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  1. qotsafan
    qotsafan
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    Answers for frequently asked questions:

    If you are using a pre SkyRe 1.0 version of SkyRe, use my patches in the Miscellaneous section and look at answer 6.

    1. Balbor's optional patches version 3.7 are now obsolete with my patches version 3.7.3, the replacer esps are still required.

    2. Don't use old SkyRe patches like SkyRe_hothtrooper44_ArmorCompilation.esp for the ReProccer, because they are made to be standalone and were made before the ReProccer, so they are obsolete now, because patches are now only needed for the ReProccer.

    3. My patches are made to be compatible with Balbors, but for some you will need my stats.xml

    4. It's not really that different adding the mod-exclusions to the stats.xml, instead of adding them to the blocklist.txt, but it makes testing and changing the xml easier. The only thing that's different, if you add the esps to the stats.xml, is that the ReProccer may take them as masters anyway, which is unfortunate, if they are supposed to be placed after the ReProccer.esp.

    5. You don't "need" more than Balbor's patches to run the ReProccer, but if my patches appeal to you, you can use them together with Balbor's patches, because they complement each other. For the stats.xml, it's essentially Balbor's (he added some of my additions), I only add to it for the mods I patch.

    6. If you are using SkyRe 0.99.23 + 0.99.23.5, use my patches version 3.0, ReProccer version 1.8, Balbor and Steelsouls SkyRe ReProccer Project version 3.1 (without the stats.xml (take mine instead), ReProccerNONPLAYERfix (take my Misc patches instead) (they contain the changed values for SkyRe 1.0+) and of course the Dragonborn patches), if you have Dragonborn, you should use SkyRe version 1.0+.

    My Patches now have the Prefix "qotsafans", so you can easier find them and know which ones can / have to be placed after the ReProccer.esp.

    Pro-tip, if you have installed my patches with all options you want, merge them with TES5Edit with a name of MergedPatch or MyMergedPatch (like I like to call them). (I would recommend doing that to keep the esp count down, you can do this with Balbors ReProccer Patches too), I will provide a pictoral pdf guide in the future.
    I recommend using this merge script for TES5Edit to merge your esps.
    Watch out if you are merging the miscellaneous, leveled lists and ethereal elven overhaul patches, because they have records added by me (for example: miscellaneous has also 2 constructible objects (for the ebony blades)), else you will have them as masters of your merged patch.
    Excel sheet for Immersive Armors for NPCs, with all current Immersive Armors Outfits and affected NPCs.

    For useful information about installing SkyRe and the ReProccer, watch this video by Gopher: Skyrim Mod Sanctuary 59 : SkyRe (REVISED)
    Just be sure to check the SkyRe update before installing it, since it has no options to choose from.

    I use TES5Edit for editing / making patches. I would recommend the following videos:
    Videos by Gopher:
    Skyrim Mod Tool TES5EDIT : Cleaning your mods
    Skyrim Mod Tool TES5EDIT : Cleaning your master files (REVISED)

    For more advanced videos, the videos by Sharlikran
    1. qotsafan
      qotsafan
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      New in 3.7.3:

      New installer:
      - NMM/fomod installer of the main module now marks recommended patches (except the optional)(they can still be unticked, just say "yes" to the warning), based on existing esps/esms, the other three installer stay the same, made by request

      Bugs resolved from the installer:

      New stuff added to the stats.xml:
      - armor_materials:
      Visage of Mzund
      - weapon_type_definitions:
      Spiked Club changed from MACE to CLUB
      Stalhrim Bow set to LONGBOW
      Soulrender set to SCIMITAR
      - ammunition_multiply_exclusion_strings:
      Dwemer made to a comment
      - material_stats_projectiles:
      Dwemer added
      - dreamcloth_exclusion_strings:
      made to a comment:
      Hooded / Tullius / Serana / Briar / Monk / Pirate / Skaal / Lord
      added:
      Non-playable

      New patches:
      - qotsafans Books + Book Covers Skyrim + Hearthfire Patches
      - qotsafans Ingestibles + Radiant Potions + Unique Booze + IMCN + Destructible Bottles + Hearthfire Patches (include the destructible bottles patch by FCqt)
      - qotsafans LeveledLists + JaySuS Swords + Immersive Weapons + Immersive Armors + BDYEB Patch
      - Pre Automatic Variants + Skeleton Resurrection + SkyTEST + Immersive Creatures Patches

      Skeleton Resurrection = Skeletons - Truly Undead

      Renamed patches:
      - qotsafans EEO / BOYD / Jenassa Patches to qotsafans EEO / BOYD / Jenassa / JSwords Patches
      - qotsafans EEO / BOYD / Jenassa / NoJSwords Patches to qotsafans EEO / BOYD / Jenassa Patches
      - PreASISPatch / EEO to PreASISPatch / EEO IW
      - PreASISPatch / EEO NoIW to PreASISPatch / EEO

      Patches removed:
      - Miscellaneous + Leveled Lists patches --> leveled lists patch now completely seperate from the miscellaneous patches, but with more features + new Miscellaneous Immersive Armors patches, which contain the 3 npcs for Immersive Armors for NPCs, which were previously in the Miscellaneous Leveled Lists patches.

      New stuff added to the patches:
      - My Miscellaneous and Pre ReProccer patches now make Balbor's additional esps obsolete for version 3.7
      - My Miscellaneous Patches now include the fixes from the Unofficial Skyrim Redone SkyRe_Main patch version 1.6 (to spare you one esp), mesh and texture fixes not included!
      - Added "Non-playable" to the Pre ReProccer patches, to Non-playable vanilla and official dlc armors and added a dreamcloth_exclusion_string for "Non-playable" to the stats.xml, to avoid them being processed as dreamcloth.
      - Added a "No Skill Limit"-fix like the No Skill Limit mod by fLokii to my Miscellaneous patches, to spare you one esp, done by request :3

      Stuff removed from the patches:
      - removed SkyRe_Main.esp and SkyRe_Combat.esp from the PostASISPatch
    2. qotsafan
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      Plans for the next version:
      - Bugfixes and stuff like that :3

      New stuff added to the stats.xml:

      - Rundi's Dagger done
      - Bolar's Oathblade done
      - Argonian Battleblade done
      - checking new ReProccer version done
      - Ancient Falmor Armor done
      - Unique Bows Collection done
      - Druid Essentials?

      New esps/patches

      New patches:

      On hold:
      probably making an "ultra"-patch, which contains all my suggested settings
      - Undeath
      - Falskaar

      Renamed patches:

      Patches removed:

      New stuff added to the patches:
      - Melee Weapon Range Fix by Polymorpher done
      - adding the new amidianborn stuff done
      - Renumbered the FormIDs of my patches (was too lazy to do that before and didn't know an easy way to do this), for easier merging with the Merge Plugins TES5Edit Script, just say "No", if it asks you to renumber the FormIDs (and only if you are merging just my patches) (had some problems with the renumbering option, but the not-renumbering option works fine).
      -- Miscellaneous ReProccer has the FormIDs XX00100X
      -- LeveledLists has the FormIDs XX00200X
      -- Ars Metallica (SMIM only) has the FormIDs XX00300X
      -- EEO/BOYD/IA for NPCs have the FormIDs XX0040XX
      -- Books (Book Covers only) has the FormIDs XX00500X
      -- Pre ReProccer has the FormIDs XX00600X
      -- Pre ASIS has the FormIDs XX00700X
      X means variating hexadecimal numbers.

      Checking stuff of the patches:
      - Uniques Uniques done
      - sorting the masters of the Pre Automatic Variants Patches done
      - Aegisbane done
      - Grimsever done
      - Okin done

      Stuff removed from the patches:

      Failed:
      Crown Helmets (http://skyrim.nexusmods.com/mods/5803)
      (Have to be opened and saved in the creation kit once)
      Continued in a single esp: http://skyrim.nexusmods.com/mods/35080
      Dynasty Armor (http://skyrim.nexusmods.com/mods/5733)
      (Has to be opened and saved in the creation kit once)

      Query:

      Done:

      Handled pretty good by the ReProccer:
      R18Pn 01 - Eisen Platte Armor for UNP CBBEv3 ReColor-STEEL (http://skyrim.nexusmods.com/mods/12534) Iron material (gauntlets have PerkFistEbony instead of PerkFitsIron)
      R18Pn 02 - Leere Armor for UNP and CBBE V3 (http://skyrim.nexusmods.com/mods/11756) Ebony material

      On hold:
      TERA Weapons Collection for Skyrim (http://skyrim.nexusmods.com/mods/27463)
      Diamond Weapons:
      Bows
      Weapon Pack 1
      Weapon Pack 2
      patches for Diamond Crossbows
  2. jdsmith2816
    jdsmith2816
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    Just a heads up that SkyRe and a rebuilt patcher have been released for SE now.

    https://www.nexusmods.com/skyrimspecialedition/mods/17915
    https://www.nexusmods.com/skyrimspecialedition/mods/17913
  3. JohnRosengarten
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    Never mind
  4. Sturmryder
    Sturmryder
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    Yeah I still don't have the .esp and I've installed the fucking newest update for that file 43242304930 times.
     
    What the hell do I do?
  5. biddyboo8
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    Thank you so much for this, you have no idea man. I had a java.land.NullPointerException whenever I tried to run ReProccer and this fixed it. I will endorse when the cooldown is over.
  6. Imiona
    Imiona
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    Do NOT use this, its abandoned, out of date and it will crash your Game.

    Go here for a more up to date Patch http://www.nexusmods.com/skyrim/mods/48629/?
    1. prettyface
      prettyface
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      Thanks
  7. Kiba13
    Kiba13
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    [attachment=64804:errornoooo.PNG]
     
     
     
     
     
     
     
    I dont understand... I have four qotsafans patches activated (including leveled lists IW IA patch) and i get this error..
     
    when i check what the masters for my Leveled lists patch are, i come up with Skyrim.esm, Dawnguard.esm, Dragonborn.esm, Skyrim Immersive Creatures.esp, Skyrim Immersive Creatures-DLC2.esp, Lore Weapon Expansion.esp, SkyRe_Main.esp,Undeath.esp, and qostafans LeveledLists Patch.esp. all of these masters are activated but the last one. i cant find qostafans LeveledLists Patch.esp, but i can find qostafans IW IA leveled lists patch.esp and it is activated. its masters (Skyrim.esm, Dawnguard.esm, Dragonborn.esm, Hothtrooper44_armorcompilation.esp, Immersive Weapons.esp, SkyRe_Main.esp) are all activated as well.
     
     
    Sorry if this is an obvious fix, im completely new to using mods
    1. Kiba13
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      in case my picture doesnt show up, the error I received while using the reproccer said "skyproc.exceptions.MissingMaster: LeveledLists Extension Patch.esp has some missing masters: - qotsafans LeveledLists Patch.esp Please activate and try again."
    2. LuckieCharm
      LuckieCharm
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      Yep i have the same exact issue.
    3. Kiba13
      Kiba13
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      Have you been able to find a fix?
    4. alyzar
      alyzar
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      Update you patches here

      http://www.nexusmods.com/skyrim/mods/48629/?
    5. Sheathanaich
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      I have the same problem!!! I'm missing qotsafans LeveledLists Patch.esp Please activate and try again."

      Going here : http://www.nexusmods.com/skyrim/mods/48629/? Does not fix this problem as they do not have this esp on file...This belongs here with qotsafan . I believe he removed said esp.....from Fomod installer?

      Patches removed:
      - Miscellaneous + Leveled Lists patches --> leveled lists patch now completely seperate from the miscellaneous patches, but with more features + new Miscellaneous Immersive Armors patches, which contain the 3 npcs for Immersive Armors for NPCs, which were previously in the Miscellaneous Leveled Lists patches.
    6. vivi4234
      vivi4234
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      I ran into the same problem. The only way I can bypass it in order to play the game is to disable the leveled list extensions patch, which i am pretty sure is why I deleted my game and started over again. :/
  8. Striek
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    The compatibility patch for " Book Covers " causes crashes when opening certain letters received from the postman, ie. Letter from A Friend. Disabling that particular patch has solved the issue with no noticeable drawbacks. Just a FYI for anyone googling an answer.
  9. badobourrin
    badobourrin
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    Hello !

    SkyRe Reprocer broke my meters bars and "exposition stats" for Frostfall :/ I uninstalled it, but frostfall is still bugged. Anyone got an idea ?
  10. Pestilence1X
    Pestilence1X
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    Is there any difference between this mod patches and SkyRe Compatability and ReProccer Patches, or are they the exact same thing basically?
  11. asbator
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    These are extremely well made patches. Not only author invented pre and post patches, but also included thousands of bug fixes. While i was using these, my only issue was few missing smelter recipes. Only after i moved to WAFR, CCOR and new patches i can see, how good Qotsafan's patches are. I salute you, Master of all patch-makers!