This mod tends to crash my game big time, I don't know how or why it does it. I have a good modlist and somehow the game doesn't like it when i add this one. I'm sorry but i can't endorse this if this is one of the faults of my crashing.
I dont know which mod conflicts with this one but if i find out i would try to tell you :)
This mod is great! It's the only mod that lets me lock the damage ratio directly... If you disable the auto adjustment system through the mcm you can just set the multiplier for attacking and attacker directly. This means I could keep my enemies at the vanilla damage 1.0X and either lower or raise my attack multiper. Legendary means you do 0.25X and enemies do 4X but with this I could set it so I do 0.25X and enemies do 1.0X..... much more fun!
mod still works for me, i also have alot of enemy AI mods installed such as ASIS, deadly combat, revenge of the enemies, and combat evolved. i just put this at the bottom of load order and seems to work fine..
something to note though is I only use the static difficulty element of it so i cant say if the dynamic works well or not... I just turn PC and NPC damage up to 3X and turn off all the other options so im not sure how if they work or not, can confirm the static difficulty working though..
I basically just got the mod for the damage multiplier, also "wildcat combat" can accomplish this.. Game is much better at 3-4X damage, everything is very deadly and you will die in one or two hits but you also kill everything in one or two hits.. Id suggest running a mod alongside it that will let you bump up the strength of blocking such as deadly combat
Is it work now? I think It doesn't. If you want to test it, change the original difficulty. This mod should override the original difficulty, but Actual difficulty match up with the original's.
257 comments
https://www.nexusmods.com/skyrimspecialedition/mods/56802
I am not a modder, so i cannot provide any aditional support, sadly. But it is working for me.
I dont know which mod conflicts with this one but if i find out i would try to tell you :)
Any plans on making an SE???
Does this works with Revenge of the Enemies?
something to note though is I only use the static difficulty element of it so i cant say if the dynamic works well or not... I just turn PC and NPC damage up to 3X and turn off all the other options so im not sure how if they work or not, can confirm the static difficulty working though..
I basically just got the mod for the damage multiplier, also "wildcat combat" can accomplish this..
Game is much better at 3-4X damage, everything is very deadly and you will die in one or two hits but you also kill everything in one or two hits.. Id suggest running a mod alongside it that will let you bump up the strength of blocking such as deadly combat
skytweak is also another option
I think It doesn't.
If you want to test it, change the original difficulty.
This mod should override the original difficulty,
but Actual difficulty match up with the original's.