Also the spells you get from the Witch's Obelisk are corrupted as hell. No I'm not making a joke. The spell descriptions are a bunch of jibberish (like letters and symbols). Anyone else have this problem? if so please post here how you fixed it. Or maybe it's something te mod owner would have to fix. In that case RIP because I doubt they're even monitoring this mod anymore.
Why is one of the ethereal/ghost Spriggans attacking that ghost elk/deer? I can't damage either of them and they can't damage eachother so they're just stuck fighting eachother. Also the house walls are invisible. I'm going to probably reinstall this and hope it fixes itself.
Hello! Absolutely loving the look of this. Say, if it's not too much to ask, would it be possible for you to create an alternate location of this house in Falkreath hold? I think having it in the forest area would make a perfect place for a witch of the woods playthrough (especially if you have bigger trees mod). I'm thinking of the area somewhere around Bannermist Tower, Falkreath Imperial Camp & Glenmoril Coven. Basically in the wilderness where the forest is thick and there aren't many people around. But it's just a suggestion of course, I'm aware that the name's "Swamp house".
Congratulations for your work, i love the house, little and dark, just perfect for a wicked witch . Only one thing, i dont like those pumpkins...how can i delete them?
Hello. 1. Use master pumpkin inside the house to toggle them on/off. or 2. Remove them in Creation Kit. or 3. Open console (~), click on pumpkin and type disable. Enter.
Hello. This is a common Skyrim bug (or was back in time). Some big meshes will not load even with lod checked in options. Save-load and re-entering the location may help.
This is some solitude farm exterior. The house with it is located outside Solitude, but its interior does not match the outside plan, not even closely. So, the exterior model is vanilla, but interior is built from pieces.
58 comments
1. Use master pumpkin inside the house to toggle them on/off.
or
2. Remove them in Creation Kit.
or
3. Open console (~), click on pumpkin and type disable. Enter.
This is a common Skyrim bug (or was back in time). Some big meshes will not load even with lod checked in options. Save-load and re-entering the location may help.
Have fun!
Have fun!