Hello all, I have a permission from Frankdema to use his other armors in my mod ARMONIZER On his permissions tab he says he would "gladly give permisssion if we ask." I sent a message to Frank asking for specific permission as I do not know the specifics of the original permissions he gave, they may have been broad, I don't know. I feel as though Frank is implying that all we need do for permission is Send him a message asking, mainly so he knows where his work is being used.
So here's what I know. If anyone at this moment, would be able to port this with permission, it would be either myself or Ketaroz. I already have permission for his other armors. I sent a message letting him know that I am adding this to the new Armonizer update, so he knows where his work will be. He's been offline for over a year. If and when he ever comes back online he can tell me to delete it from armonizer as I am being as transparent as possible. If any moderator from Nexus ever takes issue with me using this mod in my armonizer mod, I will delete all of the assets I used immediately. Armonizer SE AE is the name of the update I am working on, it is not yet released. I am posting this message before I ever post the update I'm making so nexus has the opportunity to say something if they feel the need.
I think that this shouldn't be an issue as like I said I do have permission for his other mods, but I'd rather be on the safe side. I respect all the hard work other mod authors do and would never want to go against an authors permissions.
PLEASE KEEP THIS COMMENT BUMPED TO THE TOP FOR ANY DISCUSSION ABOUT SE or AE VERSIONS.
(I will post the link to Armonizer V5 SE AE DMT here when I release it, hopefully within the next ten days or so.)
Could someone with the skill and know-how please make a SSE version of this mod and just credit this guy? it appears he hasnt answered any questions for years so he obviously isnt going to do it.
I have some mods from him converted for my use, i messaged him but he doesn't answer. Its really easy 1. Extract the contents of this mod to a folder 2. download Nif Optimizer from SSE website 3. Install CK from bethesda launcher 4. Copy paste the nif optimizer exe into the meshes folder of this mod 5. Run the Nif Optimized exe by double clicking it and press the optimize button 6. now delete Nif optimzer exe after the process is done also delete the readmes the exe generated. 7. Put meshes, textures and esp into a new folder called data 8. right click on data and add it to archive using winrar 9. use mod manage of your choice to install the mod 10. Open Creation Kit (CK) and load the files, click on it and a pop will come showing al the plugins 11. find the esp of this mod, double click it and set it as active file. 12. Edit some value in something, then revert it back to default (don't know if its still needed in CK) 12. click the save button and you are done. 13 Replace it with old ESP 14 . Uninstall or remove the old mod with old ESP and install again with new esp its easy any kid can do it
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On his permissions tab he says he would "gladly give permisssion if we ask."
I sent a message to Frank asking for specific permission as I do not know the specifics of the original permissions he gave, they may have been broad, I don't know. I feel as though Frank is implying that all we need do for permission is Send him a message asking, mainly so he knows where his work is being used.
So here's what I know. If anyone at this moment, would be able to port this with permission, it would be either myself or Ketaroz.
I already have permission for his other armors.
I sent a message letting him know that I am adding this to the new Armonizer update, so he knows where his work will be.
He's been offline for over a year.
If and when he ever comes back online he can tell me to delete it from armonizer as I am being as transparent as possible.
If any moderator from Nexus ever takes issue with me using this mod in my armonizer mod, I will delete all of the assets I used immediately.
Armonizer SE AE is the name of the update I am working on, it is not yet released. I am posting this message before I ever post the update I'm making so nexus has the opportunity to say something if they feel the need.
I think that this shouldn't be an issue as like I said I do have permission for his other mods, but I'd rather be on the safe side. I respect all the hard work other mod authors do and would never want to go against an authors permissions.
PLEASE KEEP THIS COMMENT BUMPED TO THE TOP FOR ANY DISCUSSION ABOUT SE or AE VERSIONS.
(I will post the link to Armonizer V5 SE AE DMT here when I release it, hopefully within the next ten days or so.)
1. Extract the contents of this mod to a folder
2. download Nif Optimizer from SSE website
3. Install CK from bethesda launcher
4. Copy paste the nif optimizer exe into the meshes folder of this mod
5. Run the Nif Optimized exe by double clicking it and press the optimize button
6. now delete Nif optimzer exe after the process is done also delete the readmes the exe generated.
7. Put meshes, textures and esp into a new folder called data
8. right click on data and add it to archive using winrar
9. use mod manage of your choice to install the mod
10. Open Creation Kit (CK) and load the files, click on it and a pop will come showing al the plugins
11. find the esp of this mod, double click it and set it as active file.
12. Edit some value in something, then revert it back to default (don't know if its still needed in CK)
12. click the save button and you are done.
13 Replace it with old ESP
14 . Uninstall or remove the old mod with old ESP and install again with new esp
its easy any kid can do it