Just a question: is it possible to make weapon/armor types to be perk dependent? Like, you need different perks(or perk levels) to unlock each design(sword, dagger, mace, etc. or helmet, cuirass, boots and gloves). If that's possible, it would be more immersive(and would allow balance in different/better armor designs for each metal, like every metal having chain and scale for light armor, and breast, half and full plate for heavy armor). Just spreading an idea I have that's beyond my capabilities, in case anyone takes a fancy to it and makes it happen.
Well can't get it to happen on my game, Do you have any mod that modify smithing, or add recipies for smithing or something like this? Are you using the version 1.0 or 1.1 of my mod? Do anyone else has this problem? It would surprise me if it is my mod that causes the problem, only perks and the perk tree has been modified.
8 comments
Do you have any mod that modify smithing, or add recipies for smithing or something like this?
Are you using the version 1.0 or 1.1 of my mod?
Do anyone else has this problem?
It would surprise me if it is my mod that causes the problem, only perks and the perk tree has been modified.