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SaioTV

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Saiodin

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17 comments

  1. Saiodin
    Saiodin
    • supporter
    • 55 kudos
    Sticky
    Edited permissions. Everybody can do with it what he wants, but credit me/let me know.
  2. SweDishFrost
    SweDishFrost
    • BANNED
    • 0 kudos
    Looks really cool saio! can i download it and do my own re-texture? would be nice if i could
    1. Saiodin
      Saiodin
      • supporter
      • 55 kudos
      Yeah sure, *super late reply* ...
  3. Ageroth21
    Ageroth21
    • supporter
    • 0 kudos
    WANT. Riven is my favourite champ!
  4. CandelaNudel
    CandelaNudel
    • member
    • 0 kudos
    this is EPIC! i hope you'll find someone that makes the textures soon.
  5. jeervega2
    jeervega2
    • member
    • 0 kudos
    something i really want is darius's armor
  6. Catharsis1024
    Catharsis1024
    • member
    • 0 kudos
    Darius axe plz.or ashe's bow.
  7. Saiodin
    Saiodin
    • supporter
    • 55 kudos
    @ghosu:
    Thanks for the tips. I figured it would make more sense like that ... hm. Currently I'm getting myself involved in texturing. There's a great hand painted texturing style that I would love to be able to do. Actually doing it for another project, but it will come in handy here if I keep it up.
  8. BabattKhan
    BabattKhan
    • member
    • 1 kudos
    This would be awesome of someone to do!
  9. DontBlameMeQQ
    DontBlameMeQQ
    • member
    • 0 kudos
    Finally a League of Legends mod.

    Good job.
  10. aeonthraen
    aeonthraen
    • member
    • 18 kudos
    @calfurius oy vey..T>T. well i've dealt with trolls all over WoW for 8 years now I hope i've developed a thick skin.

    @Saiodin yah I have a few friends at a local MTG shop that play and they usually just stick to using Skype or Vent when they play ranked. I'll throw in with them; keep me from having to deal with the 8 year old brats cursing on the chat log.
  11. ghosu
    ghosu
    • member
    • 614 kudos
    I'm talking 'bout subdividing the model, adding more details, create the normal map and use it on your low polygon model - this is something a texture guy might want to do. And this is much easier to handle with quads and triangulate it for the game afterwards <img class="> greeetings