I think it would be better, if possible, to only gain weight if you chose to up your strength, that way mages still stay scrawny and archers are somewhat medium build.
Just littlecorrection there, archers especialy longbowmen have massive uperbody streangth in thier shoulders,back, chest and arms otherwise they could not pull a bow with a draw resistance ubove 100lbs for long periods of time as happened in medieval battle stuations.
Any chance you could create another version of this mod that updates a player's weight based on the level of a specified skill? For example, I have BodySlide installed and like the idea that my mage's breasts should increase in size as her enchanting skill increases (weight matches skill, so a skill of 30 means a weight of 30, and a skill of 100 means a weight of 100). So far, I've been doing this manually with the console every time the skill levels up, but it would be nice if there were a mod to automatically do it for me. I'd create the mod myself, but I know next to nothing of modding.
Note 1: With a skill uncapper, skills may rise above 100, so this mod should include an if statement where a skill beyond 100 only means a body weight of 100 as setting the weight any higher (at least, with the console command) makes the weight reset to zero. Note 2: With the ability to make skills legendary, skills can be reset to 15, theoretically resetting the weight to 15. I'm not sure how this should be handled (if at all), but I feel that it should be pointed out. One possibility is that making the skill in question legendary disables the script so the weight will forever stay at 100 (unless manually changed with the console, of course). Note 3: It'd be nice if such a mod had a MCM so the player could specify which skill to track in-game. If making a MCM is beyond your skill, then I would suggest a few alternatives: 1) create a player-available console command to change which skill the mod tracks, 2) create a version for each skill, or 3) stick to my request of tracking enchanting.
Sounds like a good idea - adding a bit more customisation/progression to the game.
Might I suggest this be expanded into the realm of further customisation by making the character gain weight via over-eating? Something a bit like (if you ever played it) the system in GTA San Andreas? Where the player could choose to gain weight/muscle mass via eating and exercising? Might be cool if that were in Skyrim, as food is little more than just an alternative to potions at the moment I think...
I recently installed Imps more complex needs mod, before installing it I lived on nothing but stolen health potions. That mod has Body Fat and Muscle Mass percentages on it (they're well hidden in the menu's). But doesn't change your appearance, I'm not sure if the percentages change as well, as I recently installed it.
In Skyrim I was living on nothing but health potions, which wouldn't have given me a muscle bound look, but more of a death warmed up look. It would be good if you could add body fat to your mod. As well as maybe an add-on mod, to link to the percentages on Imps More Complex Needs mod.
I know the mod currently works by leveling, but I'm currently over level 50 on Skyrim with a body fat level of 25% and a muscle mass level of 36% on Imps mod, it would be good if the app could ramp up and down weight and muscle mass.
29 comments
the book is humorous and i like seeing my character getting bigger over time
Thanks for mod!
hope it works nicely for my playthrough
Note 1: With a skill uncapper, skills may rise above 100, so this mod should include an if statement where a skill beyond 100 only means a body weight of 100 as setting the weight any higher (at least, with the console command) makes the weight reset to zero.
Note 2: With the ability to make skills legendary, skills can be reset to 15, theoretically resetting the weight to 15. I'm not sure how this should be handled (if at all), but I feel that it should be pointed out. One possibility is that making the skill in question legendary disables the script so the weight will forever stay at 100 (unless manually changed with the console, of course).
Note 3: It'd be nice if such a mod had a MCM so the player could specify which skill to track in-game. If making a MCM is beyond your skill, then I would suggest a few alternatives: 1) create a player-available console command to change which skill the mod tracks, 2) create a version for each skill, or 3) stick to my request of tracking enchanting.
Sounds like a good idea
Might I suggest this be expanded into the realm of further customisation by making the character gain weight via over-eating? Something a bit like (if you ever played it) the system in GTA San Andreas? Where the player could choose to gain weight/muscle mass via eating and exercising? Might be cool if that were in Skyrim, as food is little more than just an alternative to potions at the moment I think...
I recently installed Imps more complex needs mod, before installing it I lived on nothing but stolen health potions. That mod has Body Fat and Muscle Mass percentages on it (they're well hidden in the menu's). But doesn't change your appearance, I'm not sure if the percentages change as well, as I recently installed it.
In Skyrim I was living on nothing but health potions, which wouldn't have given me a muscle bound look, but more of a death warmed up look. It would be good if you could add body fat to your mod. As well as maybe an add-on mod, to link to the percentages on Imps More Complex Needs mod.
I know the mod currently works by leveling, but I'm currently over level 50 on Skyrim with a body fat level of 25% and a muscle mass level of 36% on Imps mod, it would be good if the app could ramp up and down weight and muscle mass.