The Theives Guild has decided to increase their revenue by dealing skooma. Skooma also has some new... addictive effects.
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The Theives Guild has decided to increase their revenue by dealing skooma. Skooma also has some new... addictive effects. The fences in Riften and Whiterun both sell skooma.
Effects: Fully restore health, magicka, and stamina. Slow Time and Berserk for 60 seconds. After Slow Time and Berserk wear off, %150 speed for 60 seconds. Drain all of your magicka for 24 hours. Withdrawal: Lose .5 health per second per bottle of skooma for 24 hours.
I have also added "Skoomadone" to help addicts kick the habit. Skoomadone increases your health by 500 for 24 hours, but makes you %1000 weaker to all types of magic for 24 hours, so a non addict shouldn't use it.
Also, don't use Carriages while going through withdrawal because you will die when you arrive at your destination. I highly reccomend this mod for people who still want to use carraiges: http://skyrim.nexusmods.com/mods/15094
Plans for the future: Make more addicts and dealers in the streets Add skooma pipes Add a "Skooma Anonymous" group Add "softer drugs" i.e. Skooma is to heroin as the planned drug is to weed.
This mod will consume your Skyrim characters life, so you should make a separate "addict" save file. Good Luck!