I attempted to manually download this and then install into SE using Vortex, then sorted load order with LOOT. Instant CTD. So it might work for some, but damned if it's gonna work for me.
it seems like one of the recent patches has broken this mod, it has been an essential for me since I played the original release, now the presence of this mod just causes an instant ctd, no idea why
edit: the cause is definitely one of the recent patches, theres a fix here: https://www.nexusmods.com/skyrimspecialedition/mods/107898
hello everybody Without a doubt this mod is mandatory, I used it for a few years in the TES Aniveasrio edition.Now I have problems with TES AE.The key menu doesn't work, I can't choose anything.and please, I can't find the Control.txt file anywhere Thank you very much in advance.Don't notice my poor English, I'm not from there.
This is the only controller mod I found that doesn't mess with vanilla controls so it's easy to use out of the box. I only had to removed the binding of hotkey 1-4 to be able to use it with souls quick menu. I also installed this to unbind the UP & DOWN directional buttons so I can use souls quick properly. It works really well, thank you for this configuration~
This mod appears to be interfering with the favourites menu of SkyUI.
I have made some weapons favourite sections, but I can't press the back button to "remember selection" (which saves in which hand each weapon goes) because it now says to press ESCAPE to remember it.
EDIT:
I fixed this problem. I downloaded Controller Hotkey 3 mod and made some adjustments.
Basically, you have to copy-paste this text into controlmap.txt overwriting it ALL. What will it do? I changes some things (necessary, if you want to be able to use the Back function to save the equipment status, again):
Back: wait Dpad-UP: open favourites Screenshots: removed, you can add them back if you want, just copy the string from the original controlmap.txt from the mod and paste it in this edit I made.
So now you can use all the Dpad Shortcuts except one (because Dpad-UP now opens the favorites menu like before, but LB+Dpad-UP is still usable as a hotkey! )
I hope this helped you. I am not the first one to have this problem, two years ago someone else posted about it but got no response.
// 1st field: User event name. DO NOT ALTER! This field is used to ID events in the code // 2nd: Keyboard key ID that will proc this event. A value of 0xff means the event is unmapped for this device. // 3rd: Mouse button ID that will proc this event. // 4th: Gamepad button ID that will proc this event. // 5th: If set to 1, this event can be remapped to a keyboard key // 6th: If set to 1, this event can be remapped to a mouse button // 7th: If set to 1, this event can be remapped to a gamepad button // 8th (Optional): User event binary flag. Used to group together related user events, like "Movement" or // "Menu", so they can be toggled on and off together // // Blank lines signify the start of a new input context. // See ControlMap.h for more details on input contexts. // // Main Gameplay Forward0x110xff0xff1100x801 Back0x1f0xff0xff1100x801 Strafe Left0x1e0xff0xff1100x801 Strafe Right0x200xff0xff1100x801 Move0xff0xff0x000b0000x801 Look0xff0xa0x000c0000x2 Left Attack/Block0xff0x10x00091110x841 Right Attack/Block0xff0x00x000a1110x841 Activate0x120xff0x10001110x804 Ready Weapon0x130xff0x40001110x840 Tween Menu0x0f0xff0x20001110x908 Toggle POV0x210xff0x00801110x820 Zoom Out0xff0x90xff0000x220 Zoom In0xff0x80xff0000x220 Jump0x390xff0x80001110xC01 Sprint0x380xff0x01001110x801 Shout0x2c0xff0x02001110x840 Sneak0x1d0xff0x00401110x881 Run0x2a0xff0xff1100x801 Toggle Always Run0x3a0xff0xff1100x801 Auto-Move0x2e0xff0x0100+0x00801100x801 Favorites0x100xff0x0001 1100x908 Hotkey10x02,0x4f0xff0x00010000x908 Hotkey20x03,0x500xff0x00080000x908 Hotkey30x04,0x510xff0x00020000x908 Hotkey40x05,0x4b0xff0x00040000x908 Hotkey50x06,0x4c0xff0x0100+0x00010000x908 Hotkey60x07,0x4d0xff0x0100+0x00080000x908 Hotkey70x08,0x470xff0x0100+0x00020000x908 Hotkey80x09,0x480xff0x0100+0x00040000x908 Quicksave0x3f0xff0x4000+0x2000100 Quickload0x430xff0x8000+0x1000100 Wait0x140xff0x00201110x808 Journal0x240xff0x00101110x808 Pause0x10xff0xff1100x8 Screenshot0xb70xff0xff000 Multi-Screenshot0x1d+0xb7,0x9d+0xb70xff0xff000 Console0x29,0x940xff0xff0000x10 CameraPath0x580xff0xff000 Quick Inventory0x170xff0xff1100x908 Quick Magic0x190xff0xff1100x908 Quick Stats0x350xff0xff1100x908 Quick Map0x320xff0xff1100x908
// Menu Mode Accept!0,Activate!0,Activate!0,Activate0000x8 Cancel!0,Tween Menu,!0,Pause!0,Tween Menu,!0,Pause!0,Tween Menu0000x8 Up!0,Forward!0,Forward0x00010000x8 Down!0,Back!0,Back0x00020000x8 Left!0,Strafe Left!0,Strafe Left0x00040000x8 Right!0,Strafe Right!0,Strafe Right0x00080000x8 Left Stick0xff0xff0x000b0000x8 Console0x290xff0xff0000x10
Hi, I don't know about the spacing, it shouldn't be a problem. Try copy-pasting it into another note program such as Notepad++ and see if the formatting is kept. But again, I don't think the spacing should matter.
If anyone is having trouble copying the text with missing spaces its because you are not viewing it from the forum, All you need to do is click on the date posted (07 February 2017, 12:17AM) which is below kevinmatrix , which opens up nexus forums. Copy the text from you will immediately notice that spaces are also copied.
upon removal of the mod (files all gone) my "wait" / "select" button is unresponsive, even on a new save. tried resyncing my xbox controller as well. rather confused with it. using mo2
PSA: Works 100% fine on special edition, extract the Interface folder to your Data folder, delete the ControlMap_Custom.txt on your main folder if any of the shortcuts don't work
I consider this mod mandatory for playing on gamepad, some builds like battlemages are unplayable without it (unless you like pausing your game to slowly navigate menus every 3 seconds during combat)
Followed the description pages installation directions and the troubleshooting directions to delete controller_Map.txt. LB is still sprint and the only keys freed up are the 4 d-pads. I can't for the life of me get LB to become the modifier button, it just simply doesn't work correctly.
401 comments
edit: the cause is definitely one of the recent patches, theres a fix here: https://www.nexusmods.com/skyrimspecialedition/mods/107898
This is the only controller mod I found that doesn't mess with vanilla controls so it's easy to use out of the box.
I only had to removed the binding of hotkey 1-4 to be able to use it with souls quick menu.
I also installed this to unbind the UP & DOWN directional buttons so I can use souls quick properly.
It works really well, thank you for this configuration~
This mod appears to be interfering with the favourites menu of SkyUI.
I have made some weapons favourite sections, but I can't press the back button to "remember selection" (which saves in which hand each weapon goes) because it now says to press ESCAPE to remember it.
EDIT:
I fixed this problem.
I downloaded Controller Hotkey 3 mod and made some adjustments.
Basically, you have to copy-paste this text into controlmap.txt overwriting it ALL.
What will it do? I changes some things (necessary, if you want to be able to use the Back function to save the equipment status, again):
Back: wait
Dpad-UP: open favourites
Screenshots: removed, you can add them back if you want, just copy the string from the original controlmap.txt from the mod and paste it in this edit I made.
So now you can use all the Dpad Shortcuts except one (because Dpad-UP now opens the favorites menu like before, but LB+Dpad-UP is still usable as a hotkey!
I hope this helped you. I am not the first one to have this problem, two years ago someone else posted about it but got no response.
// 1st field: User event name. DO NOT ALTER! This field is used to ID events in the code
// 2nd: Keyboard key ID that will proc this event. A value of 0xff means the event is unmapped for this device.
// 3rd: Mouse button ID that will proc this event.
// 4th: Gamepad button ID that will proc this event.
// 5th: If set to 1, this event can be remapped to a keyboard key
// 6th: If set to 1, this event can be remapped to a mouse button
// 7th: If set to 1, this event can be remapped to a gamepad button
// 8th (Optional): User event binary flag. Used to group together related user events, like "Movement" or
// "Menu", so they can be toggled on and off together
//
// Blank lines signify the start of a new input context.
// See ControlMap.h for more details on input contexts.
//
// Main Gameplay
Forward0x110xff0xff1100x801
Back0x1f0xff0xff1100x801
Strafe Left0x1e0xff0xff1100x801
Strafe Right0x200xff0xff1100x801
Move0xff0xff0x000b0000x801
Look0xff0xa0x000c0000x2
Left Attack/Block0xff0x10x00091110x841
Right Attack/Block0xff0x00x000a1110x841
Activate0x120xff0x10001110x804
Ready Weapon0x130xff0x40001110x840
Tween Menu0x0f0xff0x20001110x908
Toggle POV0x210xff0x00801110x820
Zoom Out0xff0x90xff0000x220
Zoom In0xff0x80xff0000x220
Jump0x390xff0x80001110xC01
Sprint0x380xff0x01001110x801
Shout0x2c0xff0x02001110x840
Sneak0x1d0xff0x00401110x881
Run0x2a0xff0xff1100x801
Toggle Always Run0x3a0xff0xff1100x801
Auto-Move0x2e0xff0x0100+0x00801100x801
Favorites0x100xff0x0001 1100x908
Hotkey10x02,0x4f0xff0x00010000x908
Hotkey20x03,0x500xff0x00080000x908
Hotkey30x04,0x510xff0x00020000x908
Hotkey40x05,0x4b0xff0x00040000x908
Hotkey50x06,0x4c0xff0x0100+0x00010000x908
Hotkey60x07,0x4d0xff0x0100+0x00080000x908
Hotkey70x08,0x470xff0x0100+0x00020000x908
Hotkey80x09,0x480xff0x0100+0x00040000x908
Quicksave0x3f0xff0x4000+0x2000100
Quickload0x430xff0x8000+0x1000100
Wait0x140xff0x00201110x808
Journal0x240xff0x00101110x808
Pause0x10xff0xff1100x8
Screenshot0xb70xff0xff000
Multi-Screenshot0x1d+0xb7,0x9d+0xb70xff0xff000
Console0x29,0x940xff0xff0000x10
CameraPath0x580xff0xff000
Quick Inventory0x170xff0xff1100x908
Quick Magic0x190xff0xff1100x908
Quick Stats0x350xff0xff1100x908
Quick Map0x320xff0xff1100x908
// Menu Mode
Accept!0,Activate!0,Activate!0,Activate0000x8
Cancel!0,Tween Menu,!0,Pause!0,Tween Menu,!0,Pause!0,Tween Menu0000x8
Up!0,Forward!0,Forward0x00010000x8
Down!0,Back!0,Back0x00020000x8
Left!0,Strafe Left!0,Strafe Left0x00040000x8
Right!0,Strafe Right!0,Strafe Right0x00080000x8
Left Stick0xff0xff0x000b0000x8
Console0x290xff0xff0000x10
// Console
PickPrevious0xff0x80x00020000x10
PickNext0xff0x90x00010000x10
Up0xc80xff0xff0000x10
Down0xd00xff0xff0000x10
PageUp0xc90xff0xff0000x10
PageDown0xd10xff0xff0000x10
Console0x290xff0xff0000x10
NextFocus0x0f0xff0x02000000x10
PreviousFocus0x2a+0x0f,0x36+0x0f0xff0x01000000x10
// Item Menus
LeftEquip!0,Left Attack/Block!0,Left Attack/Block!0,Left Attack/Block0000x8
RightEquip!0,Right Attack/Block!0,Right Attack/Block!0,Right Attack/Block0000x8
Item Zoom0x2e0xff!0,Toggle POV0000x8
Rotate0xff0xff0x000c0000x8
XButton!0,Ready Weapon!0,Ready Weapon!0,Ready Weapon0000x8
YButton!0,Toggle POV!0,Toggle POV!0,Jump0000x8
Cursor0xff0xa0xff0000x8
// Inventory
ChargeItem!0,Wait!0,Wait!0,Shout0000x8
// Debug Text
PrevPage0xc80xff0xff0000x10
NextPage0xd00xff0xff0000x10
PrevSubPage0xc90xff0xff0000x10
NextSubPage0xd10xff0xff0000x10
// Favorites menu
Up!0,Forward!0,Forward0xff0000x8
Down!0,Back!0,Back0xff0000x8
Accept!0,Activate!0,Activate!0,Activate0000x8
Cancel!0,Favorites,!0,Tween Menu,!0,Pause!0,Favorites,!0,Tween Menu,!0,Pause!0,Tween Menu0000x8
Left Stick0xff0xff0x000b0000x8
Cursor0xff0xa0xff0000x8
// Map Menu
Cancel!0,Tween Menu,!0,Pause!0,Tween Menu,!0,Pause!0,Tween Menu0000x8
Look0xff0xff0x000c0000x8
Zoom In0xff0x8!0,Right Attack/Block0000x8
Zoom Out0xff0x9!0,Left Attack/Block0000x8
MapLookMode0xff0x10xff0000x8
Click0xff0xff0x10000000x8
PlacePlayerMarker0x190xff0xff0000x8
Cursor0xff0xa0x000b0000x8
PlayerPosition0x120xff0x80000000x8
LocalMap0x260xff0x40000000x8
LocalMapMoveMode0xff0x00xff0000x8
Up!0,Forward!0,Forward0xff0000x8
Down!0,Back!0,Back0xff0000x8
Left!0,Strafe Left!0,Strafe Left0xff0000x8
Right!0,Strafe Right!0,Strafe Right0xff0000x8
// Stats
Rotate0xff0xff0x000b0000x8
// Cursor
Cursor0xff0xa0x000c0000x10
Click0xff0x00x10000000x10
// Book
PrevPage0xcb,0x1e0x0,0x90x00040000x8
NextPage0xcd,0x200x1,0x80x00080000x8
// Debug overlay
Console0x290xff0xff0000x10
NextFocus0x0f0xff0x02000000x10
PreviousFocus0x2a+0x0f,0x36+0x0f0xff0x01000000x10
Up0xc80xff0x00010000x10
Down0xd00xff0x00020000x10
Left0xcb0xff0x00040000x10
Right0xcd0xff0x00080000x10
PageUp0xc90xff0xff0000x10
PageDown0xd10xff0xff0000x10
ToggleMinimize0x3f0xff0x00200000x10
ToggleMove0x3e0xff0x00800000x10
Close0x400xff0xff0000x10
F10x3b0xff0xff0000x10
F20x3c0xff0xff0000x10
F30x3d0xff0xff0000x10
F70x410xff0xff0000x10
F80x420xff0xff0000x10
F90x430xff0xff0000x10
F100x440xff0xff0000x10
F110x570xff0xff0000x10
F120x580xff0xff0000x10
LTrigger0xff0xff0x00090000x10
RTrigger0xff0xff0x000a0000x10
Backspace0x0e0xff0xff0000x10
Enter0x1c0xff0xff0000x10
B0xff0xff0x20000000x10
Y0xff0xff0x80000000x10
X0xff0xff0x40000000x10
// Journal
Zoom In0xff0x80xff0000x8
Zoom Out0xff0x90xff0000x8
XButton0x2d,0x320xff!0,Ready Weapon0000x8
YButton0x140xff!0,Jump0000x8
TabSwitch0xff0xff!0,Left Attack/Block,!0,Right Attack/Block0000x8
// TFC mode
CameraZUp0xff0x80x000a000
CameraZDown0xff0x90x0009000
WorldZUp0xff0x00x0200000
WorldZDown0xff0x10x0100000
LockToZPlane0xff0xff0x4000000
// Debug Map Menu-like mode (but not the actual map menu)
Look0xff0xff0x000c0000x8
Zoom In0xff0x80x000a0000x8
Zoom Out0xff0x90x00090000x8
Move0xff0xa0x000b0000x8
// Lockpicking
RotatePick0xff0xa0x000b0000x8
RotateLock!0,Forward,!0,Back,!0,Strafe Left,!0,Strafe Right!0,Forward,!0,Back,!0,Strafe Left,!0,Strafe Right0x000c0000x8
DebugMode0x350xff0x40000000x8
Cancel!0,Tween Menu,!0,Pause!0,Tween Menu,!0,Pause!0,Tween Menu0000x8
// Favor
Cancel!0,Tween Menu,!0,Pause!0,Tween Menu,!0,Pause!0,Tween Menu0000x108
I was getting so f'in frustrated, too!
The formatting is all over the place even when pasted into notepad++, and I'd like to be able to see the changes clearly.
All you need to do is click on the date posted (07 February 2017, 12:17AM) which is below kevinmatrix , which opens up nexus forums.
Copy the text from you will immediately notice that spaces are also copied.
edit: fixed by changing the line
Wait0x140xff0x0100+0x00201110x808
to
Wait0x140xff0x0100+0x00201100x808
in controlmap.txt
I consider this mod mandatory for playing on gamepad, some builds like battlemages are unplayable without it (unless you like pausing your game to slowly navigate menus every 3 seconds during combat)