Not sure if anyone has said this But your 1.23 Version does not auto load into the inventory as your description says. I had to load it through console command since day one which isn't too bad but it would be nice if it would load from the get go, one other observation of it since I've had it is that in helgen it say's jump as your running for your life and on occasion my player won't jump because the jump has been some how set to 0 at that point, I was looking through your script on this and I think you may have set it up reverse in the calls not sure I'm just learning script for my mod Rusheeda but it looks like your true's should be false and your FALSE should be TRUE in order for this to work right, I'll give it a try and let you know . Just messing with the script _JR_ADD and it doesn't compile for the Following ERROR: SetGameSettingFloat is not a function or does not exist. This may be why it doesn't add it automatically. Just trying to Help I really do like this mod you did a job on it,it just needs maybe some TLC and everything will be back and running again. OK I Found This I hope It Will Help in a new update in a couple of your scripts your missing thei line but in placing in the script attached to your enchantment the jump function seems to stop but you may know what needs to be changed once in there SO the LINE Missing is: Function SetGameSettingFloat(String setting, Float value) Global Native
@THX1138 So, does this mod change the walking speed as well? My previous posting might have sounded more like a favorable comment than a real question.
If so, I think I like that feature, but I was wondering whether it would be possible to have two separate controls for walking and running speeds, as you currently do for running speeds and jumping height. Or is that not possible due to game engine limitations?
I would like to be able to up the walking speed but not up the running speed quite as much. Either way, I absolutely love this mod!
@THX1138 This appears to change the walking speed as well, does it not? Or am I just imagining things? If so, that is not a criticism, but a good thing.
On the whole it seems to work well, but my character went through a door and when she got to the other side she was suddenly moving at a snails pace.
I tried saving, restarting the game and reloading and all resulted in nothing changing.
Eventually decided to check your mod to see if I could boost the speed to compensate and low and behold the speed was set at -5. I know for a fact that I didn't set it at that and I'd never encountered this before installing your mod, so you may want to look into this.
23 comments
Thank yew
I'm just trying to help not hinder.
So, does this mod change the walking speed as well? My previous posting might have sounded more like a favorable comment than a real question.
If so, I think I like that feature, but I was wondering whether it would be possible to have two separate controls for walking and running speeds, as you currently do for running speeds and jumping height. Or is that not possible due to game engine limitations?
I would like to be able to up the walking speed but not up the running speed quite as much. Either way, I absolutely love this mod!
This appears to change the walking speed as well, does it not? Or am I just imagining things?
If so, that is not a criticism, but a good thing.
Thanks for the info. I'll look into it.
On the whole it seems to work well, but my character went through a door and when she got to the other side she was suddenly moving at a snails pace.
I tried saving, restarting the game and reloading and all resulted in nothing changing.
Eventually decided to check your mod to see if I could boost the speed to compensate and low and behold the speed was set at -5. I know for a fact that I didn't set it at that and I'd never encountered this before installing your mod, so you may want to look into this.