Skyrim
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Delaric

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Delaric

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79 comments

  1. tricker7
    tricker7
    • member
    • 2 kudos
    If anyone with the know-how is feeling genrous, an AE port would be very well-received
  2. Hatsodoom
    Hatsodoom
    • member
    • 3 kudos
    Is this mod safe to uninstall during a play-through?
  3. HoodedTerror
    HoodedTerror
    • member
    • 2 kudos
    Any plans to port to SE?
    1. rafngard
      rafngard
      • member
      • 1 kudos
      I tried loading the humanoid version in SE and it appears to work as intended. Was killed by a mudcrab to nice chill night time music, and butchered a whole inn of weary travelers to intense dramatic combat music.
  4. darksoul123
    darksoul123
    • member
    • 12 kudos
    i wish there was an music option for the Undead and Vampires.
  5. ScrollTron1c
    ScrollTron1c
    • member
    • 193 kudos
    After reading the description about the mod being "compatible with everything", i installed it and checked that statement with TES5edit.

    In fact this mod does modify the races, so if you run any game overhaul like Requiem, SkyRe or Deadly Dragons etc, this mod will either

    A) not do anything if loaded before, or
    B) undo all race edits by the overhaul mods if loaded after them, thus breaking your game

    Also it reverts all USKP changes, in case you have that installed.
    So unless someone makes compatibility patches, i would suggest not using this mod alongside mentioned mods.
    1. plabol4564
      plabol4564
      • member
      • 0 kudos
      thanks for the information, as a requiem user it seems like i'll have to search for another mod to do this for me
    2. Muladhara86
      Muladhara86
      • premium
      • 0 kudos
      Wouldn't a TES5Edit Merge Patch (something any seriously modded game should have) take care of that?
    3. Delaric
      Delaric
      • supporter
      • 10 kudos
      Nowhere in the description does it say "compatible with everything".

      Also in the description is where I said keywords are added to creatures (at the bottom).

      Whether or not it "breaks" all of those overhaul mods I can't say. I only added some custom keywords to creatures...that's all I did to them.
    4. Nazenn
      Nazenn
      • supporter
      • 459 kudos
      Yes but what he means is that by adding those keywords you have to include the entire racial record which even though you only have a minor change, will undo all of the other changes because of the way that skyrim keeps its records, and needs patches or a merged patch to be generated to fix that
  6. Ash117
    Ash117
    • supporter
    • 26 kudos
    I'm slightly confused I want the humanoid special version but I also have personalized music so which one do I download?
    1. Ash117
      Ash117
      • supporter
      • 26 kudos
      I tried both, with personalized music I got silence and humanoid special only played vanilla tracks
  7. AKcelsior
    AKcelsior
    • premium
    • 570 kudos
    Wonderful work! What a great idea to have the music fade out slowly when an enemy has me in it's sights. I play with no compass so when the music fades I need to keep my ears and eyes open and scan my surroundings being a low def ranger. It's nice to be able to listen to where the enemy is approaching from. Works nicely along side AOS. It's even playing nicely with Fantasy Soundtrack Project. Thanks a lot.
  8. mach1991
    mach1991
    • supporter
    • 18 kudos
    for some reason this mod doesnt work
  9. exohead
    exohead
    • member
    • 0 kudos
    I'd like to see about getting a version that has just Dwarven Centurions, Dragons, and Dragon Priests.
  10. Stormborne
    Stormborne
    • member
    • 0 kudos
    It's unexplainable to me how this mod can possibly have less than 1k endorsements. You've made this game 100x better