I dunno why, but for me the effects stay even much long after the spell is gone. The effects remeain for about 30 minutes to one hour (real life time, waiting in-game does nothing). Any chance of fixing that?
Would've been nice if there was a cooldown of 2 minutes. It was a nice idea of Bethy to have powers be usable per day, but playing on a 1:1 timescale makes powers useless. This is a better alternative for me.
Does this have a cooldown or associated magic cost? It'd be nice if it could be scripted to drain 10 magic a second, deactivate when under 10 magic and have to be recast then. It would make magic useful but not OP for thieves, along with making the spell dynamic and entertaining.
You can recast it every few seconds, and each time you do so the timer will reset back to 1 minute. So, as long as you're diligent, you can stay invisible permanently.
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Oh well, thank you for the mod! It's great!