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Tempered Ironwork
for TESV Skyrim by LtParsons
Page on SkyrimNexus - http://www.skyrimnexus.com/downloads/file.php?id=2284
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This mod adds iron, leather and other weapon and armor materials to "Steel Smithing" perk so items made out of them can be fully upgraded to Legendary and beyond,
renames this perk to "Basic Smithing" and fixes several items that have wrong, or none at all, material listed.
Also optionally changes some ore, ingots and smelting recipes.
Perk changes applies to every item that have listed Iron or leather as material in game files.
Best used with "Lost Art of the Blacksmith" mod - http://www.skyrimnexus.com/downloads/file.php?id=1020 - it adds missing recipes for some item upgrades.
If you discover bugs or some items, that can't be fully upgraded, send me a note, i'll try to fix them.
Enjoy!
LtParsons
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Main file - TemperedIronwork.esp
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Perk changes:
- Renames "Steel Smithing" perk to "Basic Smithing"
- Add Iron, Leather and various other item materials to this perk so everything made out of them can be fully upgraded.
Item fixes (see changelog for details):
- Woodcutter's Axe
- Headsman's Axe
- Fur Armors
- Nettlebane
- Shield of Ysgramor
- Wuuthrad
- Clavicus Vile Mask
- Rueful Axe
- Savior's Hide
- Dawnbreaker
- Guard's Armors and Helmets
- Blade's Armors and Shield
Mod does not change any of tempering or crafting recipes and should be compatible with any other crafting mod out there.
If you want use only Iron version download v1.1 file.
English localization and optional No Rename strings files included.
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Optional - TemperedIronwork_Prospect.esp
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Ore name changes:
- Changes names for Corundum Ore, Ingots and Veins to Copper
- Changes names for Malachite Ore, Ingots and Veins to Meteorite Glass
- Changes Moonstone Ore name to Raw Moonstone
English localization strings files included.
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Optional - TemperedIronwork_Resmelt.esp
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Smelting changes:
- Changes recipe for Iron Ingot (2 Iron Ore)
- Changes recipe for Steel Ingot (1 Iron Ingot, 2 Charcoal)
- Adds recipe for Charcoal (x4)(1 Firewood)
- Adds additional recipe for Gold Ingot (100 Gold Coins)
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Optional Ingot models
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Fixed Iron and Silver Ingots - was using mismatched textures:
- meshes\dungeons\mines\ore\ingotiron01.nif
- meshes\dungeons\mines\ore\ingotsilver.nif
Malachite Ore and Ingot - changed appearance to block and raw piece akin to Moonstone:
- meshes\dungeons\mines\ore\ingotobsidian.nif
- meshes\dungeons\mines\ore\ore_obsidian.nif
- textures\clutter\ingotobsidian01.dds
- textures\clutter\ingotobsidian01_n.dds
- textures\clutter\oreobsidian01.dds
- textures\clutter\oreobsidian01_n.dds
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Languages and Translation
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For now, besides English, included optional Russian translation files.
If you want to install mod in some another language Skyrim, please message me, i will need strings in your language to make translation.
Or Just rename english strings file by replacing "English" part to use them, if you want.
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Installation
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Unpack, copy "Data" folder in "Steam/steamapps/common/Skyrim" folder and enable modules in launcher.
You can use only needed optional files - they are independent of each other and main file work without them.
Important:
if you upgrade from v2.0.2 or earlier, remove TemperedIronwork_Recast.esp file from "Skyrim/Data".
Also Skyrim will crash without mod localization files, so check that all strings files are in place (3 for Main file and 3 for Prospect if used).
For now there is only English and Russian strings, so mod wouldn't work on other Skyrim versions.
If "Data Files" option is grayed out in the launcher, do the following:
- open "Documents\My Games\Skyrim\SkyrimPrefs.ini" file in Notepad
- add line "bEnableFileSelection=1" (without quotes) after "[Launcher]" line and save the file
The "Data Files" option should now work in launcher again.
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Uninstallation
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Remove these files (if present) from "Steam/steamapps/common/Skyrim/Data" folder:
- TemperedIronwork.esp
- TemperedIronwork_Prospect.esp
- TemperedIronwork_Recast.esp
- TemperedIronwork_Resmelt.esp
- meshes\dungeons\mines\ore\ingotiron01.nif
- meshes\dungeons\mines\ore\ingotobsidian.nif
- meshes\dungeons\mines\ore\ingotsilver.nif
- meshes\dungeons\mines\ore\ore_obsidian.nif
- textures\clutter\ingotobsidian01.dds
- textures\clutter\ingotobsidian01_n.dds
- textures\clutter\oreobsidian01.dds
- textures\clutter\oreobsidian01_n.dds
- Strings\TemperedIronwork_English.dlstrings
- Strings\TemperedIronwork_English.ilstrings
- Strings\TemperedIronwork_English.strings
- Strings\TemperedIronwork_Prospect_English.dlstrings
- Strings\TemperedIronwork_Prospect_English.ilstrings
- Strings\TemperedIronwork_Prospect_English.strings
Also remove any other translated TemperedIronwork strings files.
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Changelog
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v2.2
- fixed Dawnbreaker missing material and vendor type, now upgrades by Daedric Smithing
- fixed all Guard's Armors and Helmets missing material type
- fixed Blade's Armors and Shield missing material type, now upgrades by Advanced Armors
v2.1.3
- fixed ore remame strings to actually renamed
- addded optional Russian translation
v2.1.2
- fixed several wrong Ore Vein name string references
v2.1.1
- fixed incorrect Fur Shoes name string reference
v2.1 - move to strings and more item fixes
- merged Main module and Recast (some changes doesn't work if separate)
- every text change moved to strings localization files, now translations possible
- added optional "No Rename" strings files
- added name change for several missed Copper Ore Veins
- Steel Ingot recipe changed to require Iron Ingot instead of Iron Ore
- fixed Nettlebane missed material type, now upgrades by Ebony Smithing
- fixed Shield of Ysgramor material type, now upgrades by Advanced Armors
- fixed Wuuthrad material type, now upgrades by Advanced Armors (added new weapon material for this)
- fixed Clavicus Vile Mask material type, now upgrades by Daedric Smithing, also added missed Daedric Artefact keywords
- fixed Rueful Axe material type, now upgrades by Daedric Smithing
- fixed Savior's Hide material type, now upgrades by Daedric Smithing
v2.0.2
- (Prospect) fixed missed Ore Vein use action renames
v2.0.1
- (Recast) fixed Fur Armors material type
v2.0 - additional modules
- added optional module - Resmelt (smelting recipe changes)
- added optional module - Prospect (ore name changes)
- added optional module - Recast (items changes and fixes)
- added fixed models for Iron and Silver Ingots (was using mismatched textures)
- added changed models and textures for Malachite Ore and Refined Malachite
- (Resmelt) changed recipe for Iron and Steel Ingots
- (Resmelt) added Charcoal recipe and Gold Ingot from coins recipe
- (Prospect) changed names of Corundum Ore and Veins to Copper Ore and Copper Ore veins
- (Prospect) changed names of Malachite Ore and Veins to Raw Meteorite Glass and Meteorite Glass Veins
- (Prospect) changed name of Moonstone Ore to Raw Moonstone
- (Recast) fixed Woodcutter's Axe material and missing weapon type
- (Recast) changed Headsman's Axe weapon type and skill used to 2Handed Battleaxe
v1.1 - additional leatherwork
- "Steel Smithing" renamed to "Basic Smithing"
- added Leather, Hide and Studded Armors
- added Imperial Light and Imperial Studded Armors
- added Stormcloak Armors
- added Wood Weapons
- 3 file versions now: only Iron (as of v1.0), Iron and Leather and Iron and Leather without perk pename
v1.0 - initial release
- added Iron Weapons
- added Iron and Banded Iron Armors
- added Imperial Weapons
- added Silver Weapons
- moved Honed Draugr Weapons to Steel Smithing from Dwarven Smithing (it wasn't logical imo.)
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Credits
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Mod made for myself in the first place and incorporate crafting changes as i see them.
Inspired by "Lost Art of the Blacksmith" mod by Impulseve.
Ore changes are similar to "JewelCraft" mod by Happy Spike, but made by my hand from scratch (i don't use Jewelcraft myself) and added here.
Thanks to:
- Timeslip for FOMM TESsnip tool
- Samutz for crafting recipe tutorial
- Ethatron for BSAopt unpacker
- some japanese guy who's name i don't know for Strings tools
- authors of NifScope
- UESP Wiki for info
- and to all reverse engineers and modders out there