I'm using this mod after ground textures, thanks. I just have a problem with the wrong name of the folder where the normal map is located. The folder name is "ztreeïs rocks" but when I unzip it, it is named "ztree rocks".
Great stuff. I always thought it was silly that Beth left out holes in their rocks supposedly to save polygons, but tbh it's more hassle than it's worth always worrying about the holes showing.
also if not so hard and maybe intersting for you - can you make new rock grass meshes, vanilla's RockGrass01, RockGrassSnow01 and RockGrassWater01 - is very simple and ugly
i downloaded most grass mods here and they looks ugly if compare with your 2048x2048
only thing that i dont like - flowers (like in any other grass mod) is flat, its not real 3d. Pretty disturbing when you looking on it from short distance, but question is - real 3d grass will require considerably more resources for processing?
at moment i am using only narrow objects, so all looks much realistic.
There will be lots of retextured houses later on, but before I release them I 1) have to finish up all the new textures, and 2) get retextured LODs of the houses to work. Next releases will most likely involve bushes and trees
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I just have a problem with the wrong name of the folder where the normal map is located.
The folder name is "ztreeïs rocks" but when I unzip it, it is named "ztree rocks".
thanks me!
only thing that i dont like - flowers (like in any other grass mod) is flat, its not real 3d. Pretty disturbing when you looking on it from short distance, but question is - real 3d grass will require considerably more resources for processing?
at moment i am using only narrow objects, so all looks much realistic.
Next releases will most likely involve bushes and trees
what next? maybe buildings :p ?