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Nsinger998

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Nsinger998

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36 comments

  1. OnionOfShame
    OnionOfShame
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    You should also add support for the Dragonborn expansion pack.
  2. peregrine111
    peregrine111
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    Oh dang, couldn't get this one to work.. any weapon will stay except crossbow - the "sheathed" clone won't appear => gets unequipped => keybind for favorite on crossbow is broken by it - first hit - unequips weapon, second hit - equips crossbow. Damn. I guess I can't get my character to have a crossbow on back while fighting with sword & shield.
  3. PETNOS
    PETNOS
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    FYI, crossbows still work with the original ATTT. And to my understanding, so does pretty much everything else... what exactly does this mod do again?
  4. HelenaRedgrave
    HelenaRedgrave
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    Works like a charm for me

    Well, almost... I do seem to have a small issue: Whenever I equip my crossbow, everything is alright, my Dawnguard Axe stays there, but when I equip the axe, the crossbow moves further back from my character, so it ends up floating in the air.

    Any idea of what could be the problem? .__.
  5. Nsinger998
    Nsinger998
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    the scripts are provided by ATTT. as for crossbows, I simply used the bow script as both bows and crossbows share the same slot.
  6. sc0608023
    sc0608023
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    Alright, I finally figured out how to get this work in-game.

    The script wouldn't attach to existing weapon, so all you need to do is crafting/finding a new weapon. Problem solved.
  7. sc0608023
    sc0608023
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    Urm..I have no idea if I did anything wrong or not, but clearly it didn't work. I have Attt installed and many of my weapons have been working as intended already.

    I looked into your mod and I found that there is only an ESP file. Where is the script for the crossbows? I mean, for example, an 1-handed sword got a "aaSwordBKUP" script, so a crossbow should get a "aaCrossbowBKUP" script attached to it, no?
  8. Nsinger998
    Nsinger998
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    -Aranas23

    it works fine for me, perhaps I uploaded the wrong version? or you have an old one? it helps to place this towards the bottom of the mod list.

    -punkatsub

    I forgot that one. I'll whip up a new version.
  9. punkatsub
    punkatsub
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    does this allow auriel's bow to be attached?
  10. Aranas23
    Aranas23
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    There are just far too many mistakes in the script, causing a lot of the weapons to become unplayable. The enhanced crossbow script, in particular, prevents the backup weapon from ever being unequipped, thous permanently taking up the bow slot, preventing the player from ever equip anything else.
    The Dawnguard waraxe is another one, which seems to take up the slot of a one handed sword. I have not tested them all yet, but as far I see, I cannot endorse this file as is.