Firstly, just let me say that this is, by far, the best Breezehome basement I have seen. I seriously doubt there is a way to fix an issue I'm having, but I'll give it a try:
I use Breezehome Firepit Removed, and with your mod, the firepit reappears in Breezehome. Now, I've tried sorting out any loading order conflicts that might have caused this (moving your mod up the load order), but the pit remains. Do you have any idea why this is? My modding ability is limited to retexturing, and have no ability with the CK, let alone the knowledge required to sort an issue like this out.
I have the same issue, yet even with just this mod I get lighting bugs around the home (lights only flash on when getting close to them, and appear to be off/dull when distant) and as you say, the fire is fixed on the spot and defeats the other mod. I am sorry you haven't had any help, years on. Too bad it's abandoned.
Hey i had the same issue. im not sure if you guys fixed it but i did. i edited the file with the creation kit and deleted any charcoals or light effects i saw. so far it looks like it worked. im going to try and upload it to the nexus.
This 100 percent works, no CTD and you can purchase cildrens bedroom my problem is after I get the room. I go to adopt a child and it says srry i have no home.? Why does this happen?
just wanna inform, there is more than 5 UDR from this mod, and after I cleaned it, the errors shrunk to only 2, BUT cannot be undeleted... here is wrye bash log
please fix it, thanks
This is a report of records that were detected as either Identical To Master (ITM) or a deleted reference (UDR).
my game crashes everytime I try to go into Breezehome after I installed this mod. I had the Breezehome Hearthfire CTD installed, but unistalled it did a clean save then I installed this. it still CTD's with this installed. Help Plzzz
if you use an other mod, it's possible that you have a conflict. The lights from the fire pit and candles chandelier are from the original game. I didn't change it. But I tried to put a candles chandelier on the first floor, and I encountered your problem with those from the ground floor. I didn't understand yet. That's why I used table candles.
15 comments
I use Breezehome Firepit Removed, and with your mod, the firepit reappears in Breezehome. Now, I've tried sorting out any loading order conflicts that might have caused this (moving your mod up the load order), but the pit remains. Do you have any idea why this is? My modding ability is limited to retexturing, and have no ability with the CK, let alone the knowledge required to sort an issue like this out.
Any help you could provide would be invaluable.
http://www.nexusmods.com/skyrim/mods/73965/?
try to disable Enhanced light and FX mod, that mod is good, but I found out that it causing some lighting bugs on some indoor or outdoor environtment
cheers
please fix it, thanks
This is a report of records that were detected as either Identical To Master (ITM) or a deleted reference (UDR).
Detected 1 dirty mods:
• scbbnoman.esp:
• UDR: 2
• Skyrim.esm: 0CB4F3 - NAVM attached to Interior CELL (Skyrim.esm: 0165A8 'WhiterunBreezehome')
• Skyrim.esm: 0CB4F4 - NAVM attached to Interior CELL (Skyrim.esm: 0165A8 'WhiterunBreezehome')
It's the dlc Hearthfire that move the doors in front of the stairs ...
if you use an other mod, it's possible that you have a conflict. The lights from the fire pit and candles chandelier are from the original game. I didn't change it. But I tried to put a candles chandelier on the first floor, and I encountered your problem with those from the ground floor.
I didn't understand yet. That's why I used table candles.
Thivan