How would someone tweak their .ini file settings to achieve the look this weather mod provides? I love how clear and crisp and vibrant it makes the game look, but obviously the effect goes away when I close the console.
I'm been a fan of your work Boris since the first releases for Skyrim(tried a few within Oblivion but hardly paid attention) but this last release of yours has astonished me the most... specially the shadowed ambiance, I could never before find a more matching realistic shadowing on games. Congratulations for your amazing work and I'll keep an eye on the next releases.
First off, I have to thank you Boris for showing us this "tweak"
And secondly I'm in the process of implementing this weather setting into Vanilla Realistic Lighting 3.4a.That version of RL only access the imagespaces for the coding to work, nothing else.
Meaning all the vanilla settings are left untouched until someone alters them in the RL.ini file.
I have covered all the clear and cloudy days, and now i'm fine tuning it for all the different clear and cloudy vanilla day weathers.
FYI, in this mod, Boris corrected the ambient color for only 1 of some 80+ weather types found in vanilla Skyrim. It is an example to show how to set it correctly. This mod does not make the same change for all 79+ other weather types found in the game; as Boris indicated, this task will be for some other industrious modder to take on.
Climates of Tamriel has over 500+ weather types, so the ambient lighting for each of these would have to be modified I imagine.
artem1s: Actually i waiting that someone else will do proper weather and not planning to edit myself, because i'm not a fan of this game (i starting to hate every game which modify, ironic) and don't have free time.
Caladyiel: Can't say anything about compability, guess that mod modify weather too. You can edit it the same way as i did in this one.
Thanks for info Boris, very good to know. You see, I was thinking about trying to get everything to look right even with the original game colour correction enabled, but if you've been struggling with it already, I think I'll pass and use my time on something more useful. Anyway, it's possible to make the game look gorgeous by means of ENB without any of that imagespace stuff, so the only thing we miss is the compatibility and some flexibility regarding setting up certain weathers.
And sure enough, imagespace is basically just a fancy term for the wild contrast/brightness values and the off-beat tints. I sure wish the game used a realistic environmental framework instead of all this manually set crazyness.
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(I'm a noob lol sorry if dumb question)
Any help would be much appreciated!
And secondly I'm in the process of implementing this weather setting into Vanilla Realistic Lighting 3.4a.That version of RL only access the imagespaces for the coding to work, nothing else.
Meaning all the vanilla settings are left untouched until someone alters them in the RL.ini file.
I have covered all the clear and cloudy days, and now i'm fine tuning it for all the different clear and cloudy vanilla day weathers.
Climates of Tamriel has over 500+ weather types, so the ambient lighting for each of these would have to be modified I imagine.
Actually i waiting that someone else will do proper weather and not planning to edit myself, because i'm not a fan of this game (i starting to hate every game which modify, ironic) and don't have free time.
Caladyiel:
Can't say anything about compability, guess that mod modify weather too. You can edit it the same way as i did in this one.
bzw. is the new enb-weatherfeature compatible with the "project reality - climates of tamriel" mod or will it look awfull?
http://skyrim.nexusmods.com/mods/17802
And sure enough, imagespace is basically just a fancy term for the wild contrast/brightness values and the off-beat tints. I sure wish the game used a realistic environmental framework instead of all this manually set crazyness.