About this mod
Spells to buff, heal and fight alongside allies.
- Requirements
- Permissions and credits
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Translations
- Spanish

Adds spells centered around support roles.
Some of us like playing healers! I for one lean towards these roles in RPG games, and I found it very unfulfilling in skyrim. This mod aims to enhance the role and various playstyles of healers without detracting from the game or altering files.
I'm glad you asked, non existant entity! Here they are:
All of the spells are sold by vendors of their type
If you're wondering how best to use the spells, the golden rule of thumb is that negative effects target hostiles, positive ones target non hostiles.
Heals hurt undead, light spells do extra damage to vampires (on top of bonus damage done to all undead and demons).
Health drains are your only option if you are a vampire (or some other form of undead).
People don't have to be your followers to recieve these buffs, so you can play a healer for random encounters.
Some of the damage effects benefit from fire damage perks but might not show the improvement in the description.
Hopefully these spells help you enjoy your healing experience in Skyrim! They should at least add some flavor without taking anything away.
[size=+2]Changelog[/size]
1.2
Added undead damage effects and conditions to healing/light spells to make them play more like traditional priest spells. Ray spells now do even more damage to vampires.
Watch nearby undead burn to death as you heal your allies!
1.1
Added missing scripts (Fixes dual xp gain).
Fixed group healing's targeting. Should now work only on allies like it should have.
Added higher level versions of group healing and curse enemy, around double the strength.
Added Ice Wind, a frost destruction spell that hurts enemies and heals allies. The heal works over time, but the damage works instantly.
Don't forget to leave a comment or endorse if you enjoy the spells, and remember:
Check out my other mod if you want some more followers! - Coffee's Companions
- The healing guardian holds a weapon but never swings it. This is actually working as intended, I just didn't want him dual casting his spell. (Yet anyway)
- Some rare encounters are angered by heals, though I can't figure out why. Happens with vanilla heals too.
This may just be my game :P though it seems to have something to do with them being scripted to turn hostile later.
Recommendations:
UFO
Atvir Dres
Skyrim Redone