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Konrann

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Konrann

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13 comments

  1. Foaman
    Foaman
    • supporter
    • 88 kudos
    Applying navmesh is not enough to make npcs follow you inside, after making navmesh you need to click on the "check mark", you will see it in the navmesh bar in ck, otherwise followers won't teleport inside
  2. mymgrimm
    mymgrimm
    • member
    • 7 kudos
    This is great...thank you
  3. kenshiexq
    kenshiexq
    • premium
    • 1 kudos
    Awesome home mod but is there a possibility that a smelter could be added. Perhaps cutting a section of the wall and putting it there so not to take up space or get in the way.
  4. skillshot36
    skillshot36
    • member
    • 0 kudos
    can you add that thing you put your dragon priest masks in?
  5. Konrann
    Konrann
    • member
    • 6 kudos
    Whoops, I forgot to add a navmesh since I never use companions. It has one now! It's not perfect, but I triple checked that it does follow all the way through the house so your buddies won't get stuck at a doorframe or something.
  6. Mibbz
    Mibbz
    • member
    • 0 kudos
    just can't stop thinking about what it'd be like if one of those skulls came off the wall during an afternoon nap.. o . o
  7. Pixeldust
    Pixeldust
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    • 24 kudos
    Finally had the chance to see this lovely gem in game, wanted to say it looks amazing in game, love the layout, simple and unique and has everything one would need in one nice compact location. Could easily house two people... though it is a bit snug. The only problem I have with it is it is not navmeshed, companions can't roam around in it.

    So my only problem is that it isn't companion friendly, but this is your first house and it's well done. I give this file my endorsement, I really hope you navmesh this someday though as I admit I seem to have an attachment to it.

    Don't change the location, it's fine where it is.
  8. MarianHawk
    MarianHawk
    • member
    • 74 kudos
    Konrann, hello. o/ o/

    You dont have to change the location. ^ ^
    Good thing of a mod is that modders can choose what he/she wants. So if you love the location, it is the best location, ^ ^. And the Darkwater location has nice view, so people who uses this mod gets very nice view. ^ ^

    I myself is not good at finding nice unknown location, still Reach area has lots of nice view or Mountain area near Drelas Cotage in the north of Whiterun area. These days I love explore the Skyrim to search nice unknown places.

    Anyway i am glad there are nice modders like you.

  9. melator
    melator
    • supporter
    • 3 kudos
    Very impressive first mod indeed....as for locations
    http://www.gamebanshee.com/showshot.php?/skyrim/mapofskyrim/skyrimmap.png

    I find the mountains by Fort Greenwall pretty barren...also east of Chillwind Depths has nice landscapes and not very populated.

    Here's a mod that has all the grids layed out
    http://skyrim.nexusmods.com/mods/2251
  10. Konrann
    Konrann
    • member
    • 6 kudos
    Thank you guys for your kind words. (:

    MarianHawk --
    Do you have a suggestion for a better location? I'm not familiar with the locations of all the popular house mods, and I would like to put it in a nice spot. Maybe I should offer versions with different locations so people can choose?