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Dementor

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Dementor4

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65 comments

  1. darkdill
    darkdill
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    Hmm, I wonder if we could get this one ported to Skyrim SE.
    1. asdfth12
      asdfth12
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      I've already done so for personal use, but I never did get a response on if I could release it when I asked Dementor4 about it last year.
  2. awjnash
    awjnash
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    This mod looks amazing! I am surprised it does not have more praise! Definitely looking forward to trying this one out! Thanks for this mod!
  3. devourerofsugar
    devourerofsugar
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    Hello. First of all the visual aspect of this spell is GREAT. But i cant mine stalhrim! Have I done something wrong or is the mod just not compatible with dragonborn and hearthfire? Will it be fixed or should i just find another mod?
    1. ThePillarofAutumn
      ThePillarofAutumn
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      I have this same issue, I believe stalhrim cannot be mined because it is not an "ore" since the game places a requirement for an ancient nordic pickaxe to be used when mining stalhrim. Thats my theory anyway.
    2. IsharaMeradin
      IsharaMeradin
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      Stalhrim can be mined with this mod. You'll need to open this mod with Dragonborn in TES5Edit. Locate the tools form list DLC2StalhrimMineOreToolsList and copy that as an override into this plugin. You then add the AAAExtractOreProjectile2 projectile from this mod into that form list. If you want to play it safe, you can also include the AAAExtractOre spell.
    3. jjb54
      jjb54
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      It cannot be mined with normal pick ax or magic.

      Reason:
      It is made clear that it can only be mined with the Ancient Ice/Pick Axe.

      I tried IsharaMeradin's and it worked and did not work. So the jury is still out on that one.

      But again, it is made very clear that you need the ANCIENT Ice/PICK AXE
    4. IsharaMeradin
      IsharaMeradin
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      How did you get it to work and not work at the same time? It has to be one or the other. No way it can be both.
    5. jjb54
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      @ IsharaMeradin

      How did you get it to work and not work at the same time? It has to be one or the other. No way it can be both.


      And there in is the issue.

      It was flaky and not stable.

      Then upon talking with some other mod creators, they found ( suggested, from their experience ) when something like this is HARD SET - the likely hood was/is the mod in question was not really doing the Ancient Ice Pick association correctly. I'm only a beginner mod creator - so scripting is out of my knowledge right now.

      I know 1 mod creator that tried to do this - use another option to mine Stahlrim - and failed and he has written some pretty complex mods and scripts and has a serious working knowledge - and he too was hit with "flaky" results.

      As I stated, the 'answer' is above my Mod Creation experience - but as I asked questions it would seem it's a scripting issue.

      That is why I just went back to using the Ancient Ice Pick.
    6. IsharaMeradin
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      I think I know where the "flaky" comes in. There is at least one Stalhrim source (could be more) which uses a different script setup. This setup causes the stalhrim deposit to disappear when it is mined. The scripts for this do not have the OnHit event. So in these scenarios only activating with the correct pickaxe will yield ore and cause the vein to be disabled. The other Stalhrim sources that are respawnable and use the standard mining scripts can use any tool or magic listed in the appropriately modified tools list.

      It isn't that it is hard set, it is just that they assumed the player would activate rather than attack.
    7. jjb54
      jjb54
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      Thanks - actually I'm fine with using the Ancient Pick Ax ... it's not that hard for me to give to Inigo to carry for me, until I need it.
    8. buder5
      buder5
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      do you know the form id tool list for log ?
      (i,e DLC2StalhrimMineOreToolsList)
      but for the wood log choping?
      nvm even after adding it to woodchoppingaxes list dosent work T_T i wish it were that simple but is not
  4. Isensol
    Isensol
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    Hey so tried this mod out (advanced) correct me if I'm wrong but with the transmute spell you only gain alteration experience upon cast of this spell, and not say for each time you convert an ingot to lead or lead to a desired ingot? Hopefully someone can confirm or deny, and if you only gain experience upon cast, perhaps alter it so you gain experience from each conversion? (perhaps in the advanced)
  5. Bobisafrog
    Bobisafrog
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    good mod and good idea concept
  6. DarthAerith
    DarthAerith
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    Love the mod. Came back to endorse it.

    Bound armory presented a problem but nothing I couldn't fix using Tesedit.
  7. jfrost092
    jfrost092
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    Because you removed the mining script this doesn't work with complete crafting overhaul.
  8. UlfricVSTullius
    UlfricVSTullius
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    Does the transmute spell work for new ingots from mods or dlc??
  9. thunderlord2200
    thunderlord2200
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    *smirks to voice then states he still uses transmutation magic* Buhahahahaha xD

    lov the mod thanks is there anyway u could do something like this for firewood?
  10. MarkusG33
    MarkusG33
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    Hey there, I'm working on a spell that extracts firewood from chopping blocks, using & editing copies of your "ExctractOre" files in the CK, any advice or tips?