There used to be an SE version of this? What happened to that? I still have it in the game, but it doesn't show up on NMM and merchants stopped carrying tomes for them.
For master spells, the procedure to obtain the spell is the same as any other master spell in the vanilla game. Get to 90+ skill and talk to the professor at the college.
Well same like SkyeFlyer i cannot find any of your spells etc. its over 10 ingame days since i've installed your mod but there is no sign of any of the new spell goodies. Any ideas ? I've already changed to load order,used the NMM to install it etc. But still its not working :l
If you are having issues, be sure to wait 10 ingame days after you reach skill level 50+ in conjuration or destruction. Also, check the table in the archmage's quarters for a couple of the spells in order to make sure the mod is activated. As a last resort, try moving this mod to the bottom of the load order.
Well same like SkyeFlyer i cannot find any of your spells etc. its over 10 ingame days since i've installed your mod but there is no sign of any of the new spell goodies. Any ideas ? I've already changed to load order,used the NMM to install it etc. But still its not working :l
I can't get this mod to work. I tried changing the load order and deactivating any mod that could possibly interfere with it. Any ideas?
Sometimes you have to wait 10 in-game days for the vendors to refresh. This mod uses completely unique object IDs, so I can't imagine it would interfere with any other mod.
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Edit: I found it https://www.nexusmods.com/skyrimspecialedition/mods/1198
If you are having issues, be sure to wait 10 ingame days after you reach skill level 50+ in conjuration or destruction. Also, check the table in the archmage's quarters for a couple of the spells in order to make sure the mod is activated. As a last resort, try moving this mod to the bottom of the load order.
Any ideas ? I've already changed to load order,used the NMM to install it etc. But still its not working :l
Sometimes you have to wait 10 in-game days for the vendors to refresh. This mod uses completely unique object IDs, so I can't imagine it would interfere with any other mod.