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marxercise

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marxercise

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15 comments

  1. SRAOnline
    SRAOnline
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    • 0 kudos
    *sigh* this one has the same issue as Vlindrel Hall. Both these mods make the Thief Cache barrels disappear
  2. PCGirl
    PCGirl
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    • 28 kudos
    I wanted to use this courtyard with my Hjerim Home, but it requires Dawnguard in order to install. Can you possibly make a version that does not require any DLC's?

    It looks great, would love to try it.

    Cheers,
    1. crazyboyjih
      crazyboyjih
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      • 0 kudos
      Yea, i was going through TESV Edit and it said it needed dawngard ...
  3. SteelRampage
    SteelRampage
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    • 1 kudos
    I like the courtyard but BOSS reports the following...

    Courtyard Hjerim.esp Active
    Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
    Warning: This file contains 2 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.

    I can deal with the dirty edits (even the Bethesda DLC contains dirty edits) but the NavMesh deletions are a big deal breaker.
    Can't, won't use any mod that deletes NavMeshes.

    Looks good and if you can fix the NavMesh problem I would use the mod.
  4. smr54
    smr54
    • member
    • 2 kudos
    Does this mod conflict with any non-vanilla Hjerim house mods?????
  5. kemchimikemkem
    kemchimikemkem
    • supporter
    • 2 kudos
    Awesome mod, thanks a tonne, just what Hjerim needed. Cozy and private.
  6. SeRidicaLup
    SeRidicaLup
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    • 24 kudos
    Oh I LOVE this couortyard!!!! Great idea! Well done. Voting and endorsing ;-)
  7. Melooo
    Melooo
    • member
    • 4 kudos
    CTD at mainmenu screen with new esp, ah i see it requires Hearthfire now...well that sucks...good thing i didnt deleted v1.1
  8. Hutspot01
    Hutspot01
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    • 1 kudos
    Changelog for the update?
  9. sa547
    sa547
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    • 595 kudos
    Good thing about this mod is that it makes use of the otherwise voided space near the back and close to the wall, and it doesn't clash with the blacksmith forge mod (which is positioned at the other side).
  10. marxercise
    marxercise
    • member
    • 23 kudos
    I never trust mods that alter world space...

    Understandable. Every object remains in my mods, except perhaps Proudspire, which was pared down from a pre-CK overhaul.