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gorey666

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gorey666

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62 comments

  1. rinaldialfi55
    rinaldialfi55
    • member
    • 0 kudos
    why? example my level is 90, then i kill bandit level 1.. then i get daedric? that's beautiful..
  2. deleted150923488
    deleted150923488
    • account closed
    • 11 kudos
    Is this still needed with Morrowloot Ultimate installed? 
  3. Man even adding leveled rewards were a big mistake, its annoying, bad, makes rewards quickly obsolete, totally unnecessary feature.
    This mod is a must have for anyone and any playtrough
  4. This mod is absolutely essential for any Skyrim paythrough. 
  5. orokinlonewolf
    orokinlonewolf
    • member
    • 2 kudos
    I'm so glad someone else is annoyed by the leveled gear mechanics. This mod is heavily underrated in my personal opinion on game immersion.
    1. deleted65173296
      deleted65173296
      • account closed
      • 1 kudos
      I'd like a more immersive way that can upgrade low leveled unique items to be top-level without touch any other things.
  6. deleted22804049
    deleted22804049
    • account closed
    • 37 kudos
    So, this mod doesn't change Dawnbreaker to ignore the level-scaling? Shame, that's actually the only thing I would consider using out of all of the levelled items..
    1. chimpoforevah
      chimpoforevah
      • premium
      • 51 kudos
      Dawnbreaker isn't scaled, it's static.
    2. deleted22804049
      deleted22804049
      • account closed
      • 37 kudos
      Well that's irritating. It's my favorite Daedric weapon, and it's stuck with that low-mid game level strength..
    3. owenr48
      owenr48
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      • 0 kudos
      Static means it doesn't level, it's always as strong as it gets.
    4. deleted22804049
      deleted22804049
      • account closed
      • 37 kudos
      You replied after more than year just to point out something already made clear by the first response?
      And yeah, it's static, meaning it's forever stuck with a base damage that leaves it at about mid-game level at best, which is disappointing to me because I like it. However, seeing as any weapon can become brokenly powerful with smithing, I really don't think it matters much.
    5. ZatroolMG
      ZatroolMG
      • supporter
      • 1 kudos
      Two years late but who knows, it may still be useful to players that don't know about "Zim's Immersive Artifacts":
      In this mod, Dawnbreaker has its base damage increased to 14 (like a daedric sword) and a new powerful enchantment. :)
      Also in this mod, Nightingale and Miraak stuffs have been unleveled. (tho I wonder if that may conflict with the changes made in No Leveled Item Rewards.) + Complete Crafting Overhaul Remade provides an unleveling option in its MCM Menu.
  7. ifrit13x
    ifrit13x
    • member
    • 6 kudos
    Excellent Mod, glad someone made this. I know it's old, but it's still good.
  8. boredom_ruler
    boredom_ruler
    • member
    • 3 kudos
    Editing because I was Mistaken. Great mod!
  9. S74n
    S74n
    • member
    • 0 kudos
    I installed this mod for the Skyrim Special Edition and it still seems to work. Only tested The Pale Blade so far.

    Edit: Shield of Solitude and Miraak's gear (use correct file! ) confirmed.
    1. deleted22139794
      deleted22139794
      • account closed
      • 0 kudos
      Was in overlay of Special Edition to check look for a mod like this, find it, copy link, and check comments, glad you pointed it out! Gonna love using this already!
    2. TheRecusantX
      TheRecusantX
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      • 132 kudos
      same
    3. Panjit
      Panjit
      • member
      • 0 kudos
      Same here, hope nothing comes up that causes it not to work!
    4. Ares1993
      Ares1993
      • supporter
      • 0 kudos
      This mods a must have for me, I'll try it in SE myself and report back once I get that sexy nightengale set.
  10. Ronbopostal
    Ronbopostal
    • member
    • 3 kudos
    Love the mod. This issue really annoyed me in Oblivion too.