Skyrim

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31 comments

  1. Sarghir
    Sarghir
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    Any possibility of Skyrim SE adaptation?
    1. Sdesser
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      It's completely possible. I'll see what I can do when I have free time.
    2. Sarghir
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      Hello there, any news after 8 years of awaiting? I'm stiil very fond you will port this beatiful girl to SE-AE...
  2. Sledge1964
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    I've just discovered this mod and must say I love it so far. You've obviously put a lot of thought and work into it! Well done!
    However I do have a wee problem, and I see it's been mentioned here before - the teleport spell doesn't seem to work for me - I cast it, wait, hands do a big flash of green which then simmers down to something less bright, but brighter than when you start - you let go the button, sight goes blurry for a sec - then nothing. Standing exactly where I was, not moved an inch. And so I have no idea how I'm supposed to get to the player home.
    I kinda figured I'd missed something, so I've been back and forth through the tomb, but find nothing, and reading your comments here, I'm guessing the trail does indeed end with the teleportation spell book.

    I've loaded the tomb and the follower mod last now - ((it was position 17/18 before), according to your suggestions even loaded the tomb before the follower mod - still no go.
    I'm dying to see the home, so if you have any further suggestions for me, I'd love to hear them.
    Thanks in advance.
     
     
    Edit:  ....is there anybody OUT there?  (in the words of Pink Floyd)
    1. Sdesser
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      Haven't been playing or modding Skyrim for a long time, so I've missed any new posts here, sorry. Sounds like the script is missing. Have you tested if it works with the newest version? It's been a few years, so I'll have to check what's wrong if the newest one doesn't work for you.
  3. ff7legend
    ff7legend
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    Just finished playing through this mod. LOTS of underwater stuff & quite the player home. Ilatria works as intended also. Endorsed!
    1. Sdesser
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      Glad to hear you liked it.
  4. ff7legend
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    Will this mod conflict in any way with Reaper's The Dark Tower 2, which is an awesome player home located in the mountains near Riverwood & Bleak Falls Barrow that I have currently installed? Also, does Illatria come with the player home (hence, the title of the mod) or are they separate downloads? Thanks.
    1. Sdesser
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      Heya! I have not used that mod before so I don't know what areas it actually edits and how much. I'd guess that they won't conflict if you load Tomb of the Old last, since it only adds a nordic barrow entrance to that area. You can always try and let me know how it went. This mod only includes one very simple script used in a spell, so you can safely install and remove it at any point without save file corruption problems.

      The follower doesn't come with this mod, no. But there's an optional version of Ilatria follower mod that moves Ilatria into the unlockable playerhome.

      Thanks for the interest. I hope you enjoy playing the dungeon! Let me know how it went
    2. ff7legend
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      Where exactly outside Riverwood is this located on the map? I have a player home (Reaper's The Dark Tower 2, which is located above Bleakfalls Barrow at the very top of the peak there) & Hanali Fire/Ice follower, which adds a temple a bit west of Riverwood near the exit to Bleak Falls Barrow & Anise's Cabin. I've yet to try this out since I want to make absolutely sure this doesn't conflict with any mods I have that change the areas around Riverwood. Helgen Reborn adds a dungeon (Stadomaar) just outside the exit of Bleak Falls Barrow too. Thanks.
    3. Sdesser
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      It's just north-west of Riverwood, across the river. You can see the exact location on the images (Riverwood lumbermill is visible from the entrance). You can install this one and see if it conflicts. If it does, just simply remove the files and load a save that didn't have it installed.
    4. ff7legend
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      Thanks for the info. Your mod is in the exact same place as the glitched/bugged/long-abandoned Evil Lair of Hydra player home mod, which I don't use nor do I have any mods in that particular spot. I'll try both this & Illatria (player home version) in my next playthrough. What's the proper load order for this & your Illatria follower plug-ins? Thanks again.
    5. Sdesser
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      Load the player home & dungeon mod first and the follower second just to be safe. But other than that, shouldn't really matter as neither of them edit anything in the vanilla game. Also, the spot isn't exactly the same as Hydra. You should be able to load them both, especially if you load Tomb of the Old after Hydra. Good luck!
  5. Sdesser
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    hi to all I have a question for you? I think that's super cool mod but since I do not come more because below is only water I want to swim up But I do not come more I need help

     
     
    I have a question
    I am indeed come a long way here but
    you always wonder where hir is the aussgang to resist the
    coming to River Forest

    I just did not find the door
    or a switch where you can use it

    because you can only look but you can find anything here

    I ask for help

     
     
    I'm sorry, but I'm not sure if I understand what you are asking for.
    You can't find the entrance to the dungeon? There is a map marker near Riverwood that you can use to fast travel. If it's not there, then you perhaps have a mod that conflicts with my mod. Some mod that changes the same area. Make sure that my mod is last in the load order to fix that.
     
    About some water place(?) There is a underwater labyrinth you need to complete to move forward. There's a place with lots of water breathing potions at the place where you need to hit the switch in order to move forward. Grab those to help out
  6. CarolaLP
    CarolaLP
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    I have a question
    I am indeed come a long way here but
    you always wonder where hir is the aussgang to resist the
    coming to River Forest

    I just did not find the door
    or a switch where you can use it

    because you can only look but you can find anything here

    I ask for help
  7. CarolaLP
    CarolaLP
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    hi to all

    I have a question for you?
    I think that's super cool mod but since I do not come more

    because below is only water I want to swim up
    But I do not come more

    I need help




  8. Mistle24
    Mistle24
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    I have played this mod up to the point where I got to player home aspect unfortunately I had to stop and revert back to a past save because the items and things found inside the tomb itself were just a tad OP, I am of course referring to the daedric items and all the gold, spell books, gems and the whole lot just seemed to me to be a little to much . I really enjoyed the house but all the stuff kinda broke it and I think I might disable the mod and just get the companion for the time being. Just wanted to say I liked it but didn't like it and for what reasons as to maybe help you in the future .

    Mistle
    1. Sdesser
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      All the loot contained within the Tomb are randomly generated by the game and their power depends on your character level.
      I haven't modified the items found within in any way and they are items you could find in vanilla dungeons as well.
  9. EgoAlone
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    Hello

    First of all thank you, all the mod is really well done and i really like it, but I'm having problems with the spell tome of teleport, I've complete the dungeon (i really enjoy it) but wen i try to use the spell and it doesn't do nothing at all, no teleport, no nothing, so i´m trapped on the dungeon (not really because i can go out whit console commands but i prefer not to do it). Mai be cause i haven't do some parts of the story perhaps?

    Sorry for my English, i don't speak very well and thank you for all

    Ego Alone
    1. Sdesser
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      Heya!

      Have you tried casting the spell all the way? It takes 5 seconds for the spell to cast (Holding your mouse button).
      The spell is ready to cast once the green light from your hands burst in a flash.
  10. easternstorm75
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    the companion awsome but i also have the mod lair of the hydra and when i run this mod they overlap =(