This is a great outfit mod I just wish someone could port this over to Xbox as I don’t have my pc anymore and really miss this mod for my playthroughs. There was also an upscale Deere tire mod made by another author that would pair greatly in a port to Skyrim Xbox AE edition.
if i could endorse twice a mod this would be the one. the most immersive armour mod in the whole nexus. barely believable to be the work of one man, it can only be the work of a superior being that in one moment of benevolence, presented humanity with perfection translated in the form of a bethesda's game mod. words cannot do justice for such wonder. the only thing one can do in face of so high degree of inspiration is be grateful, and pledge his life to show this gratitude in all forms he can, in all chances he have, until his last breath is drawn.
Bruh. This armor is SICK! I have Skyrim SE and I found it on the SE nexus while looking for unique gear for Inigo, Faendal and Sven. (The latter two I used iAFT to make work together for my own sick amusement) Dude Bruh over there practically begged anyone who used it to come give you props for making it. So here I am, and here's all of my gaming love. This is awesome, my guy. Just fracking awesome.
Granted that the armour shows up fine in SSE, the record header for the plugin is for SLE (43) and not SSE (44), which could possibly cause issues down the road.
You are absolutely right - never thought about that. I apparently had already fixed that by sheer accident when i added my own heavy armor version with the creation kit.
For anybody who reads this : You can fix it by loading the .esp in the SSE- creation kit as active file and then saving it .
Scream at me when im wrong with this or forgot anything else. XD
After you re-save the plugin in the CK to correct the header to 44, open it in xEdit to clean it and to check for errors. Also, don't forget to run the meshes through SSE Nif Optimizer to convert those for SSE as well
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The nordic ranger backpack is far away from my dovakin's back. It's like backpack floating in the air near the back. How can I fix this?
I play- testet it for 2 hrs so far and didn´t find any issues.
I apparently had already fixed that by sheer accident when i added my own heavy armor version with the creation kit.
For anybody who reads this :
You can fix it by loading the .esp in the SSE- creation kit as active file and then saving it .
Scream at me when im wrong with this or forgot anything else. XD