Skyrim
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imeltfaces and Bethesda

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imeltfaces

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192 comments

  1. zero984
    zero984
    • member
    • 0 kudos
    turnfix not working with blades sword.
  2. DreamFlower
    DreamFlower
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    Vanilla animations were practical and based on real longsword and duel wielding movements and stances from German and other European cultures. All these 'fixes' make them less practical and realistic, usually trading of realism for Anime. Or in this case just... Awkwardness. Not trying to be insulting, but please instead of 'fixing' things right away, do some research, read some sword manuals or at least YouTube some proper longsword and shortsword fighting styles.
    1. lordsnake1988
      lordsnake1988
      • member
      • 0 kudos
      dont'like it?

      dont use it
    2. Voskanov
      Voskanov
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      • 0 kudos
      realistic or not, the default animations still look retarded.
    3. DanielTDrea
      DanielTDrea
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      • 55 kudos
      agreed
    4. Testarlive
      Testarlive
      • member
      • 31 kudos
      he just told his opinion, that's why people can post here.
      Don't like it?
      Get over it
    5. 6tantra9
      6tantra9
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    6. samcambolt270
      samcambolt270
      • member
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      hey DreamFlower ,There is one issue with you're theory, "dual wielding" has never been a true battlefield tactic, it was used almost entirely as a tournament showcase, or in europe, strictly for dueling, in which the swords used were very lightweight rapiers or daggers, not heavy iron scimitars, or maces. so the technique is not as viable as it may seem. your arms would get incredibly tired holding a mace as high as in the vanilla animations for more than 30 seconds.
    7. Taiolu
      Taiolu
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      • 7 kudos
      @Testarlive Saying a negative opinion on a mod on the mod's page is against nexus rules and are usually met by a permaban.
    8. Octopuss
      Octopuss
      • BANNED
      • 20 kudos
      I think you are full of shit. Where else would people state ANY opinions about a mod? And I don't believe there is any rule saying only positive ones are allowed.
    9. RengardZ
      RengardZ
      • member
      • 1 kudos
      @Taiolu to which they'll just make a new account and the cycle will continue. please don't assume to threaten people like that. negative or not it's an opinion. now if they flew off the handle with cuss words yeah. but opinions are like assholes. everyone has them and they all stink. get over yourself. getting banned for an opinion by the way? i'm starting to regret ever signing onto this site.
    10. ChampionKnifeFighter
      ChampionKnifeFighter
      • member
      • 30 kudos
      the problem with the vanilla dual wield animations was every time you turned your character would lower their arms and then snap back up right

      still wishing there was a fix that kept the vanilla stance but just fixed the turning
  3. killjoy08
    killjoy08
    • member
    • 1 kudos
    not working and also not showing up in my load order
    1. KainThePheonix
      KainThePheonix
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      • 52 kudos
      It's a mesh. This particular mod does not have or need an esp or esm file.
  4. Furrywolf
    Furrywolf
    • member
    • 6 kudos
    Such a simple and great mod! Couldn't play without it! Thanks to you
  5. enterusername
    enterusername
    • supporter
    • 14 kudos
    A must-have mod. It should be in the default game. Thanks for making it :3
  6. KevinLee487
    KevinLee487
    • member
    • 0 kudos
    The only issue I personally have with the DW animations is that weapons in the left hand are reversed ( So the sharp edge is pointing toward you ) during a turn.

    This mod made it so that the sharp edge was ALWAYS pointing at my character. Please fix. Using anything other than a 100% symmetrical sword in the left hand is a no go as the mod currently sits.
    1. ROFLman300
      ROFLman300
      • member
      • 0 kudos
      Agreed, that's the one thing I hated too.
  7. YamiMarik1994
    YamiMarik1994
    • member
    • 12 kudos
    I've never had any issues using this mod and if there are, I simply haven't noticed them. I've been using this for a long time and I consider this animation replacer essential. The vanilla running and standing animations are so laughably stupid and over the top that I found myself avoiding having to run while using two weapons. Thank you very much for this.
  8. shiholude
    shiholude
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    • 143 kudos
    I like this mod, strictly from the viewpoint of my character not having seizures every time I want to turn slightly to the left or right.

    That said, I unfortunately found a bug (of sorts): when switching to sprint speed, the right hand weapon gets inverted. When using basic weapons (like the sword or dagger), this isn't that noticeable. However, it is very noticeable when using base axes, as the blade side is turned upward while sprinting and instantly spins downward upon stopping.

    My seizures of spinning are now replaced with seizures in my hand. [ENTER COY ENUENDO ABOUT SEIZURING HANDS HERE]

    Update (3/13): Know that while this fixes the jolting / jittering / jostling / jingleheimerschmiting while standing, it does not help while sneaking..

    -Shiholude
  9. brump
    brump
    • member
    • 25 kudos
    This one is a lifesaver for dual wield players out there. Whoever designed the orginal animation must have never tried it in game themselves.

    In fact something similar also happens to 2H weapons but the dual wield animation is the least tolerable. So thank you for the fix.
  10. DanielTDrea
    DanielTDrea
    • premium
    • 55 kudos
    Must have mod for me, one of only a few. Thanks