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Cliffworms

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864 comments

  1. r4bblerous3r
    r4bblerous3r
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    sometimes i still wonder if linda ever got in there
    1. Mookeylama
      Mookeylama
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      L.O.L! i finally lowered the volume on that file w/ audacity.
      i'm thinking of doing that w the kids play outside files as i keep getting them at night
  2. Nekrozmago
    Nekrozmago
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    Console Commands (For each one):

    StartQuest SoSConfigTheWilds
    StartQuest SoSConfigCivilization
    StartQuest SoSConfigTheDungeons

    Take a pic, don't try memorize.
  3. imridamradursul
    imridamradursul
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    .
  4. KorTheRed
    KorTheRed
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    IDK what it is about your sounds of skyrim mods... but it just keeps on breaking my game.. this is my 2nd full uninstall /. removal of everything I tried just putting on sounds of skyrim as the only mod and poof CTD LITERALLY the only mod on there was sounds of skyrim civilization.. then I tried the dungeon one.. then the wilds one.. all separate trys then all together... CTD on each after a couple of minutes... idk if its my computer or what... I feels bad man cause I seriously love these mods it WAS my main go to immersion mod... audio is my thing and now I cants have it *sadclownface*

    love the mod though, im on windows 10 if that helps... far as comp specs go I have like 12gb ram, and around 700gb of space, 500 of which is free.. so idk what it is anyway wish it could've worked out, love the mod keepup the awesome work
    1. Dyiing
      Dyiing
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      I had this same experience. It kept crashing in specific containers such as WhiterunWorld or The Ragged Flagon. Was driving me nuts until I enabled logging and my papyrus log was full of SoS errors. Removed all three and started working again. I use COT but also had the patches for it.

      Following for any potential fixes or advice^^
  5. Ctar99n
    Ctar99n
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    I had to uninstall because of the repeating "A good alabastian, hadeleadele" sound in whiterun, but even after removing the mod the sound remains, only a new save will remove it...
    1. SpitSlapSwallowPat
      SpitSlapSwallowPat
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      Maybe it's a ghost.
    2. EstuansInterius
      EstuansInterius
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      It's the vengeful ghost of the uninstalled mod.
  6. Premchand
    Premchand
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    I had to google what the command was to redo the config. Why was it not in de mod description ? Anyway thanks for the mod
    It was 'StartQuest SoSConfigCivilization' btw
    1. Gawdzilla
      Gawdzilla
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      • 7 kudos
      Thank you!
    2. Reveurr
      Reveurr
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      Thanks :)
    3. LordLua
      LordLua
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      :)
  7. ShaunaLathalah
    ShaunaLathalah
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    So I just figured out all the most up to date patches for RLO and purity are only available in the SOS complete LE. You guys should really put a warning on all SOS that the complete edition has the most up to date patches.
    1. m0rrowind3
      m0rrowind3
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      • 8 kudos
      Thanks for the heads up
  8. ShaunaLathalah
    ShaunaLathalah
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    I have been running Purity, RLO, and Immersive sounds-Compendium but your mod does not work with them, even with patches.
  9. CaimanLizard
    CaimanLizard
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    Is anyone using Sos with Vivid Weather? Seems like when the rain/thunder starts, all Sos civilization audio is lost (Vivid Weather is loaded after Sos)
  10. XinoVator
    XinoVator
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    So i downloaded all of the Sounds of Skyrim (Civilization, Wilds and Dungeon).

    Am i only supposed to chose one? or Is there a patch where this three works together, because they seems to replace each others files while installing. And as you can see i'm a newbie to modding and Skyrim itself.
    1. radhalla
      radhalla
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      All three should work together. Doesn't matter what order you install them in as far as I've read.