Hi ! I have finished your Mod missing interriors and also added a chapel on Wyrmstooth (for those who play that mod)! If you are interested check on https://www.nexusmods.com/skyrim/mods/89523
I just discovered the Chapel of Zenithar. However, I have some graphics issues with the Grass being way above the ground. Love the mod, BTW. do you when you will be releasing an update? /r Euther
I third this XD lol. No, but seriously I completely agree with this EtaC was one of my early mods And i stumbled apon this later but... I still love this mod... I'm thinking of disabling this until a patch comes out
Was looking forward to this mod but the first chapel I came across, Chapel of Kynareth, does not allow me access. I press a key to Open the Door and it opens just a nudge and does not let me in. I press the key again and the door closes. The doors also look shorter than normal doors (shorter than my regular height character).Bummer...
I quite like this mod. It has many dirty edits and 3 deleted navmeshes that I cleaned up, but many of the locations are beautiful. The music is a nice touch.
Unfortunately, a few areas seemed unfinished, and I encountered a few small errors. I'd love to see an update that addresses some of this, if you have time.
Love the mod and hope it continues but I got to admit that the shrine-thingy on the outside of the cathedral look a bit strange to me, what I have seen otherwise is great except that it needs to be finished of course. Again, hope it does.
Just stumbled upon this mod and the idea of it is quite pleasant for a traveller. Good to know that it will have pilgrims and some NPCs to give life to the setting.
Quests are a complicated thing to mod, but I'd be happy with just the chapels.
I'll follow it and if it gets finished and compatible with ETaC I'll be installing it of course.
Thanks for your work so far and good luck with the band.
While you're at it, please consider placing the chapels with mod compatibility in mind. I would love to use this mod together with Skyrim Bridges and Skyrim Graveyards.
I agree 100% with Nippur1967. ETaC compatibility is a must. The buildings look beautiful and it would be nice just to have them in the world, no quest necessary.
I dunno what ur talking about, for me its working ok, I can enter all chapels and none seem bugged...disable ur other mods and find out which one is clashing with this 1
Wish this guy would come back from the dead and update the mod. The chapel at Whiterun is inaccessable for instance and is located a little awkwardly and partially sunk into the ground. And I am seeing other people having complaints also. Until it's updated, I'll have it disabled, but I like the promise so far.
95 comments
I have finished your Mod missing interriors and also added a chapel on Wyrmstooth (for those who play that mod)!
If you are interested check on https://www.nexusmods.com/skyrim/mods/89523
Love the mod, BTW. do you when you will be releasing an update?
/r
Euther
"The inside of the chapel near whiterun is not accessable, it's not finished. (Kynareth)"
It seems like it will be the next update when the mod author is ready.
It is a fun mod to have even if it isn't finished yet.
Unfortunately, a few areas seemed unfinished, and I encountered a few small errors. I'd love to see an update that addresses some of this, if you have time.
Quests are a complicated thing to mod, but I'd be happy with just the chapels.
I'll follow it and if it gets finished and compatible with ETaC I'll be installing it of course.
Thanks for your work so far and good luck with the band.
The one in Whiterun is not accessible, you can only open the doors and not enter. Really?
And the one in Kynesgrove has blocked off it's doors. The Chapel of Stendarr near Riverwood has very bugged interiors in some places.
Atleast mention this is a beta will you?