File information
Last updated
Original upload
Created by
PrinceShroobUploaded by
PrinceShroobVirus scan
Tags for this mod
Activity logs
This page was last updated on 14 August 2016, 3:46AM
- Changelogs
-
-
Version 2.0.3
- Fixed some overlooked dialogue during "Containment" where Faralda could refer to Arniel as if he was alive even if he was not
-
Version 2.0.2
- Synched file to Unofficial Skyrim Legendary Edition Patch version 3.0.3
-
Version 2.0.1
- Synched file to Unofficial Skyrim Legendary Edition Patch version 3.0.2
- For Bring Out Your Dead add-on, corrected oversight where Grosta's coffin remained in Riften's Hall of the Dead rather than matching Bring Out Your Dead's new location for it
-
Version 2.0
- Now integrates the Dawnguard and Dragonborn add-ons into one file
- For Bring Out Your Dead add-on, synched file to Bring Out Your Dead version 3.0
-
Version 1.9.8e
- Synched file to the Unofficial Skyrim Patch version 2.1.2
- The scene that starts “The Man Who Cried Wolf” will now feature Erikur or Bryling if Elisif is killed before the player ever visits the Blue Palace
-
Version 1.9.8d
- Synched file to the Unofficial Skyrim Patch version 2.0.7
-
Version 1.9.8c
- Synched file to Unofficial Skyrim Patch version 2.0.5
-
Version 1.9.8b
- Synched file to the Unofficial Skyrim Patch version 2.0.4
- Corrected an error where Erikur was having his essential flag removed after completing “Summerset Shadows” rather than “The Dainty Sload”
-
Version 1.9.8a
- Made edit to Ulfric and Galmar’s pre-“The Jagged Crown” scene to remove final reference to Elisif being alive if she is not
-
Version 1.9.8
- Synched file to the Unofficial Skyrim Patch version 2.0.1
-
Version 1.9.7
- Corrected some log spam from accidentally not importing a change from the Unofficial Skyrim Patch
- Added new dialogue to cover a missed reference to Nenya by Jarl Siddgeir
-
Version 1.9.6
- Synched file to Unofficial Skyrim Patch version 2.0
- Added new dialogue responses that will appear if certain NPCs are killed
- Killing Delvin Mallory will now fail “Where You Hang Your Enemy’s Head…”
- Enmon will no longer erroneously retain his protected flag while following you during “The Heart of Dibella”
-
Version 1.9.5
- Synched file to Unofficial Skyrim Patch version 1.3.3
-
Version 1.9.4
- Added a new line during “Season Unending” so that Arngeir does not call Hrongar “Balgruuf” if Hrongar is the Jarl of Whiterun
- Added lines for Hrongar during the CWAttackCity surrender scene; if Hrongar is the Jarl during the Whiterun siege
- If Hrongar is the Jarl during the Whiterun siege, Vignar will not call him “Balgruuf”
- The scene between Vignar and the Jarl of Whiterun will no longer not play if Irileth died defending the city
-
Version 1.9.3
- Optimized scripts somewhat
- If Balgruuf is slain while CWSiege is running, Hrongar will appropriately fill out his role in that quest
- Corrected an error where Ulfric Stormcloak was not having his protected flag removed correctly, leaving General Tullius unable to execute him if the player declined to do so
-
Version 1.9.2
- Synched file to the Unofficial Skyrim Patch version 1.3.2
- If Erikur is Jarl, he can now make you Thane of Haafingar
-
Version 1.9.1
- Synched file to official 1.9 patch
- Corrected dialogue conflict with the Unofficial Skyrim Patch
-
Version 1.9
- Edited the location of some of the new coffins so that they look less odd
- Resolved a conflict with the Unofficial Skyrim Patch over a coffin
- Removed a dirty edit TES5Edit revealed
-
Version 1.8
- Corrected "RemoveAddedForm()" stupidity, so the script will no longer futz out and not run
-
Version 1.7.2c
- For Dawnguard add-on, corrected Serana addressing dialogue after Harkon’s death to Garan Marethi if he was dead
-
Version 1.7.2b
- For Dawnguard add-on, synched file to the Unofficial Dawnguard Patch version 2.0.7
-
Version 1.7.2a
- For Dawnguard add-on, synched file to the Unofficial Dawnguard Patch version 2.0.5
-
Version 1.7.2
- For Dawnguard add-on, synched file to the Unofficial Dawnguard Patch version 2.0
- For Dawnguard add-on, added new dialogue responses if certain NPCs are dead
- For Dawnguard add-on, if Elisif the Fair has been killed and Erikur is the Jarl of Solitude, your dialogue options with Serana during “Awakening” will appropriately reflect that
-
Version 1.7.1
- For Dawnguard add-on, optimized scripts somewhat
- For Dawnguard add-on, because the Dawnguard will not deal with vampires, Falion is now essential until the Dawnguard main questline is completed
-
Version 1.7
- For Dawnguard add-on, corrected issue where its control quest would not run
- For Dawnguard add-on, Gelebor is no longer accidentally invulnerable
- Version for 1.8 patch is live now
-
Version 1.6
- Significantly tweaked method of removing essential flags; now runs on a change location event, which should be more efficient
- Corrected small errors where NPCs were not having their protected flag removed at the correct times
- Cleaned with TES5Edit as best as able
- The debug commands from 1.5 are no longer relevant
-
Version 1.5
- Hopefully fixed script that removes essential tags to not randomly stop running
- Tweaked replacement Solitude Jarl method – Erikur ascends if the Imperials have Solitude and Bryling otherwise, but they don't swap out if the Stormcloaks take Solitude
- Corrected an error where "Laid to Rest" could only be failed if the Stormcloaks had Hjaalmarch by killing the Jarl of Riften instead of the Jarl of Morthal
- Corrected one final line of dialogue at the end of the civil war if Elisif is dead
-
Version 1.4
- Corrected error where killing Elisif would stop the battle for Solitude from occurring
-
Version 1.3
- Corrected various things in both files to hopefully stop papyrus log errors
-
Version 1.2
- Hopefully Elisif should no longer become essential once the player reaches level 30 and DA02 starts
- Corrected some dialogue lines from guards that mention Erikur as Jarl to make sure that he is in fact Jarl and that he hasn't been killed
- Did some tweaking to override a vanilla bug that removed Erikur's essential flag once DB05 was done
- For Bring Out Your Dead add-on, synched file to Bring Out Your Dead version 2.0
-
Version 1.1.1
- For Bring Out Your Dead compatibility patch, synched file to Bring Out Your Dead version 1.2.3
-
Version 1.1
- Elisif is no longer essential; kill her and Erikur will become Jarl if the Imperials hold Solitude, and Bryling otherwise
- For Bring Out Your Dead compatibility patch, corrected the placement of Thonjolf’s coffin so that a tree isn’t sprouting out of it
- For Bring Out Your Dead compatibility patch, removed my edit to one coffin that was a vanilla reference
-
Version 1.0.2b
- For Dragonborn add-on, synched file to the Unofficial Dragonborn Patch version 2.0.7
-
Version 1.0.2a
- For Dragonborn add-on, synched file to the Unofficial Dragonborn Patch version 2.0.5
-
Version 1.0.2
- For Dragonborn add-on, synched file to the Unofficial Dragonborn Patch version 2.0
- For Dragonborn add-on, added new dialogue responses for if certain NPCs are dead
-
Version 1.0.1
- For Dragonborn add-on, corrected a very small error where Glover’s Thieves Guild quest was being counted as a miscellaneous quest rather than an objective, meaning that killing him would display the title of the quest
-
Version 1.0
- Released
-
- Author's activity
-
August 2016
-
14 Aug 2016, 3:46AM | Action by: PrinceShroob
Changelog added
Change log added for version 2.0.3
-
14 Aug 2016, 3:45AM | Action by: PrinceShroob
File added
No Permanent Essentials -- Legendary Edition
May 2016
-
03 May 2016, 5:02AM | Action by: PrinceShroob
Changelog added
Change log added for version 2.0.2
-
03 May 2016, 5:02AM | Action by: PrinceShroob
Changelog added
Change log added for version 2.0.1
-
03 May 2016, 5:01AM | Action by: PrinceShroob
File added
No Permanent Essentials -- Bring Out Your Dead Compatibility Patch
-
03 May 2016, 5:00AM | Action by: PrinceShroob
File added
No Permanent Essentials -- Legendary Edition
March 2016
-
25 Mar 2016, 8:40PM | Action by: PrinceShroob
Changelog added
Change log added for version 2.0.1
-
25 Mar 2016, 8:40PM | Action by: PrinceShroob
File added
No Permanent Essentials -- Legendary Edition
January 2016
-
02 Jan 2016, 1:12AM | Action by: PrinceShroob
File added
No Permanent Essentials -- Dawnguard
-
02 Jan 2016, 1:07AM | Action by: PrinceShroob
File added
No Permanent Essentials -- Dawnguard
-
- Mod page activity
-
May 2024
-
17 May 2024, 7:16PM | Action by: JohnSpartan22
Endorsed
'No Permanent Essentials'
-
08 May 2024, 11:12PM | Action by: Bledis86
Tracked
'No Permanent Essentials'
April 2024
-
28 Apr 2024, 10:05PM | Action by: InDarkestNight
Tracked
'No Permanent Essentials'
-
07 Apr 2024, 10:34PM | Action by: OperatiC
Endorsed
'No Permanent Essentials'
March 2024
-
22 Mar 2024, 7:27PM | Action by: Rey2040
Endorsed
'No Permanent Essentials'
February 2024
-
18 Feb 2024, 10:53AM | Action by: StrawberryPaladin
Endorsed
'No Permanent Essentials'
-
15 Feb 2024, 7:18PM | Action by: DivineWillPower
Untracked
'No Permanent Essentials'
-
15 Feb 2024, 8:47AM | Action by: 1337R0xx0r
Untracked
'No Permanent Essentials'
-
11 Feb 2024, 4:20AM | Action by: RONOBIOUS
Tracked
'No Permanent Essentials'
January 2024
-
05 Jan 2024, 9:21PM | Action by: Nupsilon
Untracked
'No Permanent Essentials'
December 2023
-
02 Dec 2023, 6:29PM | Action by: ItsMeDemon
Tracked
'No Permanent Essentials'
November 2023
-
14 Nov 2023, 1:52PM | Action by: BuckleYourFrickle
Untracked
'No Permanent Essentials'
-
01 Nov 2023, 6:43AM | Action by: Riza357
Tracked
'No Permanent Essentials'
October 2023
-
11 Oct 2023, 7:44PM | Action by: TheRealGeneral
Tracked
'No Permanent Essentials'
-
09 Oct 2023, 1:46AM | Action by: OverCoat
Endorsed
'No Permanent Essentials'
September 2023
-
26 Sep 2023, 12:13PM | Action by: Stiletto04
Endorsed
'No Permanent Essentials'
-
23 Sep 2023, 8:45AM | Action by: mugoodoo1234
Endorsed
'No Permanent Essentials'
-
15 Sep 2023, 11:17PM | Action by: GamingVertigoPL
Tracked
'No Permanent Essentials'
-
13 Sep 2023, 1:12PM | Action by: SamaelVen
Endorsed
'No Permanent Essentials'
-
10 Sep 2023, 4:55PM | Action by: ikehuman
Endorsed
'No Permanent Essentials'
-