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  1. blizzard19904
    • member
    • 3 posts
    • 0 kudos
    When localization to RUS?
  2. DerpyKrafter
    • member
    • 2 posts
    • 0 kudos
    The console commands that were given are not working, (i.e. DSRPerkPointsCost). It's saying "Script Command DSRPerkPointsCost not found"
  3. netherworld97
    • member
    • 3 posts
    • 0 kudos
    Been loving this mod, but I ran into a strange bug. Whenever I try to use the Dragonstone, my character sits as he's supposed to, but he then stands back up before sitting all the way and readies a Ritual spell (Like Flamestrike, Harmony, etc), except he has no spell equipped. No menu pops up or anything, either.
    It should be worth noting that I have used the Dragonstone before on this save, and it did work properly and allowed me to spend dragon souls, so I have no idea why it isn't working now.
    EDIT: So it's not just the Dragonstone; I simply can't sit anywhere. Try to sit on a nearby bench, same thing happens.
    EDIT 2: After going through and disabling mods, it seems to be an issue with Dovahkiin and The Apprentice of Thuum, and this mod happens to be effected by it.
  4. Recon4173
    • member
    • 2 posts
    • 0 kudos
    Does unarmed damage stack with vamp lord/werewolf melee?
    1. zarion30
      • supporter
      • 40 posts
      • 1 kudos
      It should as they are individual buffs and buffs stack. They don't change the base of your unarmed damage but add to it. This here is a Dragonborn perk system(That I always wanted, sadly it's that simple and no one else done anything better for now) so those bonuses applies like from another hidden perk
  5. TheKurgan3434
    • member
    • 20 posts
    • 0 kudos
    This mod seems awesome and perfect for my Vokrii playthrough although I've heard any mod from before 2014/ last update to the game is dangerous and probably causes some sort of corruption. Does anyone know if this mod is totally safe?
    1. DonProtein
      • supporter
      • 4,865 posts
      • 419 kudos
      > I've heard any mod from before 2014/ last update to the game is dangerous and probably causes some sort of corruption.
      You've heard another silly myth spreaded by people who are not able to read mod pages and then blame mods in their game to become broken.
  6. Eslimon37
    • member
    • 6 posts
    • 0 kudos
    i disabled every single mod in my mod manager and it dint work not even with SKSE64 v2.0.8
    1. chardock
      • member
      • 358 posts
      • 2 kudos
      This isn't a Special Edition mod. It works with SKSE with Skyrim Legendary Edition but not SKSE64 With Skyrim Special edition.
  7. DI0Brando
    • member
    • 5 posts
    • 0 kudos
    When I use a dragon soul to increase a stat like health or magicka it rollback any help?
  8. GeekSquaredcommander
    • member
    • 51 posts
    • 1 kudos
    I have used this mod in Special Edition it seems to work pretty well winch surprised me. however the lack of a patch for Thunderchild makes this mod sadly a no.
    1. lauris3722
      • member
      • 24 posts
      • 6 kudos
      What's wrong with Thunderchild + this mod? Everything works, using both.
    2. CodeNamed1
      • supporter
      • 1,235 posts
      • 9 kudos
      I just found this mod and i want it!

      I have both thunderchild and Dragonborn Ascendant on my load order. I know it says on the description it dosent conflict with anything but is there a change it might conglict with one or the another of those mods i have because, well they all affect shouts??
    3. cydonianmystery
      • member
      • 108 posts
      • 17 kudos
      I know this is probably thread necro, but I tried running this mod in SSE and the game straight up won't launch. Which is a shame, because this was my favorite dragon souls to perk points mod for Oldrim.
  9. Sealurk
    • premium
    • 104 posts
    • 3 kudos
    Definitely enjoying this mod, gives me far more choice but with a price, while also ensuring I'm not stuck with useless dragon souls. Added to my essential mods for future playthroughs.
  10. SomeNerdSFM
    • member
    • 31 posts
    • 1 kudos
    So I know about the 1 ITM record that is found in LOOT, but I found two separate answers on what to do about it.

    The one here in the comments says you shouldn't remove it and that it's likely just LOOT falsely registering it.

    The other is from this thread here:
    The mod author says that it's simply a random duplicated object record and that it wouldn't be worth making a mod update just to fix it. At the bottom of the thread page it says "yes but you can clean it if you like"

    So which is the correct answer? Clean it in TES5Edit or leave it as is?

    EDIT: A few pages further in the thread the mod author says "Clean if you want", but since I've seen conflicting answers on what to do that's why I'm asking this question.
    1. monshael
      • member
      • 344 posts
      • 0 kudos
      Go deep in TS5Edit and check the file itself, line by line, row by row. If it's a duplicate, clean it and if it's not, don't.