Hello, I really love this mod, it’s wonderful, thanks to the author very much for it!) I managed to translate it for SE, quite simply, here are some instructions: 1. Save in Form 44 with help Creation Kit https://www.youtube.com/watch?v=CNnGdLFx0II 2. Unpack the bsa archive using the BSAopt program or another 3 Run all mesh modification files through SSE NIF Optimizer (open the program, select the meshes folder of this mod and click optimize) that’s it!)
I'm using this mod on the XBox and THIS IS THE BEST IDEA EVER. I hate having to get into fights with wildlife every fifteen seconds, and it's always felt wrong to hurt the Spriggans when I'm not even interested in profaning their sacred groves and stuff. Spriggans are wonderful and I love them, I don't wanna hurt them ;-; Being able to just walk around and enjoy the setting, to be able to chill with them in their groves and just walk past the happy little wildlife, it feels so Right. Now I don't feel weird favoring Kynareth because I'm not mass-killing her children.
Absolutely one of the best mods that opens up roleplaying possibilities. Ports to SE just fine. I wish I could endorse more than once.
I'm playing a druid-like spell-caster, riding along the road going north from Whitewatch, when I come along some suspicious types that beckon to me. There are three of them, dressed in the clothes of Vigilants of Stendarr, with 3 naked corpses on the ground nearby... hmmm.
I come close and they reveal themselves to be vampires. We fight and after I win I spray the staff around just in case and two of the Vigilants come back to life! (one had been raised from the dead by the vampires during the battle and was now a pile of ashes)
Story 2: Walking along, meet the Old Orc that wants a good death. I agree to give him the good death: combat starts, I paralyze him and use Lifesong on the two sabre cats he apparently just killed... they have their revenge. And then one proceeds to nap at my feet.
When you say that it ports to SSE just fine, do you mean it in the sense that it'll still work just as the base mod added to SSE, or was there more work involved?
66 comments
I managed to translate it for SE, quite simply, here are some instructions:
1. Save in Form 44 with help Creation Kit https://www.youtube.com/watch?v=CNnGdLFx0II
2. Unpack the bsa archive using the BSAopt program or another
3 Run all mesh modification files through SSE NIF Optimizer
(open the program, select the meshes folder of this mod and click optimize)
that’s it!)
I loved using this staff, made dealing with Spriggans and Wildlife much easier and suited the Druid class roll.
Thank you so much for making this mod!
I wish I could endorse more than once.
I'm playing a druid-like spell-caster, riding along the road going north from Whitewatch, when I come along some suspicious types that beckon to me. There are three of them, dressed in the clothes of Vigilants of Stendarr, with 3 naked corpses on the ground nearby... hmmm.
I come close and they reveal themselves to be vampires. We fight and after I win I spray the staff around just in case and two of the Vigilants come back to life! (one had been raised from the dead by the vampires during the battle and was now a pile of ashes)
Story 2:
Walking along, meet the Old Orc that wants a good death. I agree to give him the good death: combat starts, I paralyze him and use Lifesong on the two sabre cats he apparently just killed... they have their revenge. And then one proceeds to nap at my feet.