Skyrim

File information

Last updated

Original upload

Created by

Volek

Uploaded by

Volek

Virus scan

Safe to use

13 comments

  1. Volek
    Volek
    • premium
    • 230 kudos
    Sticky
    This mod is no longer supported by me. Modding Bethesda games was fun, but I have moved on. I won't update any of my mods. However, any mod author may use my mods in any way they want, be it further updates or new mods based on them, compilations or whatever you can think of. No permission needed, just give credit please. Thanks to Beth for the great games, and a big thanks to those who downloaded and endorsed, and an extra thanks to those who tested and provided feedback. See you soon on Fallout 4 Nexus
    1. futon95
      futon95
      • member
      • 0 kudos
      you dont need credits, you stopped modding ;)
  2. User_25196454
    User_25196454
    • account closed
    • 0 kudos
    With this mod, I dont have to install killable child
    I just have to keep pushing those damn kids for like, hours

    10/10
  3. maredark3d
    maredark3d
    • member
    • 16 kudos
    Nice mod!, Works with NPCs who sit in your chair?, I use Your market stall mod, and sometimes people sit down in my Market stall chair, what is "hilarious", lol
  4. tonycubed2
    tonycubed2
    • premium
    • 1,134 kudos
    all and Jeremew5257: I believe I know why

    Volek: The idea is sound and very good, I like your mod. However, there is one issue that will ofrce me to uninstall it, though I hope it can be resolved and then will immediately be installed again.

    The issue is the message itself in the dialogue menu. It breaks immersion to see the option everywhere be the same. A person would never dream of telling the King, "get out of my way!". Should be "Can you please move?". If a lady, again, "get out of my way!" is very harsh. Should be "Milady, may I please get by you?' . Thsi will make all the difference in the world.

    Having the same dialogue option for all does not make sense. If it must be the same then it needs to be generic in anture, like "May I please get by you".

    BUT:

    Dialogue in Skyrin gives you awesome options to solve this. You can add conditions to the dialogue and have different lines for different types of npcs. If a beggar it could be "Aside , you wretch!" . You can even have random messages per npc, to keep it fresh. This would add immersion factors to the game, to have customized messages.

    Anyhows, thank you for your work.

    JeremeW5257 : awesome avatar pic!
    1. Volek
      Volek
      • premium
      • 230 kudos
      I see your point, however this mod pushes people around. You don't tell someone "Milady, may I please get by you?" and then push them out of your way :p No, it's intentionally harsh because the outcome of the dialogue is always the same: the NPC gets pushed around.

      I tried to find a way to make NPCs just turn around and walk away, just as JeremeW5257 suggested. I tried to make them flee from the player for a few seconds, which didn't really work. So if anyone can tell me how to do it, I'll gladly implement it into this mod and also add appropriate dialogue options, like "Can you please move?".
  5. JeremeW5257
    JeremeW5257
    • premium
    • 111 kudos
    How does this mod not have more downloads and endorsements? A very simple idea, but necessary if you have a few followers. I hated when people would just stand in doorways or narrow corridors spraying at you like a psycho. Trying to jump over them or run them over never seemed to work. I even use the "move dammit" mod but that is hit or miss for me.

    The only thing I would change is not knocking them down, but if they would just step to the side or turn around and walk away.
  6. Volek
    Volek
    • premium
    • 230 kudos
    Thank you seelux, I've added those videos to the videos tab
  7. PrevenTa
    PrevenTa
    • member
    • 17 kudos
    Useful mod xD
  8. FallenAngle
    FallenAngle
    • member
    • 40 kudos
    The MOST important person to push away! NAZEEM!!!
  9. Volek
    Volek
    • premium
    • 230 kudos
    @BloodrendX001: Yeah I thought about that
    Maybe it's even possible to lower an NPC's disposition towards you, if you push them around often enough.

    I hope to be able to add these features in the next version, right now it's just a handy tool when your followers get in the way again.
  10. BloodrendX001
    BloodrendX001
    • account closed
    • 6 kudos
    Interesting. If possible, you should make it a crime to push guards, since it could warrant as "assault" or "obstructing law and order".
  11. JohnKester
    JohnKester
    • member
    • 2 kudos
    I guess that's a nice option if you have an evil character