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This page was last updated on 22 June 2014, 7:06PM
- Changelogs
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Version 5.2
- updated the dawnguard addon and hopefully fixed the mehrunes longbow quest.
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Version 5.1
- Changes are only for the Longbows&Crossbows.esp
- Both Dragonbone Crossbows both normal and enhanced can be improved.
- Both Nord Hero Crossbows both normal and enhanced can be improved.
- Moved normal Dragonbone Bolts to the dragon category.
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Version 5.0
- Hopefully Fixed all the issues with the Mehrunes Longbow questline. Give it a shot.
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Version 4.835
- Did a lot of cleanup and fixed minor things.
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Version 4.83
- Longbows Dragonborn - Dragonrend Longbow can no longer be disenchanted.
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Version 4.82
- Fixed issue with some enhanced bolts that were not orcish looking very orcish.
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Version 4.81
- Added support for Falskaar!
- Want to add a special Longbow to Falskaar. So if you have any ideas list them in the comments section.
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Version 4.80
- 4.80: Tired trees don't SHINE Edition.
Overall:
= Big update all files used will be updated. Did a lot of work on how skyrim recognizes longbows so an update across the board is required. Does not change game play.
Longbows Updates:
= Nord Hero Longbow no longer has a level requirement. still requires skyforging perk.
Longbows Perks:
= Found some minor bugs while I was going through it and fixed them.
Longbows and Crossbows:
= Fixed ebony bolts mesh they looked like orcish bolts.
= Added silver bolts and silver arrows that are craftable after completing the dawnguard quest side of dawnguard. Basically when you get your forge.
= Agents of Stendarr, Dawnguard soldiers and the silver hand now will use silver bolts and silver arrows and can be looted off them. So if your undead lookout.
YOUR LONGBOWS:
So if you want to create your very own longbow for this mod or alter one to act as a longbow. Simply open the creation kit then open your new or existing bow, then add the keyword Mothnest2 to the keyword section on the right. Then save and it will now count as a longbow in my mod without making my mod a master file. I'm finishing up on a excel file that will allow you to convert bow stats to longbow stats as a best practice method.
I doubt anyone will use this, but there you go. I post a link when it’s complete.
- 4.80: Tired trees don't SHINE Edition.
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Version 4.70
- So by completing the Dawnguard quests you can craft exploding fire, ice, and shock bolts for steel and dwarven bolts. I felt this unfair to bows so I added by completing the same quests you can also craft steel and dwarven exploding arrows.
- Added support for other modders crossbows. Now you can download other crossbow mods and they will work with this mods perk tree.
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Version 4.68
- Added ability to craft bolts at forges.
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Version 4.67
- Had to fix an issue with ranger perk allowing the player to move to fast while sneaking.
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Version 4.65
- Reduced chances of Bandits/Silver Hand having crossbows and bolts
- Reduced chances of draugr loot containing Crossbows and bolts since ancient nord didn't have crossbows yet.
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Version 4.60
- This is an optional update. I used DJjojo's Meshes from his Crossbow Collection to make a new perk tree that separates Bows, Crossbows, and Longbows into their own perk trees. I will update the main page as soon as I can. Beware the crossbows addon requires Dawnguard, Dragonborn, Longbows Dawnguard expansion, and Longbows Dragonborn expansion. Since I had to add a keyword to the crossbows to separate them from Longbows and Bows any other mod that adds crossbows will not work with this perk tree and will be counted as bows.
I made a lot of changes to crossbows to make them feel balanced within skyrim. So Longbows are distance damage. Bows act like shortbows and are to be used in close range. Crossbows focus more on armor penetration in this mod.
Gaining the dwarven diagrams in the dawnguard quests will allow you to make Enhanced versions of all the crossbows, but I had to lower the damage for the steel and dwarven crossbow since a orcish, elven, ebony, daedric, and dragonbone crossbows now exist.
If you do use it feedback is always appropriated as long as its constructive.
- This is an optional update. I used DJjojo's Meshes from his Crossbow Collection to make a new perk tree that separates Bows, Crossbows, and Longbows into their own perk trees. I will update the main page as soon as I can. Beware the crossbows addon requires Dawnguard, Dragonborn, Longbows Dawnguard expansion, and Longbows Dragonborn expansion. Since I had to add a keyword to the crossbows to separate them from Longbows and Bows any other mod that adds crossbows will not work with this perk tree and will be counted as bows.
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Version 4.50
- Added Drainspell Longbow that is found in the Labyrinthian off the transparent draugr.
- Dravin's Bow is now a Longbow
- Cleaned up a Lot of scripts - You will now notice "Longbows Enabled" when you start skyrim again. This was part of the cleanup and will only happen once.
- I went back though everything and did a lot of rebalancing and rechanged some level lists to make Longbows a little easier to find.
- Did a lot of cleanup should make everything work just a little better for and ME!
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Version 4.40
- Fixed Perk "Hold Breath" to say "Zoom increased by 25%" instead of "Zoom increased my 25%"
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Version 4.5
- Ancient Dwarven Longbow and the Dragonrend Longbow are NO LONGER quest locked! You may now cheat you little cheaters.
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Version 4.3
- Fixed an issue with the Immersive Weapons Patch using the wrong 3d model.
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Version 4.2
- Updated Installer: Now you can select vanilla textures or my textures for the bows individually instead of all or nothing. Also added my LOTR patch to the installer.
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Version 4.1
- Installer will now install Dragonborn Correctly.
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Version 4.0
- Now all Recurve Longbows Mods are all in one file.
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Version 3.8
- You can now improve the Nightingale Longbow.
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Version 3.7
- Added the Nightingale Longbow. Once you have your own Nightingale bow you may return to the twilight sepulcher and use the Nightingale Archery Stone to trade your Nightingale Bow for a Nightingale Longbow and if you want vice versa.
- Added a addon to allow longbows to use vanilla textures for texture replacers
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Version 3.6
- I fixed some scripting errors. And for my thanks for support and updating again I have included a Legate Longbow. Enjoy! If your using my expansions you must update those as well.
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Version 3.3
- The Dwarven Longbow has been renamed Ancient Dwarven Longbow and the quest to obtain it has an added requirement of the player to be level 40 or higher. Also when you complete the "Boxed Artifact" quest you will be able to craft a base dwarven longbow.
- Also fixed the longbow zoom to better interact with other mods that effect zoom.
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Version 3.2
- Finally fixed the drop issue. Now Falmer, Forsworn, Draugr, and Stormcloaks will now drop their respective longbows properly.
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Version 3.1
- Introduced Help Chests that can help with broken saves
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Version 2.6
- "Boxed Artifact" Quest now has its very own courier and won't overwrite the original
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Version 2.3
- Added Alternate way to start quest for Dwarven longbow.
- Added loading screen for longbows.
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Version 2.0
- - Added Forsworn and Falmer Longbows
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Version 1.5
- - Cleanup for a better experience
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Version 1.4
- - Added Nord Hero Longbow
- - Added Ancient Nord Longbow
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Version 1.0
- Initial release.
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- Author's activity
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- Mod page activity
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March 2024
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