I wanted to use this courtyard with my Hjerim Home, but it requires Dawnguard in order to install. Can you possibly make a version that does not require any DLC's?
I like the courtyard but BOSS reports the following...
Courtyard Hjerim.esp Active Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here. Warning: This file contains 2 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
I can deal with the dirty edits (even the Bethesda DLC contains dirty edits) but the NavMesh deletions are a big deal breaker. Can't, won't use any mod that deletes NavMeshes.
Looks good and if you can fix the NavMesh problem I would use the mod.
Good thing about this mod is that it makes use of the otherwise voided space near the back and close to the wall, and it doesn't clash with the blacksmith forge mod (which is positioned at the other side).
15 comments
It looks great, would love to try it.
Cheers,
Courtyard Hjerim.esp Active
Contains dirty edits: 2 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Warning: This file contains 2 deleted NavMesh record(s) that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit is located here.
I can deal with the dirty edits (even the Bethesda DLC contains dirty edits) but the NavMesh deletions are a big deal breaker.
Can't, won't use any mod that deletes NavMeshes.
Looks good and if you can fix the NavMesh problem I would use the mod.
Understandable. Every object remains in my mods, except perhaps Proudspire, which was pared down from a pre-CK overhaul.