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Skyrim Economy Overhaul
ver. 5.5
Thanks for downloading. I hope you enjoy it and if you do, please endorse.
Prices should be sensible and well balanced. I meticulously edited the values for almost every
item in the game. Houses are priced more appropriately and some quest rewards have been modestly
reduced. Blacksmiths and general merchants now sell fewer enchanted items and spell tomes, making
magic merchants more relevant. Merchants' inventories may be affected by region.
Potions have been renamed for better sorting and feature a heal-over-time effect.
Health/Magick/Stamina Restore potions do not stack for better challenge.
The following merchants may sell bolts:
Solitude Fletcher
Riverwood Trader
Windhelm and Markarth blacksmiths
One of the Thieves Guild merchants (after completing special jobs)
Dovahkiin Amulet is in a locked strongbox next to the word wall on top of the Throat of the World.
Enchantments on the White Phial have been greatly improved. The Phial has also been retextured at
a higher resolution.
UPDATE: When I returned to modding and updated SEO, somehow the creation kit messed up a bunch of things.
Thanks to insaneplumber for bringing those issues to my attention. These issues have been corrected.
If you encounter a problem or have a suggestion for improving or adding to this mod,
feel free to message me. Thanks!