisible!

      A: Pick up the doll on the dresser on the left as you enter the children's bedroom. Thats it.

      Q: I have some land blocking the route to the basement!

      A: Mod conflict, move this mod close to the bottom of your load order.

      Q: I have an extra bed in the master bedroom! (OR) My spouse is floating in midair asleep where the bed used to be!

      A: Try move this mod to the bottom of your load order if its a simple mod conflict, but if its a scripted mod you may have to remove it if it has anything relating to beds/sleeping animations etc

      Q: I have lights flickering on/off driving me nuts!
      (OR) I have candle floating in midair!


      A: If you're using ELFX, RLO or similar lighting mod use the No Player Homes/No Breezehome versions of those mods

      Q: I've got vanishing walls/ceilings/section that keep reappearing! Then disappearing...

      A: If you're using Skyrim Project Optimization use the No Player Homes version (occlusion planes are... occluding.)
  3. Zazzar
    Zazzar
    • supporter
    • 23 kudos
    No SSE port? :(
    1. GammaThreve
      GammaThreve
      • member
      • 8 kudos
      He stopped supporting this mod 6 years before you asked this question.

      WHY WON'T IT READ?????
  4. DragunDragon
    DragunDragon
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    • 0 kudos

    I use it for a long time and it can be - maybe because the tower is not needed for anything better a few places for crops because they would be useful for the stove, empty in the back and in front of the house, and those damn stairs (too narrow and Lydia keeps blocking them, and when it gets he catches a large figure with his head when going down to the basement - without a helmet, it's scary to go down there).
  5. Synthesis
    Synthesis
    • supporter
    • 3 kudos
    Another unexpected bug: has anyone else found that buying the Alchemy Table causes the walls to glitch in and out of existence? Depending on where you're standing, they disappear and all you see is the skybox. Not buying the Alchemy Table keeps this from happening.

    This is a great house, but there seem to be quite a few big bugs.
    1. AlexDeadinside
      AlexDeadinside
      • member
      • 2 kudos
      The same problem. And I dont understand why. Project optimization deleted but bug is still there
  6. Jena84Plissken
    Jena84Plissken
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    • 43 kudos
    Endorse this mod god work
  7. gozfulk
    gozfulk
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    why is there a cow in my tower
  8. goremuffin
    goremuffin
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    • 6 kudos
    does anybody know how to remove the undwerwater sound u get if u get close to the bath in this mod?
  9. Lysaer666
    Lysaer666
    • member
    • 2 kudos
    Hey - this is a great housing mod - one of the best.

    I cant seem to get it to install correctly - The problem i am having is part of the tower is in the master bedroom??? clipping through the wall. I have tried making a clean save and also resetting the interior with no effect.

    The mod was initially installed on a brand new playthrough and still had the problem with the tower clipping into the master bedroom - anyone else have this problem and know of a fix?

    EDIT: It seems that the occlusion planes that block part of the tower so it doesnt show inside the master bedroom is not working for me.....I am assuming a mod conflict but I have no indea which.
  10. Bullfye
    Bullfye
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    Is there any patch for the open cities mod for this hose here ===???
  11. JohnnyQuest101
    JohnnyQuest101
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    Does anyone know how to remove these two errors in this file:
    [00:00] LCTN \ ACEP - Actor Cell Enable Point \ #0 \ Ref -> Found a PLYR reference, expected: ACHR,PARW,PBAR,PBEA,PCON,PFLA,PGRE,PHZD,PMIS,REFR
    [00:00] LCTN \ ACEP - Actor Cell Enable Point \ #1 \ Ref -> Found a PLYR reference, expected: ACHR,PARW,PBAR,PBEA,PCON,PFLA,PGRE,PHZD,PMIS,REFR
  12. Jewelyn
    Jewelyn
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    Nice one