Skyrim

95 comments

  1. GwaeBloom
    GwaeBloom
    • member
    • 10 kudos
    Sticky
    Mod was never finished, if anyone wants to, feel free. A lot happened in my life and I stopped modding.
    1. rhomaionsfinest
      rhomaionsfinest
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      • 0 kudos
      will it still work with the latest updates?
    2. ibrica15
      ibrica15
      • member
      • 45 kudos
      Hi !
      I have finished your Mod missing interriors and also added a chapel on Wyrmstooth (for those who play that mod)!
      If you are interested check on https://www.nexusmods.com/skyrim/mods/89523
  2. CHRIS3BEVAN
    CHRIS3BEVAN
    • member
    • 12 kudos
    Great mod ... it'd be nice to see it finished :-)
  3. Euther
    Euther
    • member
    • 36 kudos
    I just discovered the Chapel of Zenithar. However, I have some graphics issues with the Grass being way above the ground.
    Love the mod, BTW. do you when you will be releasing an update?
    /r
    Euther


    1. GwaeBloom
      GwaeBloom
      • member
      • 10 kudos
      Your Graphical glitch can happen, there's a fix for it if it does, its simply the game has not updated the grass Google it online, it's a simple fix.
    2. Sovn
      Sovn
      • BANNED
      • 10 kudos
      grass issue aint the mod, its your games fault...edit your ini to allow creategrass
    3. mazin12
      mazin12
      • member
      • 0 kudos
      WHERE THIS MOD CHAPLE IS LOCATED
  4. Lurihaut
    Lurihaut
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    • 19 kudos
    I love the idea, really good job. And yh, and EtaC compatibility is a must.
    1. jstewaf
      jstewaf
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      • 1 kudos
      I second everything that is said here. I like stumbling upon stuff and would very much enjoy this feature.
    2. Lurihaut
      Lurihaut
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      • 19 kudos
      Uh I can't enter into the Whiterun's chapel, I've no clue about the reason of that or which mod could cause that ...
    3. Zero5906
      Zero5906
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      • 3 kudos
      Thank god Im not only person with this problem! Ive only ran into that one so far, I have it disabled for now. I hope this mod gets cleaned up soon.
    4. Gryphon1996
      Gryphon1996
      • member
      • 0 kudos
      I third this XD lol. No, but seriously I completely agree with this EtaC was one of my early mods And i stumbled apon this later but... I still love this mod... I'm thinking of disabling this until a patch comes out
    5. fickji
      fickji
      • member
      • 9 kudos
      In case anyone else is wondering about Kynareth, the mod author says this on Steam.

      "The inside of the chapel near whiterun is not accessable, it's not finished. (Kynareth)"

      It seems like it will be the next update when the mod author is ready.

      It is a fun mod to have even if it isn't finished yet.
    6. GwaeBloom
      GwaeBloom
      • member
      • 10 kudos
      Yeah sorry, I don't mod anymore. Glad some people can still enjoy it. You can do whatever you like with it.
  5. Gryphon1996
    Gryphon1996
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    There is also a problem with the whiterun temple being screwed up if you are using Expanded cities (I think that's what it's called XD)
  6. cdpoole82
    cdpoole82
    • member
    • 1 kudos
    Was looking forward to this mod but the first chapel I came across, Chapel of Kynareth, does not allow me access. I press a key to Open the Door and it opens just a nudge and does not let me in. I press the key again and the door closes. The doors also look shorter than normal doors (shorter than my regular height character).Bummer...
  7. Harpalus
    Harpalus
    • supporter
    • 7 kudos
    I quite like this mod. It has many dirty edits and 3 deleted navmeshes that I cleaned up, but many of the locations are beautiful. The music is a nice touch.

    Unfortunately, a few areas seemed unfinished, and I encountered a few small errors. I'd love to see an update that addresses some of this, if you have time.
  8. Medusanrdo
    Medusanrdo
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    Love the mod and hope it continues but I got to admit that the shrine-thingy on the outside of the cathedral look a bit strange to me, what I have seen otherwise is great except that it needs to be finished of course. Again, hope it does.
  9. GwaeBloom
    GwaeBloom
    • member
    • 10 kudos
    I may pick this mod up again... Stay tuned. My band is getting pretty successful so I haven't had any time at modding.
    1. germanbahah
      germanbahah
      • member
      • 0 kudos
      yeah! this mod should be in the explore guide of STEP, it's just really good addon to the game.
    2. Nippur1967
      Nippur1967
      • supporter
      • 5 kudos
      Just stumbled upon this mod and the idea of it is quite pleasant for a traveller. Good to know that it will have pilgrims and some NPCs to give life to the setting.

      Quests are a complicated thing to mod, but I'd be happy with just the chapels.

      I'll follow it and if it gets finished and compatible with ETaC I'll be installing it of course.

      Thanks for your work so far and good luck with the band.
    3. BlackRoseOfThorns
      BlackRoseOfThorns
      • member
      • 26 kudos
      While you're at it, please consider placing the chapels with mod compatibility in mind. I would love to use this mod together with Skyrim Bridges and Skyrim Graveyards.
    4. ruiz2781
      ruiz2781
      • member
      • 1 kudos
      I agree 100% with Nippur1967. ETaC compatibility is a must. The buildings look beautiful and it would be nice just to have them in the world, no quest necessary.
    5. kn1ghtfall
      kn1ghtfall
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      • 56 kudos
      Yes, please keep working on this awesome mod
  10. BloXboX
    BloXboX
    • member
    • 13 kudos
    Mod is quite useless. Most of the chapels are inaccessible.

    The one in Whiterun is not accessible, you can only open the doors and not enter. Really?

    And the one in Kynesgrove has blocked off it's doors. The Chapel of Stendarr near Riverwood has very bugged interiors in some places.

    Atleast mention this is a beta will you?
    1. Sovn
      Sovn
      • BANNED
      • 10 kudos
      I dunno what ur talking about, for me its working ok, I can enter all chapels and none seem bugged...disable ur other mods and find out which one is clashing with this 1
    2. MrThirsty247
      MrThirsty247
      • supporter
      • 0 kudos
      I have this problem too - shame as the chapel models are great, just be nice to go in them!
  11. Skyrilla
    Skyrilla
    • member
    • 2 kudos
    Wish this guy would come back from the dead and update the mod. The chapel at Whiterun is inaccessable for instance and is located a little awkwardly and partially sunk into the ground. And I am seeing other people having complaints also. Until it's updated, I'll have it disabled, but I like the promise so far.