Skyrim

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Keegars

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keegars

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Requirements

Latest Skyrim Patch (1.9.32), Latest SKSE (1.6.15) and SkyUI (4.0) will be needed.
If you do not have these requirements, please do NOT install this mod, or do so but I will not support it.
Preparation Before Installing

Before, I had you go into your skyrim.ini file and mess about with the camera values, well now you don't have to. It will work without anymore messing about with that important file.

If you are updating from the 0.9, I do apologize in advance that your values will not pass over. It's just I had to change alot of the code with how much I have edited and changed.
Miscellaneous

Installing
Simple download with the Nexus Mod Manager and let it do the work, or alteratively just dump it in the Skyrim folder as I have already set it up properly in the file hierarchy.

Make sure it is below or further down in the load order than SkyUI, or alternatively use BOSS to sort out the load order.

When loading into the game, the MCM menu will initialize once a notification says MCM registered : 1 menu.

Uninstalling
This applies to both the 0.9 and 1.0 versions:

Remove the Enhanced 3rd Person Camera Mod from NMM or deleting the Enhanced 3rd Person Camera.esp, the scripts (EnhancedCameraAliasScript.pex, EnhancedCameraMCM.pex, EnhancedCameraScript.pex) and the image found in interface/EC/EClogo.dds.

Upgrading
If you are upgrading a save from 0.9 to 1.0, you have a lil bit to do to stop any conflicts from the old MCM menu.

First off, load up your save with none of the Enhanced 3rd Person Mods installed, wait until it no longer shows in the MCM menu.

Save your game, enable the new mod and wait for the MCM registered : 1 mod to appear and you are good to go.

Known Issues
There are no issues that I am aware of whilst testing each section as it was implemented.

If you have trouble aiming however, this is not due to the mod itself, but a bug with the Skyrim engine itself. I recommend using the [ url=http://www.skyrim.nexusmods.com/mods/13652 ] Proper Aiming Mod [ /url ] to reduce the effect.

Compatibility
Aslong as another mod does not edit the ini values in-game and actively try to apply them, then there will be no conflicts. (Actual ini values found in the Skyrim.ini are not changed at all, they are merely used as a reference each time a game session is started.)

Version History


V 1.0.1
Detection for Spell sword category is now fixed
The standing notification for the Spell and Staff intially said "Sword and Staff", it is now fixed
V1.0
Overhaul of MCM menu
Scripts have undergone major changes
Vampire Lord/Werewolf Support
Shoulder Swapping
Real-time Editor
Y-Values finally Implemented!
V0.9
Implemented Standing/Sneaking/Horse Camera tweaking;
Able to choose General and Combat views;



Disclaimer
Please do not distribute any of these files anywhere else, I want this to stay on the Nexus only.
If you would like to use any of the code, then please get in touch with me before hand.

Credits
Bethesda Game Studios for such an amazing game.
Skyrim Nexus for hosting mod.
Topeira for the idea of such a mod.
SKSE team for making this mod possible.
SKYUI team for the MCM menu.
XP32 for having me as a recommendation.
And thank you everyone so far that has Endorsed this mod so far :)!!!