Skyrim

2456 comments

  1. zeroeternalz
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    Sticky
    Legendary Souls Reborn has been released! Please go here and support it by downloading and endorsing!

    http://www.nexusmods.com/skyrim/mods/63969/?

    Alas, the chapter of this version of the mod has come to a close. I will be now updating on the new page for LS Reborn.

    I hope everyone who has enjoyed this version jumps on the new one and continue the support! I truly appreciate everyone who has been supporting me.
  2. AlphaWolftwc
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    The "Snow Prince Spear" is a permanent damaging effect
  3. leetjack
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    how i use Purification Altar in Winterhold college? what i need put in Purification Console to function? thanks for help.
  4. zeroeternalz
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    It's coming soon! Here's the video:



    Sorry it's a bit long, but I wanted to highlight all the summons I have finished so far. Keep in mind, it's not showing all their abilities otherwise the video would have been 3 hours long instead =P.
    1. jefthereaper
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      Third to watch it! First to like it, nice job! Can't wait to actually use it, been seeing a lot of new char's.
    2. Tyraent22
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      Looks as brilliantly fun as expected!
    3. Wyzen
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      I really can't wait to try this
  5. zeroeternalz
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    Legendary Souls Redone Project Update 03.09.15:

    I've finally transitioned all the old summons into the new reworked file. I've also added a numerous quantity of new summons on top of every summon that's found in this version.

    Here is the complete list of transitioned, reworked, and new summons.

    Transitioned:
    Legendary Hero -Ysgramor
    Companion Harbinger - Kodlak Whitemane
    Cursed Companion - Skjor
    Prodigal Son -Ylgar
    Lost Legend - Gauldur
    College Archmage -Savos Aren
    Master Wizard - Mirabelle Ervine
    Soul Shade - Arniel Gane
    Grey Fox - Emer Dareloth
    Nightingale Sentinel - Gallus Desidenius
    Phantom Sentinel - Mercer Frey
    Fallen Thief - Isabelle Rolaine
    Spectral Assassin - Lucien Lachance
    Void Assassin - Astrid
    Blades Defender - Baurus
    Blades Agent - Acilius Bolar
    Greybeard Master - Jurgen Windcaller
    Whispers Conjuror - The Caller
    Synod Engineer - Septimus Signus
    Wolf Queen - Potema Septim
    Oblivion Ursurper - Mankar Camoran
    Psijiic Ritemaster - Iachesis
    Thalmor Wizard - Ancano
    Summerset Shadow - Linwe
    Alik'r Agent - Kematu
    Red Eagle - Faolan
    Falmer Champion - Snow Prince
    Maormer Monarch - King Orgnum
    Adoring Fan - The Adoring Fan

    Here is a list of reworked characters from the original version:
    Treacherous Assassin - Mathieu Bellamonte
    Shadowscale Assassin - Ocheeva
    Troubadour Soothsayer - Heliand
    Ethereal Bard - Svaknir
    Sword Singer - Azzadal
    Terrible Performer - Lurbuk
    Ancient Warrior - Hakon One-Eye
    Ancient Strategist - Felldir the Old
    Ancient Huntress - Gormlaith Golden-Hilt
    Skeever King - Hamelyn
    Dwemer Magecrafter - Kagrenac
    Rogue Gambler - Vasha the Gambler

    Here is a list of all the new summons exclusive to the "Redone" version of the mod (and unfortunately won't be released in any more updates of this version of the mod):
    Blades Grandmaster - Jauffre
    Blades Ambassador - Magnessen Brisienna
    Pirate King - Velehk Sain
    Pirate Queen - Safia
    Pirate Captain - Haldyn
    Pirate Marauder - Jaree-ra
    Tactical Archmage - Hannibal Traven
    Arcane Astronomer - Bothiel
    Dragon Slayer - Olaf One-Eye
    Rebel Leader - Ulfric Stormcloak
    High King - Torygg
    Battle Maiden - Matilda
    Thalmor Agent - Estormo
    Bandit Warchief - Hajvarr Iron-Hand
    Arch Geomancer - Kalthar
    Arch Aeromancer - Borissean
    Arch Pyromancer - Naris the Wicked
    Arch Cryomancer - Drelas
    Arch Electromancer - Beem-Ja
    Kamal Demon - Ada'Soom Dir-Kamal
    Vicious Troll - Udefrykte
    Riekling Chief - Riekling Chief
    Windhelm Butcher - Calixto Corrium
    Insane Cook - Knjakr
    Falling Wizard - Tahriel
    Cowardly Sellsword - Fultheim the Fearless
    Psychotic Mother - Alea Quintus
    Whiterun Guard - Tor of Whiterun
    Torched Apprentice - Yisra
    Ravaged Apprentice - Ilas-Tei
    Frozen Apprentice - Rundi
    Frosted Apprentice - Borvir
    Fortune Hunter - Lucky Lorenz
    Shifty Burglar - Arvel the Swift
    Conniving Ambusher - Telrav
    Ailurophobic Breeder - Ushnar gro-Shadborgob

    I've also already completed all the actors for future summons, but I haven't implemented the magic effect to summon them nor have i given them their unique abilities/skills/equipment/magic yet. I want to finish 4 more summons before re-uploading it as a new mod, but if everyone would prefer me to upload before finishing the next four, please let me know. If most of you want me to upload the file first before working on the next set, I'll work on making a video and images instead so that I can upload the new file sooner than later. With this said, this original version of the mod will no longer be updated, so this means for those who has this version can keep it or remove it. Discretion is yours since there will be redundancies with all the original versions from this file and the transitioned/reworked summons in the "Redone" file. For those who already got all the summons from this version, I'll be creating a chest containing the tomes for all the summons on this version so that you don't have to recollect them once you're installed the new version.

    So please let me know if you want me to release the file, if I get enough feedback before Friday this week, I'll try to get the file out by Monday next week. Otherwise, while waiting for your response, I'll work on the next four first. If I complete the next four, the file probably won't be released until another 2 weeks.

    Thanks again for the continued support and I hope all of you continue to enjoy my work =D
    1. Tyraent22
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      Personally I would love to get the shiny new "Legendary Souls Reborn" as soon as possible. To be completely honest this has been my favorite mod out there and I've been holding off to do a new play through until Reborn comes out (I literally check this page every day for updates lol). But then again what is another two weeks?

      I guess I just wanted to take this time to let you know how incredibly well done your work with this mod has been so far and that no matter what you decide I'm sure we all are greatly looking forward to see what your new mod looks like.

      Thank you very much for making such an awesome mod and keep up the good work!
    2. zeroeternalz
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      hmmm.. i like the sound of Legendary Souls "Reborn" better than what i originally intended to name it as "Redone".... thank you Tyraent22, you will be credited for providing the updated version a better name =D
    3. Tyraent22
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      I am honored
    4. Nickademus84
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      Looking forward to the new release, whether that be now or in a few weeks is fine by me. I am waiting for the new update to immersive creatures anyway before I play agian.
  6. ekinney
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    Can anyone tell me how to get the Caller's soul? I can't get the forge to work.
  7. joe5
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    Hello again zeroeternalz, the reason why I returned is because I love your mod so much, so much, that I cannot stand not having all the souls and If you could only give me one Little hint or something, I will be very grateful to you. You see, I have encountered some problems with the following souls: Azzadal: I've been trying to find his lost satchel in the aqueducts, but to no avail. Ylgar: I've been searching for his tome in his barrow but I just found a scroll of one use. Isabelle Rolaine: I've been talking to everyone at the city of Winterhold but nothing. Mercer Frey: After beating him, I went to the exit and found nothing but some bears and bones. And finally, skorj: For this one I need you to give me his base ID because the tome has disappeared.

    Thanks in advanced.
    1. zeroeternalz
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      hi joe5, thanks for your continued support! I am happy you are still using the mod. Here are the hints that i hope will help:

      Azzadal - his satchel is rather small, it's in the water of one of the aqueducts.. if you can remember when you first met his ghost, you head to the aqueduct on the left.

      Ylgar - the tome isn't in the barrow itself... if you follow the path left of the entrance, it leads up to some ruins, there you'll run into a headless hagraven named Skadi.. you need to defeat her and then loot her corpse.

      Isabelle Rolaine - Talk to the drunk guy who has a major disposition with people. after talking to him, talk to the inn keeper and it should trigger the chain of quests that'll lead you to isabelle. the only problem is if the guy dies, the chain of quests won't be accessible any more.

      Mercer Frey - his phantom is no longer located at the exit any more. i moved him to the twilight sepulcher. there's a crystal there that you have to damage (with weapons or magic, your choice). after you damage it, it'll explode and release mercer's phantom.

      For Skjor, i can't recall the original ID, it might be easier to look into the CK and just drag and drop the book into the game again... that or get the ID from CK to console in.

  8. criswolf09
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    OMG! I am so happy to see that a new version is coming! I have some questions. First there is a mod called the Legacy of the Dragonborn - Dragonborn gallery, will you make a patch or provide compatibility for it? Also there is a mod that modifies the aspect of Lucien Lachance called TDN Improved Lucien - Spectral Assasin http://www.nexusmods.com/skyrim/mods/62835 will you make a patch for it so he can have your mod's skills and his new look?
    1. zeroeternalz
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      for Legacy of the Dragonborn, don't know if I'll make a patch for it since I don't use the mod, but it may be something I'll consider. Otherwise, I still plan to release my own "secret" library where all the tomes of the legendary souls can be found. As awesome as Legacy of the Dragonborn looks, I think I want to keep the soul and death tomes for the legendary souls separate =P.

      As for lucien lachance, i am guessing that if that mod doesn't change the base data of lucien and just updates his appearance only, the skills and level of lucien won't conflict with the visual change that mod offers. have you had any issues with running my current mod and TDN's mod?
    2. Mablus25
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      Legacy of The Dragonborn mod is an awesome mod you should work with the auther of that mod as well his name is Icecreamassassin.
    3. Mablus25
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      I would keep your legendary soul mod seperate for now but in the near future you should make a patch or provide compatibility for it.
  9. Mablus25
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    you did added Mannimarco The King of Worms onto your mod?
    1. zeroeternalz
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      The actor I will be using as Mannimarco is set up in the file, but I haven't created the magic effect to summon him into the game yet. He also doesn't have the abilities I have planned for him yet.
    2. Mablus25
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      Let me know when you added the magic effects on Mannimarco
  10. Mablus25
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    I'm glad your still working on your mod and don't give up on it keep it up I do want to see it become successfull
    1. zeroeternalz
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      Thanks! Glad to have your support =).
  11. Essundym
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    need more updates :-P! or not :-P stickyes so big how is the mod going :-P?
    oh and do you know if this will have any conflicts withT3nd0's Perkus Maximus ?
    1. zeroeternalz
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      Made a new update =) and removed all the old stickies. Made a new sticky above so please reply to it for your feedback!

      As far as I know, this mod shouldn't conflict with T3ndo's Perkus Maximus since my mod doesn't really touch the vanilla perks. The only conflict i can foresee is the twin souls perk, but i'm guessing you can just place my mod lower on your load order so that the one change i made doesn't override Perkus Maximus' changes for the twin souls perk. Otherwise, the perks I made for the summons are all independent from the vanilla perks so whatever changes PerMa makes shouldn't affect the summons skills.