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jhelzei

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jhelzei

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406 comments

  1. Spencerio
    Spencerio
    • supporter
    • 0 kudos
    Not really a bug but a side effect of this mod is that Auriel's Bow also is now a light source... speaking of which, is there a way to turn off the light effect from the sun enchantment?
    1. alibeybal
      alibeybal
      • member
      • 0 kudos
      Use a version without the light effect
  2. alibeybal
    alibeybal
    • member
    • 0 kudos
    Hey man, you wouldn’t make a two-handed version with light, sun damage and stagger effect would you?
  3. Rulerofthesphericalband
    Rulerofthesphericalband
    • BANNED
    • 7 kudos
    Very nice! Now Dawnbreaker actually 'feels' like the powerful, otherworldly artifact that it is 'supposed' to.
  4. suylvia
    suylvia
    • member
    • 1 kudos
    is there a patch for Zims Immersive Artifacts?
    1. Rulerofthesphericalband
      Rulerofthesphericalband
      • BANNED
      • 7 kudos
      Afraid not, but this still works fine even with Zim's installed. 
  5. Masque3535
    Masque3535
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    Where is this mod located?
    1. jhelzei
      jhelzei
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      • 41 kudos
      This mod changes Dawnbreaker, a unique sword in the vanilla game. So it is in the same location that you'd find the normal version of Dawnbreaker.
  6. SPAZwazza
    SPAZwazza
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    I tried messing with the effects in creation kit to combine the light effect on this with the 2H Dawnbreaker mod but I could never get it to work and eventually gave up. I think the ultimate version of Dawnbreaker would be a combination of this one, 2H Dawnbreaker(which provides you an in-game way to change it between 1H and 2H) and the one which makes it so the AOE doesn't blast loot off of every surface in the room.
  7. kevdrag
    kevdrag
    • member
    • 1 kudos
    Hi! My Dawnbreaker emits no light... Can any body help me to troubleshoot this?
    :(

    Currently using MO, LOOT, TESVEdit
    USLEEP
    SPO
    ELFX w/Hardcore
    UELFXPatch
    Lore friendly artifact rebalance
    This mod
    (and of course, like 200 more mods, just putting the important here)
    1. jhelzei
      jhelzei
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      • 41 kudos
      Everybody's load order is different, and it looks like you in particular have a lot of potential conflicts. While I can't troubleshoot your specific problem, there's a few pieces of advice I can give:
      1) Don't load any mods that change Dawnbreaker (like your artifact rebalance)
      2) Don't load any mods that change lighting (there's a hard limit of 4 light sources in Skyrim, and that can be a problem with some lighting mods)
      3) If you must violate 1 & 2, make sure you put Daedric Dawnbreaker as after all the other possible conflicting mods.
  8. LordValkoran
    LordValkoran
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    • 33 kudos
    Hey this mod is great! Would you be able to make a version with less light? Maybe 25% - 50% less? I find that the light placement in the 1.09 version is excellent, but it seems to illuminate faces of npc's in towns too much.
    1. jhelzei
      jhelzei
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      • 41 kudos
      Under the Files tab, look in Optional Files for the "Low Light" version of Dawnbreaker.
  9. Moikeh
    Moikeh
    • member
    • 0 kudos
    w
  10. plarles
    plarles
    • member
    • 2 kudos
    I'm using the no light version and when I'm using it, but have a candle light or other light source on, its as if I have no light source. Like, the "no light" from the sword is overriding the light from my candlelight spell. Anyone have an idea?