This mod is essential for archer type characters, i never understood how arrows i forged from a supernaturally hard metal simply seemed to disintegrate upon hitting a bunny or nay other soft target for that matter, so thanks for the upload
Firstly, thanks for the thumbs up, glad you like it.
Secondly, to be totally honest I hadn't really considered the breakage thing, but I guess @kevkas is right and some arrows are bound to break. Please don't ask me to make a mod where a certain percentage of arrows break, and then depending on what they are made of a different percentage of those.............., Arrgggg it's giving me a headache just thinking about it!!
Mind you, as @kevkas also says "it's a game, it's supposed to be fun, not 100% realistic" I mean when was the last time you sharpened your sword or axe once you had improved it initially?
@y652: I practised archery until not so long ago, and yes, arrows do break (specialy if someone misses the target and hits a wall... goodbye arrow tip). Some can be repaired, depending on the damage, but most of the times if it's really messed up there's no point in repairing it. To be brief: the most common materials used these days are aluminum, and carbon-fiber (more expensive, but faster), and of course there are still some made out of wood (those break easily).
I agree that it *is* silly in-game that the player can see the arrow on a dead body, and not be able to retrieve it. On the other hand, EVERY arrow shot that hits a wall, rock, or other hard surface, ends up on the floor being intact, which doesn't make sense either, as I said, most of those should end up broken (or at least in poor condition), if shot with recurve bows such as the ones used by the Dovahkiin, but hey... it's a game, it's supposed to be fun, not 100% realistic. ">
5 comments
Firstly, thanks for the thumbs up, glad you like it.
Secondly, to be totally honest I hadn't really considered the breakage thing, but I guess @kevkas is right and some arrows are bound to break. Please don't ask me to make a mod where a certain percentage of arrows break, and then depending on what they are made of a different percentage of those.............., Arrgggg it's giving me a headache just thinking about it!!
Mind you, as @kevkas also says "it's a game, it's supposed to be fun, not 100% realistic" I mean when was the last time you sharpened your sword or axe once you had improved it initially?
Anyhow, thanks again, appreciated.
I agree that it *is* silly in-game that the player can see the arrow on a dead body, and not be able to retrieve it. On the other hand, EVERY arrow shot that hits a wall, rock, or other hard surface, ends up on the floor being intact, which doesn't make sense either, as I said, most of those should end up broken (or at least in poor condition), if shot with recurve bows such as the ones used by the Dovahkiin, but hey... it's a game, it's supposed to be fun, not 100% realistic. ">
@White_Knuckle: good luck with your mod. ">