Skyrim

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Eldiran

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65 comments

  1. jackstarr
    jackstarr
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    Sad to see that this isn't being supported any more.

    In case anyone is interested, "Athletics Training" by Volek is a much newer mod (with MCM menu) which adds athletics (and acrobatics) to Skyrim - http://skyrim.nexusmods.com/mods/30968
  2. rizkyarief
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    it's still work for 1.7 version, but i wonder if there is jump fall fixer for higher jump!
  3. aceGT
    aceGT
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    Interesting! So if i'm not mistaken, this affects other NPCs and creatures as well?
  4. boatie
    boatie
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    Doesn't seem supported anymore. I hope someone can do a non-script dragon version.
  5. tazmanyak
    tazmanyak
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    First, Hello and thank you for this mod i just dicovered!
    Will test it and see how balanced it is.
    But this is a really good idea, for sure!

    That's why i'll certainly use it, and that's why i ask now: Does it work for followers/npc? (but more important for followers :p)
    Beacause if it doesnt, can it???
  6. jackstarr
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    Is it safe to reduce the base speed/jump stats? I really miss the Morrowind style of progression (and later feeling of achievement), where the player is as slow as a snail to start off with!

    Combined with turning off fast travel, it would make me explore the immediate environment much more, as well as give more reason to stock up on potions as it's not so easy to run out of trouble at first. Or would the base stats affect all NPCs too?

    How about something like:

    baseSpeed=75
    baseJump=50
    baseFall=300

    and then to increase the multipliers (forgive me, maths isn't my strong point) so by the time the character is level 5 the basespeed is 100, jump 76 and fall 600 and then progression rapidly slows down so at level 10 the base would be at 102, jump 78 etc. and at level 30 would still only be 104, jump 80 etc. Is this possible, or am I misunderstanding anything?Thanks!
  7. KhaoMaat
    KhaoMaat
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    This mod works perfectly for me, on the recent Skyrim patch and with the latest version (1.4).

    The change to movement speed is indeed not reported in the console as the jump height and fall distance is. However - for me at least, the change is there. Check your value with the command ´player.getav speedmult´ to see if it is above the default value of 100. Just make sure you crouch, or something else that makes the change apply, before you check you value.
  8. notagain
    notagain
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    Can anyone confirm that this does or does not work with the most recent Skyrim patch?

    edit: Checked the console on load up, jump height and fall distances are modified, but the movement speed is not reported. It may be that it never reported in the console, but I'm just guessing.

    I really liked this mod for thief-type classes, I'd love for this to be worked on again.
  9. AdventureCat
    AdventureCat
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    I really like this mod. Thank you
  10. fowlmouth
    fowlmouth
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    I'm pretty sure this stopped working in 1.4
    To check do player.getav speedmult