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rongphale

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rongphale

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694 comments

  1. TYz0965
    TYz0965
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    Will issues arise if I use this mod with both ufo and immersive horses together?
    1. paintedcrow5405
      paintedcrow5405
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      I am finding a problem of not being able to mount a horse again after i dismount.  the activation doesnt show up for the horse after dismount.
  2. LucidoLimite
    LucidoLimite
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    Is there a way to use module 2 in Skyrim SE? or otherwise, do someone know how to have mounted casting in SE?
    1. chanchan05
      chanchan05
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      • 7 kudos
      Immersive Horses has mounted casting built in, and is available for SE.

      What I want to know though is if using this Module 1 for Immersive horses instead of Mounted Combat for Everyone is better, pros and cons. LOL.
    2. Sneator
      Sneator
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      you know if there's anyway to get JUST the mounted attack animations in there? The stabbing motions and all that.
    3. R.A. Salvatore
      R.A. Salvatore
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      The only mounted casting mod I've found to work properly (I've tried several) is Character Behaviors Enhanced. It adds a lot of other awesome stuff so I highly recommend it. Just be warned that it's incompatible with FNIS.
    4. BouBoule201288
      BouBoule201288
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      • 103 kudos
      if you encounter a T pose bug when you use Horsemen, go and download my patch : https://www.nexusmods.com/skyrim/mods/98140/
      It's compatible with FNIS but don't forget to check the FNIS patch named "rongphale's "Horsemen Mounted Combat Enh""

      The reason of the T pose bug , it's due to a the old bsa which block animationS.
      Horsemen is compatible with FNIS. Character Behaviors Enhanced is the creation of Zartar, a great tool developper for behavior files.
    5. thedark1234
      thedark1234
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      that this mod is not broken?
    6. paintedcrow5405
      paintedcrow5405
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      • 0 kudos
      Agreed.  is that possible?
    7. paintedcrow5405
      paintedcrow5405
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      • 0 kudos
      Agreed.  Is that possible?
  3. paintedcrow5405
    paintedcrow5405
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    Cant mount my horse now... I am using Immersive Horses, RDO, and EFF, which are the only ones i can think would conflict. I tried changing the load order but still cant get on. any ideas?
    1. paintedcrow5405
      paintedcrow5405
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      Im having the same issue.  Have you found anything out?
  4. steelpantherx
    steelpantherx
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    The animations in this mod absolutely do not work. I used the patch from fnis and it still gives me the t pose on horse when attacking. The spear animations also dont work. Even if I went to the fnis mod page and installed the creature patches. It doesnt work.

    if you install
    https://www.nexusmods.com/skyrim/mods/98140?tab=files&file_id=1000299320&nmm=1
    the mod will work. It is a patch created by another modder for this mod. If you install it the animations will show.

    Secondly, the spear animations look just like sword animations. Thought it was going to be like stabbing animations. Is this a bug as well? The spear is used as a two handed sword when dismounted.
  5. I try to port this to SSE for the magic combat on horseback.

    I have done this like cperkins824 said, run the mesh optimize and save it in CK. I have Module 1 and 2 at the end of my loadorder. I also use CH.
    I have run FNIS.

    Everthing works but no magic. I can equip a Spell and my char goes ready for Combat, but then nothing. I cant cast any Spell (Mouse 1).

    Any Ideas?

    *edit* nvm. i use the Character Behaviors Enhanced - MAX COMPATIBILITY for Mounted Casting now (https://www.nexusmods.com/skyrimspecialedition/mods/26513?tab=files)
    1. nexuspaladin
      nexuspaladin
      • supporter
      • 5 kudos
      greetings, could you please share the port you made
    2. dannydidit818
      dannydidit818
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      • 3 kudos
      Late but +1
  6. quabityassuance
    quabityassuance
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    • 12 kudos
    Does anyone know if there is a version for SE? Thanks
    1. MPFernando
      MPFernando
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      • 16 kudos
      +1
    2. lilmoosh
      lilmoosh
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      +1
    3. cperkins824
      cperkins824
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      No. You have to convert it yourself but all you have to do is run the meshes through Cathedral Assets Optimizer and save it in the CK. Takes literally about 2 minutes. 
    4. MlemandPurrs
      MlemandPurrs
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      • 7 kudos
      if it literally takes 2 minutes can please somebody upload the SE version ?
    5. knifestrife98
      knifestrife98
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      • 13 kudos
      This comes with Nemesis I think
    6. SmexyTempest
      SmexyTempest
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      • 1 kudos
      I don't think it comes with Nemesis, it just has a patch option available in it's generator window. Now I'm going to try it because it would be cool if it did.
    7. Sorlomon
      Sorlomon
      • supporter
      • 14 kudos
      Skyrim Special Edition Modding Guide Ep9 - Converting Mods (Set-up and Tools) (9-12)

      Instead of Nif Optimizer use Cathedral Assets Optimizer. And be sure to use SSE CreationKit Fixes.
    8. cperkins824
      cperkins824
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      if it literally takes 2 minutes can please somebody upload the SE version ?
      Because you have to have permissions to do that or it'll be taken down and you can get banned from the Nexus and with this mod not having been updated in a decade good luck finding the author to get permission.
    9. Primaris82
      Primaris82
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      • 3 kudos
      on SE just ues Convenient Horses
    10. U1849KA
      U1849KA
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      • 20 kudos
      Convenient Horses doesn't overhaul the mounted combat system, or allow mounted casting.
  7. MoonKhajiit
    MoonKhajiit
    • member
    • 1 kudos
    Did this mod fixes the archery combat? When I try to shoot at a spot the arrow goes anywhere exept by where I aimed to. Also melee combat its a little hard cos when I try to turn my horse it spins in the opposite direction.
    Bugthesda at its best.
  8. laomaster
    laomaster
    • member
    • 1 kudos
    Doesn't work for me, got T pose for melee & nothing for magic cast. Launched FNIS & move the load order both top & bottom, still doesn't work.
  9. Does this mod allows Sofia (the custom follower mod) to fight while mounted? I can't find anything that works ;-;
  10. ShawnDriscoll
    ShawnDriscoll
    • member
    • 86 kudos
    I've been using the NPC module for quite awhile. Great stuff! Just a couple problems with it though:

    1. The Uninstall Horsemen spell doesn't work. Had to manually stop all quests related to the mod.

    2. This mod REKT both the vanilla world events and any modded world events. Removing this mod returned all the world events that had not been playing.