This is a small utility program I wrote to manage my multiple Skyrim characters and their savefiles. The source code is included. It\'s written in C++ using the Windows API and loads more or less instantaneously.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
The program and its source I've released under the GPL3, and you're free to use it, modify it, and redistribute modified copies. I'm not sure if the GPL3 requires crediting the original author, but I'd appreciate it anyways I guess.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
This is a small utility program I wrote to manage my multiple Skyrim characters and their savefiles. The source code is included. It's written in C++ using the Windows API and loads more or less instantaneously.
INSTRUCTIONS: On first use, click "Initialize Directory."
After that, select a character using the listbox and click the "Set" button to set Skyrim to use that character.
If you want to make a new character, click the "New Char" button and enter in the character name. It doesn't have to be the actual name you plan to use for the character, but it must be unique (and also a valid directory name).
CHANGELOG: 1.01 - Tidied up object constructor 1.02 - Save Skyrim.ini as an ANSI text file instead of a Unicode file to prevent possible interoperability issues with other character managers.